openclonk/src/player
Tushar Maheshwari a661eab867 Automatic fixes using clang-tidy for header files
A follow-up on a previous PR GH-41. The discussion in the forum can be
viewed at http://forum.openclonk.org/topic_show.pl?pid=33086.
Run clang-tidy (without auto, pass-by-value and using checks) to fix the
header files not modified in the previous PR.

Summary of the changes:

 - C++11 member initialization.
 - nullptr instead of 0 for pointers.
 - override for functions declared virtual in base class.
 - default trivial special member functions
2017-05-15 13:46:46 +02:00
..
C4Achievement.cpp Revisit #includes 2017-05-15 13:24:59 +02:00
C4Achievement.h Automatic fixes using clang-tidy for header files 2017-05-15 13:46:46 +02:00
C4Player.cpp Revisit #includes 2017-05-15 13:24:59 +02:00
C4Player.h Revisit #includes 2017-05-15 13:24:59 +02:00
C4PlayerList.cpp Revisit #includes 2017-05-15 13:24:59 +02:00
C4PlayerList.h Fix order of InitializePlayer(s) callbacks in non-network games with teams enabled [Luchs] 2017-02-18 18:26:21 -05:00
C4RankSystem.cpp Automatic fixes using clang-tidy for header files 2017-05-15 13:46:46 +02:00
C4RankSystem.h Automatic fixes using clang-tidy for header files 2017-05-15 13:46:46 +02:00
C4ScenarioParameters.cpp Automatic fixes using clang-tidy 2017-05-03 20:30:45 +02:00
C4ScenarioParameters.h Automatic fixes using clang-tidy for header files 2017-05-15 13:46:46 +02:00