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Air.ocd
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adapted Air particle and usages to new particle system
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2013-11-26 21:25:02 +01:00 |
Bubble.ocd
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Reworked "Save as scenario" option in editor to write a script file instead of Game.txt.
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2013-12-27 17:10:09 +01:00 |
Cloud.ocd
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renamed DynamicParticles* to Particles* and CreateParticleEx to CreateParticle
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2013-12-17 22:32:01 +01:00 |
Dust.ocd
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added new explosion effect based on Matthi's explosion with the new particle system
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2013-11-26 21:25:03 +01:00 |
ElectroSpark.ocd
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renamed TeleGlove's "Spark1" and "Spark2" to "ElectroSpark" and adapted TeleGlove to use the new particle system
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2013-11-26 21:25:06 +01:00 |
Fire.ocd
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adapted Fire particle and usaged to the new particle system
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2013-11-26 21:24:57 +01:00 |
FireDense.ocd
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renamed Thrust particle to FireDense to give a better impression of the actual GFX
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2013-11-26 21:25:03 +01:00 |
Flame.ocd
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Reworked "Save as scenario" option in editor to write a script file instead of Game.txt.
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2013-12-27 17:10:09 +01:00 |
Flash.ocd
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adapted Flash particle and usages to new particle system
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2013-11-26 21:24:57 +01:00 |
ItemSpark.ocd
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changed ItemSpark to use the new particle system
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2013-11-26 21:25:02 +01:00 |
MagicParticlesCollection.ocd
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adapted all magic particles and usages to new particle system
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2013-11-26 21:24:58 +01:00 |
MuzzleFlash.ocd
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adapted MuzzleFlash particle and usages to new particle system
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2013-11-26 21:25:04 +01:00 |
Shockwave.ocd
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added new explosion effect based on Matthi's explosion with the new particle system
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2013-11-26 21:25:03 +01:00 |
Smoke.ocd
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removed particle "EngineSmoke" (use "Smoke" now)
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2013-11-26 21:24:58 +01:00 |
SmokeDirty.ocd
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added new explosion effect based on Matthi's explosion with the new particle system
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2013-11-26 21:25:03 +01:00 |
SmokeThick.ocd
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adapted remaining usages of ExploSmoke* to new particle system
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2013-11-26 21:25:04 +01:00 |
SphereSpark.ocd
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removed legacy entries from SphereSpark/Particle.txt
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2013-11-26 21:25:01 +01:00 |
StarFlash.ocd
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added new explosion effect based on Matthi's explosion with the new particle system
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2013-11-26 21:25:03 +01:00 |
StarSpark.ocd
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adapted StarSpark particle and occurences to new particle system
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2013-11-26 21:24:59 +01:00 |
Straw.ocd
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moved Straw particle to Effects.ocd
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2013-11-28 23:24:34 +01:00 |
Trajectory.ocd
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Reworked "Save as scenario" option in editor to write a script file instead of Game.txt.
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2013-12-27 17:10:09 +01:00 |
Wave.ocd
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adapted Wave particle and usages to new particle system
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2013-11-26 21:25:00 +01:00 |
WoodChip.ocd
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adjusted WoodChip particle and usages to new particle system and moved WoodChip particle to proper place (not only used by the axe..)
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2013-11-26 21:25:00 +01:00 |