openclonk/planet/Objects.ocd/Effects.ocd
Sven Eberhardt 5094cc5c1b Reworked "Save as scenario" option in editor to write a script file instead of Game.txt. 2013-12-27 17:10:09 +01:00
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Air.ocd adapted Air particle and usages to new particle system 2013-11-26 21:25:02 +01:00
Bubble.ocd Reworked "Save as scenario" option in editor to write a script file instead of Game.txt. 2013-12-27 17:10:09 +01:00
Cloud.ocd renamed DynamicParticles* to Particles* and CreateParticleEx to CreateParticle 2013-12-17 22:32:01 +01:00
Dust.ocd added new explosion effect based on Matthi's explosion with the new particle system 2013-11-26 21:25:03 +01:00
ElectroSpark.ocd renamed TeleGlove's "Spark1" and "Spark2" to "ElectroSpark" and adapted TeleGlove to use the new particle system 2013-11-26 21:25:06 +01:00
Fire.ocd adapted Fire particle and usaged to the new particle system 2013-11-26 21:24:57 +01:00
FireDense.ocd renamed Thrust particle to FireDense to give a better impression of the actual GFX 2013-11-26 21:25:03 +01:00
Flame.ocd Reworked "Save as scenario" option in editor to write a script file instead of Game.txt. 2013-12-27 17:10:09 +01:00
Flash.ocd adapted Flash particle and usages to new particle system 2013-11-26 21:24:57 +01:00
ItemSpark.ocd changed ItemSpark to use the new particle system 2013-11-26 21:25:02 +01:00
MagicParticlesCollection.ocd adapted all magic particles and usages to new particle system 2013-11-26 21:24:58 +01:00
MuzzleFlash.ocd adapted MuzzleFlash particle and usages to new particle system 2013-11-26 21:25:04 +01:00
Shockwave.ocd added new explosion effect based on Matthi's explosion with the new particle system 2013-11-26 21:25:03 +01:00
Smoke.ocd removed particle "EngineSmoke" (use "Smoke" now) 2013-11-26 21:24:58 +01:00
SmokeDirty.ocd added new explosion effect based on Matthi's explosion with the new particle system 2013-11-26 21:25:03 +01:00
SmokeThick.ocd adapted remaining usages of ExploSmoke* to new particle system 2013-11-26 21:25:04 +01:00
SphereSpark.ocd removed legacy entries from SphereSpark/Particle.txt 2013-11-26 21:25:01 +01:00
StarFlash.ocd added new explosion effect based on Matthi's explosion with the new particle system 2013-11-26 21:25:03 +01:00
StarSpark.ocd adapted StarSpark particle and occurences to new particle system 2013-11-26 21:24:59 +01:00
Straw.ocd moved Straw particle to Effects.ocd 2013-11-28 23:24:34 +01:00
Trajectory.ocd Reworked "Save as scenario" option in editor to write a script file instead of Game.txt. 2013-12-27 17:10:09 +01:00
Wave.ocd adapted Wave particle and usages to new particle system 2013-11-26 21:25:00 +01:00
WoodChip.ocd adjusted WoodChip particle and usages to new particle system and moved WoodChip particle to proper place (not only used by the axe..) 2013-11-26 21:25:00 +01:00