openclonk/src/mape/cpp-handles
Günther Brammer 9dadfba5af Move GlobalNamed.SetNameList call after Link() into Link()
It isn't clear whether that call is necessary since the C4AulScriptEngine
constructor already does this, but it is clear that duplicating the call
all over is a bad idea.
2016-01-25 00:00:58 +01:00
..
c4def-handle.cpp Remove duplicated stubs for the scriptengine from mape 2016-01-24 02:09:14 +01:00
group-handle.cpp Adapt mape to C4Group changes 2015-02-13 20:22:41 +01:00
group-handle.h Adapt mape to C4Group changes 2015-02-13 20:22:41 +01:00
landscape-handle.cpp Fix mape 2015-08-04 21:21:24 -04:00
log-handle.cpp mape: Make sure error messages from the linker are shown 2014-08-04 16:27:05 -04:00
log-handle.h mape: Make sure error messages from the linker are shown 2014-08-04 16:27:05 -04:00
mapgen-handle.cpp Move GlobalNamed.SetNameList call after Link() into Link() 2016-01-25 00:00:58 +01:00
mapgen-handle.h mape: Load the Library_Map script 2014-08-04 16:27:06 -04:00
material-handle.cpp Update copyright notices 2013-12-23 13:03:19 +01:00
material-handle.h Update copyright notices 2013-12-23 13:03:19 +01:00
random-handle.cpp Update copyright notices 2013-12-23 13:03:19 +01:00
random-handle.h Update copyright notices 2013-12-23 13:03:19 +01:00
stub-handle.cpp Remove superfluous mape stubs 2016-01-24 02:09:14 +01:00
texture-handle.cpp mape: initialize the landscape pixmaps (#1162) 2014-10-17 18:27:31 -04:00
texture-handle.h Update copyright notices 2013-12-23 13:03:19 +01:00
version-handle.cpp Update copyright notices 2013-12-23 13:03:19 +01:00
version-handle.h Update copyright notices 2013-12-23 13:03:19 +01:00