forked from Mirrors/openclonk
![]() It isn't clear whether that call is necessary since the C4AulScriptEngine constructor already does this, but it is clear that duplicating the call all over is a bad idea. |
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.. | ||
c4def-handle.cpp | ||
group-handle.cpp | ||
group-handle.h | ||
landscape-handle.cpp | ||
log-handle.cpp | ||
log-handle.h | ||
mapgen-handle.cpp | ||
mapgen-handle.h | ||
material-handle.cpp | ||
material-handle.h | ||
random-handle.cpp | ||
random-handle.h | ||
stub-handle.cpp | ||
texture-handle.cpp | ||
texture-handle.h | ||
version-handle.cpp | ||
version-handle.h |