openclonk/src/gui
Nicolas Hake d5dbcb71da ShowGfxErrorDialog: Fix handle leak
CreateProcessW will return a handle the main thread and a process handle
to the child process. These handles must be closed to avoid a resource
leak.
2016-02-08 17:36:50 +01:00
..
C4ChatDlg.cpp moved sounds into subfolders 2015-12-13 22:14:55 +01:00
C4ChatDlg.h Remove some redundant #includes 2015-01-25 18:53:48 +01:00
C4DownloadDlg.cpp Remove a lot of disabled legacy code, round 2 2015-03-25 20:02:53 +01:00
C4DownloadDlg.h Update copyright notices 2013-12-23 13:03:19 +01:00
C4FileSelDlg.cpp Drop Min, Max, Swap for std::min, std::max, std::swap 2015-11-15 13:53:01 +01:00
C4FileSelDlg.h Remove some redundant #includes 2015-01-25 18:53:48 +01:00
C4Folder.cpp Remove some redundant #includes 2015-01-25 18:53:48 +01:00
C4Folder.h Remove a lot of disabled legacy code, round 2 2015-03-25 20:02:53 +01:00
C4GameDialogs.cpp Remove some redundant #includes 2015-01-25 18:53:48 +01:00
C4GameDialogs.h Update copyright notices 2013-12-23 13:03:19 +01:00
C4GameLobby.cpp Use less annoying lobby countdown sounds 2016-01-17 22:35:59 -05:00
C4GameLobby.h Lobby ready button: Prevent message spam, improve icon updating and some small fixes. 2015-11-21 23:58:40 -05:00
C4GameMessage.cpp Drop Min, Max, Swap for std::min, std::max, std::swap 2015-11-15 13:53:01 +01:00
C4GameMessage.h Merge branch 'master' into Controls 2015-06-03 22:32:36 +02:00
C4GameOptions.cpp Drop Min, Max, Swap for std::min, std::max, std::swap 2015-11-15 13:53:01 +01:00
C4GameOptions.h Don't force league settings on scenario parameters if league is enabled during single player scenario selection (#1120). 2014-10-03 21:25:25 +02:00
C4GameOverDlg.cpp Drop Min, Max, Swap for std::min, std::max, std::swap 2015-11-15 13:53:01 +01:00
C4GameOverDlg.h Update copyright notices 2013-12-23 13:03:19 +01:00
C4GfxErrorDlg.cpp ShowGfxErrorDialog: Fix handle leak 2016-02-08 17:36:50 +01:00
C4GfxErrorDlg.h Add copyright header to files that were missing it 2015-02-16 18:40:52 +01:00
C4Gui.cpp Enable immediate tooltips on mouse-over-event for unlabeled icons in lobby and scenario selection (#1132). 2015-12-06 21:03:54 -05:00
C4Gui.h Remove C4Video, StdVideo 2015-12-28 11:43:41 +01:00
C4GuiButton.cpp Add some missing UI sounds. 2015-12-15 00:25:44 -05:00
C4GuiCheckBox.cpp Add some missing UI sounds. 2015-12-15 00:25:44 -05:00
C4GuiComboBox.cpp Drop Min, Max, Swap for std::min, std::max, std::swap 2015-11-15 13:53:01 +01:00
C4GuiContainers.cpp Add some missing UI sounds. 2015-12-15 00:25:44 -05:00
C4GuiDialogs.cpp Rename C4Script.h to C4GameScript.h 2016-01-24 12:27:23 +01:00
C4GuiEdit.cpp Drop Min, Max, Swap for std::min, std::max, std::swap 2015-11-15 13:53:01 +01:00
C4GuiLabels.cpp Drop Min, Max, Swap for std::min, std::max, std::swap 2015-11-15 13:53:01 +01:00
C4GuiListBox.cpp Add some missing UI sounds. 2015-12-15 00:25:44 -05:00
C4GuiMenu.cpp Add some missing UI sounds. 2015-12-15 00:25:44 -05:00
C4GuiTabular.cpp Add some missing UI sounds. 2015-12-15 00:25:44 -05:00
C4KeyboardInput.cpp Fix indentation of the KeyCodeMap table 2016-02-06 16:50:47 +01:00
C4KeyboardInput.h func PlayerControl: Send nil instead of 0 for non-mouse controls. 2016-01-16 22:06:19 -05:00
C4LoaderScreen.cpp Create mipmaps only for static textures that are expected to be zoomed 2015-09-18 21:10:39 -04:00
