openclonk/src/landscape
Peter Wortmann 368a073415 Remove "ColorAnimation"
Not used any more
2015-09-20 14:50:36 +01:00
..
fow Alternate light drawing, v2 2015-08-31 17:35:08 +01:00
C4Landscape.cpp Order mat-tex combinations by appearance in texture map instead of by palette index when zooming map to landscape. 2015-08-10 00:34:43 -04:00
C4Landscape.h buildfix for MSVC compiler 2015-08-06 20:06:13 +02:00
C4LandscapeRender.cpp Shiny materials, shader reorganisation 2015-09-20 14:50:22 +01:00
C4LandscapeRender.h Shiny materials, shader reorganisation 2015-09-20 14:50:22 +01:00
C4LandscapeRenderClassic.cpp Add copyright header to files that were missing it 2015-02-16 18:40:52 +01:00
C4Map.cpp Introduce background map 2015-08-04 21:21:23 -04:00
C4Map.h Introduce background map 2015-08-04 21:21:23 -04:00
C4MapCreatorS2.cpp Make the C4MapCreatorS2 create background maps 2015-08-04 21:21:23 -04:00
C4MapCreatorS2.h Make the C4MapCreatorS2 create background maps 2015-08-04 21:21:23 -04:00
C4MapScript.cpp Enhance mapscript functions for use with background materials 2015-08-18 19:20:36 -04:00
C4MapScript.h Make MapScript create a background map 2015-08-04 21:21:23 -04:00
C4MapScriptAlgo.cpp Make MapScript create a background map 2015-08-04 21:21:23 -04:00
C4MassMover.cpp Fix pump to clear the last row of pixels (#1057) and allow pumping from pump without source pipe. 2015-05-01 18:13:41 +02:00
C4MassMover.h Update copyright notices 2013-12-23 13:03:19 +01:00
C4Material.cpp Remove "ColorAnimation" 2015-09-20 14:50:36 +01:00
C4Material.h Remove "ColorAnimation" 2015-09-20 14:50:36 +01:00
C4MaterialList.cpp Update copyright notices 2013-12-23 13:03:19 +01:00
C4MaterialList.h Update copyright notices 2013-12-23 13:03:19 +01:00
C4PXS.cpp Remove GBackIFT in favor of a lookup in the background surface 2015-08-04 21:21:23 -04:00
C4PXS.h New script function: GetPXSCount. 2014-12-07 19:52:05 +01:00
C4Particles.cpp Particles: Don't force vertex buffer workaround on Win32 2015-03-26 15:51:03 +01:00
C4Particles.h Make private funcs in C4ParticleValueProvider, well, private 2015-02-22 11:30:12 +01:00
C4PathFinder.cpp Move C4PathFinderRay from header into implementation 2015-03-31 17:57:56 +02:00
C4PathFinder.h Move C4PathFinderRay from header into implementation 2015-03-31 17:57:56 +02:00
C4Scenario.cpp Remove a lot of disabled legacy code, round 2 2015-03-25 20:02:53 +01:00
C4Scenario.h Add FoWEnabled entry in Scenario.txt [Game] section (#1178) 2014-12-29 12:29:43 +01:00
C4ScenarioSection.cpp Reworked "Save as scenario" option in editor to write a script file instead of Game.txt. 2013-12-27 17:10:09 +01:00
C4Sky.cpp Update copyright notices 2013-12-23 13:03:19 +01:00
C4Sky.h Update copyright notices 2013-12-23 13:03:19 +01:00
C4SolidMask.cpp Add a new variant of vehicle that can be passed from below but be walked on from above. 2015-08-30 22:19:36 +09:00
C4SolidMask.h Add a new variant of vehicle that can be passed from below but be walked on from above. 2015-08-30 22:19:36 +09:00
C4Texture.cpp Order mat-tex combinations by appearance in texture map instead of by palette index when zooming map to landscape. 2015-08-10 00:34:43 -04:00
C4Texture.h Order mat-tex combinations by appearance in texture map instead of by palette index when zooming map to landscape. 2015-08-10 00:34:43 -04:00
C4Weather.cpp Shader gamma implementation 2015-08-31 17:35:08 +01:00
C4Weather.h Remove GBackIFT in favor of a lookup in the background surface 2015-08-04 21:21:23 -04:00