forked from Mirrors/openclonk
![]() ..by not using proplist access too much. I noticed the Playground would start lagging (debug build) and the profiler told me it was the mosquitos. Before, 83% of the time in Mosquito::Activity was spent in MoveToTarget. After the change, only around 70% (multiple runs). Is this a sensible way to measure the change? Previous: [14:30:22] 00186ms Mosquito.Activity [14:30:22] 00155ms Mosquito.MoveToTarget Afterwards: [14:37:37] 00238ms Mosquito.Activity [14:37:37] 00172ms Mosquito.MoveToTarget |
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SwarmHelper.ocd | ||
DefCore.txt | ||
Script.c |