forked from Mirrors/openclonk
22 lines
539 B
C
22 lines
539 B
C
/*-- Buy at flagpole --*/
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public func Construction(...)
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{
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// This rule enables wealth display because it's annoying to not
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// know your wealth in multiplayer when many people buy/sell at
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// the flagpole)
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// Doesn't remove the display on destruction because there's no
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// refcounting for this command.
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GUI_Controller->ShowWealth();
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return _inherited(...);
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}
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protected func Activate(int iByPlayer)
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{
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MessageWindow(GetProperty("Description"), iByPlayer);
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return true;
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}
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local Name = "$Name$";
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local Description = "$Description$";
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