openclonk/planet/Objects.ocd/Structures.ocd/Armory.ocd/Armory.material

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// Armory genrated by blender2ogre 0.5.8
material Armory
{
receive_shadows off
technique
{
pass Armory
{
ambient 0.800000011920929 0.800000011920929 0.800000011920929 1.0
diffuse 0.6400000190734865 0.6400000190734865 0.6400000190734865 1.0
specular 0.0 0.0 0.0 1.0 12.5
emissive 0.0 0.0 0.0 1.0
scene_blend alpha_blend
depth_write on
cull_hardware none
texture_unit
{
texture Armory.png
tex_address_mode wrap
scale 1.0 1.0
colour_op alpha_blend
}
texture_unit Light
{
// apply lighting
colour_op_ex modulate src_current src_diffuse
alpha_op_ex modulate src_current src_diffuse
}
}
}
}