C4LoaderScreen.h Update copyright notices 2013-12-23 13:03:19 +01:00
C4MainMenu.cpp Remove some redundant #includes 2015-01-25 18:53:48 +01:00
C4MainMenu.h Update copyright notices 2013-12-23 13:03:19 +01:00
C4Menu.cpp Move StdColors.h ref from C4Surface.h to files that actually need it 2016-02-08 02:13:18 +01:00
C4Menu.h Remove a bunch of dead code, mostly player control related 2016-02-03 03:17:23 +01:00
C4MessageBoard.cpp Move StdColors.h ref from C4Surface.h to files that actually need it 2016-02-08 02:13:18 +01:00
C4MessageBoard.h Fix C4MessageBoard key binding lifetime 2016-01-01 16:24:43 +01:00
C4MessageInput.cpp Fix /todo as network client. 2016-01-09 21:42:32 -05:00
C4MessageInput.h Remove some redundant #includes 2015-01-25 18:53:48 +01:00
C4MouseControl.cpp Remove a bunch of dead code, mostly player control related 2016-02-03 03:17:23 +01:00
C4MouseControl.h Remove a bunch of dead code, mostly player control related 2016-02-03 03:17:23 +01:00
C4PlayerInfoListBox.cpp Add "ready" button for clients in game lobby. 2015-11-18 22:49:59 -05:00
C4PlayerInfoListBox.h Make MouseInput, MouseEnter and MouseLeave public in GUI elements. 2015-09-03 22:42:29 -04:00
C4Scoreboard.cpp Drop Min, Max, Swap for std::min, std::max, std::swap 2015-11-15 13:53:01 +01:00
C4Scoreboard.h Remove some redundant #includes 2015-01-25 18:53:48 +01:00
C4ScriptGuiWindow.cpp Move StdColors.h ref from C4Surface.h to files that actually need it 2016-02-08 02:13:18 +01:00
C4ScriptGuiWindow.h script GUIs: do not catch mouse-up without prior mouse-down (#1327) 2016-02-07 10:47:33 +01:00
C4Startup.cpp Create mipmaps only for static textures that are expected to be zoomed 2015-09-18 21:10:39 -04:00
C4Startup.h Remove several instances of disabled legacy code 2015-01-18 22:59:45 +01:00
C4StartupAboutDlg.cpp Get rid of FMOD 2015-10-12 17:34:26 +02:00
C4StartupAboutDlg.h Remove a lot of disabled legacy code, round 2 2015-03-25 20:02:53 +01:00
C4StartupMainDlg.cpp main menu: limit player selection to one player (#1529) 2016-01-11 18:33:08 -08:00
C4StartupMainDlg.h Update copyright notices 2013-12-23 13:03:19 +01:00
C4StartupNetDlg.cpp Add scenario core field "Mode" (in [Game]) to allow setting game mode independent of goal objects. 2016-01-23 21:19:22 -05:00
C4StartupNetDlg.h Fix possible race condition on update check in network game list. 2014-10-05 15:11:06 +02:00
C4StartupOptionsDlg.cpp Merge epoxy preparation branch 2016-02-02 03:35:13 +01:00
C4StartupOptionsDlg.h Stop pretending we support 16 bit color 2016-02-02 00:00:23 +01:00
C4StartupPlrSelDlg.cpp Move StdColors.h ref from C4Surface.h to files that actually need it 2016-02-08 02:13:18 +01:00
C4StartupPlrSelDlg.h Allow to only select a single player in the menu (#1529) 2016-01-11 18:28:23 -08:00
C4StartupScenSelDlg.cpp Win32: Fix file deletion from scenario selection dialogue 2016-01-24 00:43:09 -05:00
C4StartupScenSelDlg.h Drop Min, Max, Swap for std::min, std::max, std::swap 2015-11-15 13:53:01 +01:00
C4UpdateDlg.cpp Remove some redundant #includes 2015-01-25 18:53:48 +01:00
C4UpdateDlg.h Include config.h only from PlatformAbstraction.h 2015-12-28 18:50:31 +01:00
C4UpperBoard.cpp C4UpperBoard: Remove empty Default/Clear 2015-12-28 11:43:38 +01:00
C4UpperBoard.h C4UpperBoard: Remove empty Default/Clear 2015-12-28 11:43:38 +01:00