openclonk/src/script
Peter Wortmann 88ef1d40fa Warning fixes
Actually pretty sure a few of them were bugs
2015-08-31 19:52:39 +01:00
..
C4Aul.cpp Reorder some declarations and initializations to avoid order mismatch 2015-02-04 22:12:42 +01:00
C4Aul.h Aul: Remove C4AulAccess enum 2015-03-25 22:32:19 +01:00
C4AulDebug.cpp Remove a lot of disabled legacy code, round 2 2015-03-25 20:02:53 +01:00
C4AulDebug.h Revert "Move C4Aul code into separate subdirectory" 2014-05-12 02:24:19 +02:00
C4AulDefFunc.h Revert "Move C4Aul code into separate subdirectory" 2014-05-12 02:24:19 +02:00
C4AulExec.cpp Warning fixes 2015-08-31 19:52:39 +01:00
C4AulExec.h Revert "Move C4Aul code into separate subdirectory" 2014-05-12 02:24:19 +02:00
C4AulFunc.cpp Revert "Move C4Aul code into separate subdirectory" 2014-05-12 02:24:19 +02:00
C4AulFunc.h Revert "Move C4Aul code into separate subdirectory" 2014-05-12 02:24:19 +02:00
C4AulLink.cpp Remove a lot of disabled legacy code, round 2 2015-03-25 20:02:53 +01:00
C4AulParse.cpp Aul: Remove C4AulAccess enum 2015-03-25 22:32:19 +01:00
C4PropList.cpp Do not hang when a C4Value with prop list pointer is not cleared at game end. 2015-08-29 13:22:55 -04:00
C4PropList.h Fix memory leak caused by circular prop list chains. 2015-08-20 20:19:38 -04:00
C4Script.cpp Remove a lot of disabled legacy code, round 2 2015-03-25 20:02:53 +01:00
C4ScriptHost.cpp Fix crash on global or scenario script reload. 2015-08-20 13:15:11 -04:00
C4ScriptHost.h Allow C4ScriptHost to load a script from memory 2014-08-04 13:04:34 -04:00
C4ScriptMain.cpp Update copyright notices 2013-12-23 13:03:19 +01:00
C4ScriptStandalone.cpp Fix memory leak caused by circular prop list chains. 2015-08-20 20:19:38 -04:00
C4StringTable.cpp Warning fixes 2015-08-31 19:52:39 +01:00
C4StringTable.h Add script interface for some EFX sound modifiers. 2015-08-27 21:44:23 -04:00
C4Value.cpp Correct a comment about GetDataString safety 2014-05-25 22:47:56 +02:00
C4Value.h Change == and != to do pointer comparison on arrays and proplists (formerly === and !==). Remove === and !=== and introduce function DeepEqual for contents comparison. 2014-04-19 22:33:31 +02:00
C4ValueArray.cpp Fix self-overwrite in C4ValueArray::SetSlice (#1212: Array manipulation goes wrong ) 2015-01-09 15:09:36 +09:00
C4ValueArray.h Add Find_InArray (#1073). 2015-04-28 18:59:50 +02:00
C4ValueMap.cpp Remove some redundant #includes 2015-01-25 18:53:48 +01:00
C4ValueMap.h Remove some redundant #includes 2015-01-25 18:53:48 +01:00