openclonk/src/platform
Martin Plicht 60bafd6b3b Change remaining #ifdef USE_GL blocks into #ifndef USE_CONSOLE blocks (this makes Linux version work again) 2013-11-09 00:20:14 +01:00
..
C4App.cpp Consolidate some random platform abstraction functions into a single file 2012-03-12 20:43:27 +01:00
C4App.h Remove remains of Direct3D support 2013-11-02 21:39:34 +01:00
C4AppDelegate+MainMenuActions.h mac: Make Screenshot (of whole map) in main menu 2013-09-02 23:09:48 +02:00
C4AppDelegate+MainMenuActions.mm mac: Fix build 2013-10-04 22:34:57 +02:00
C4AppDelegate.h copyright notices update 2012 2013-01-12 16:31:40 +01:00
C4AppDelegate.mm mac: Rename C4AppDelegate.consoleController to editorWindowController 2012-09-02 16:18:20 +02:00
C4AppGTK.cpp linux/mac: Fix compilation after D3D removal 2013-11-03 11:44:20 +01:00
C4AppGTKImpl.h copyright notices update 2012 2013-01-12 16:31:40 +01:00
C4AppMac.mm linux/mac: Fix compilation after D3D removal 2013-11-03 11:44:20 +01:00
C4AppSDL.cpp Change remaining #ifdef USE_GL blocks into #ifndef USE_CONSOLE blocks (this makes Linux version work again) 2013-11-09 00:20:14 +01:00
C4AppT.cpp Remove remains of Direct3D support 2013-11-02 21:39:34 +01:00
C4AppWin32Impl.h Reorder engine source file organization a bit 2012-04-27 19:04:43 +02:00
C4CrashHandlerWin32.cpp Win32: Fix build without -fpermissive 2013-02-21 00:28:58 +01:00
C4FileMonitor.cpp linux: add CLOEXEC flag to miscellaneous calls 2012-03-05 02:48:27 +01:00
C4FileMonitor.h mac: Compile with Automatic Reference Counting enabled 2012-09-02 13:56:53 +02:00
C4FileMonitorMac.mm mac: Fix C4FileMonitor implementation by reporting files modified since last 3 seconds 2012-09-02 14:59:30 +02:00
C4GamePadCon.cpp win32: Make sdl-mainloop option work 2012-03-23 22:53:56 +01:00
C4GamePadCon.h win32: Make sdl-mainloop option work 2012-03-23 22:53:56 +01:00
C4MusicFile.cpp Replace raw CRT file access API calls with StdFile equivalents 2011-08-11 15:45:27 +02:00
C4MusicFile.h copyright notices update 2010 2010-12-23 01:01:24 +01:00
C4MusicSystem.cpp copyright notices update 2012 2013-01-12 16:31:40 +01:00
C4MusicSystem.h Clean up copyright notices 2011-09-01 12:47:54 +02:00
C4SoundLoaders.cpp copyright notices update 2012 2013-01-12 16:31:40 +01:00
C4SoundLoaders.h copyright notices update 2012 2013-01-12 16:31:40 +01:00
C4SoundSystem.cpp Fix looping sounds under OpenAL 2013-04-09 22:31:02 +02:00
C4SoundSystem.h C4SoundSystem: Load all sounds statically 2011-10-13 17:05:40 +02:00
C4StdInProc.cpp copyright notices update 2012 2013-01-12 16:31:40 +01:00
C4StdInProc.h Move CStdInProc to its own source file 2012-11-30 22:18:38 +01:00
C4Video.cpp Rename lpDDraw to pDraw 2011-10-03 16:30:18 +02:00
C4Video.h Replace SURFACE with C4Surface * 2011-10-03 16:07:07 +02:00
C4Window.h Correct the scancode numbers for windows 2013-05-26 18:07:09 +02:00
C4WindowController.h mac: Change prefix of Objective-C classes/filenames from Clonk to C4, give xib files names that make more sense 2012-09-02 15:39:29 +02:00
C4WindowController.mm mac: Fix Screen::rcBounds <> window size discrepancy + fullscreen windows still fill screen with less than fullscreen resolution in settings 2013-09-02 23:10:32 +02:00
C4WindowGTK.cpp Change remaining #ifdef USE_GL blocks into #ifndef USE_CONSOLE blocks (this makes Linux version work again) 2013-11-09 00:20:14 +01:00
C4WindowMac.mm mac: Fix Screen::rcBounds <> window size discrepancy + fullscreen windows still fill screen with less than fullscreen resolution in settings 2013-09-02 23:10:32 +02:00
C4WindowSDL.cpp copyright notices update 2012 2013-01-12 16:31:40 +01:00
C4WindowWin32.cpp Remove remains of Direct3D support 2013-11-02 21:39:34 +01:00
C4windowswrapper.h fix possible problems with several monitors on windows 2012-10-28 02:35:29 +02:00
CocoaKeycodeMap.h mac: Add key codes for "Backslash", "Comma_US" and "Less" 2012-03-23 18:11:46 +01:00
GetTime.cpp copyright notices update 2012 2013-01-12 16:31:40 +01:00
ObjectiveCAssociated.h copyright notices update 2012 2013-01-12 16:31:40 +01:00
PlatformAbstraction.cpp Consolidate some random platform abstraction functions into a single file 2012-03-12 20:43:27 +01:00
PlatformAbstraction.h copyright notices update 2012 2013-01-12 16:31:40 +01:00
StdFile.cpp copyright notices update 2012 2013-01-12 16:31:40 +01:00
StdFile.h Fix sync loss and missing landscape or objects when joining two consecutive games without restarting the engine inbetween 2012-11-17 19:44:04 +01:00
StdJoystick.cpp win32: wrap all windows.h-includes to always undef troubling macros 2011-03-13 15:48:45 +01:00
StdJoystick.h win32: Do not include windows header from PlatformAbstraction.h 2011-03-13 22:21:16 +01:00
StdRegistry.cpp Use _snwprintf instead of swprintf 2012-12-31 22:03:12 +01:00
StdRegistry.h copyright notices update 2011 2011-09-01 16:58:52 +02:00
StdScheduler.cpp copyright notices update 2012 2013-01-12 16:31:40 +01:00
StdScheduler.h copyright notices update 2011 2011-09-01 16:58:52 +02:00
StdSync.h copyright notices update 2012 2013-01-12 16:31:40 +01:00
StdVideo.cpp Replace CSurface and C4Surface with just C4Surface 2011-10-03 16:06:41 +02:00
StdVideo.h Silence a few MSVC warnings 2013-04-01 12:48:02 +02:00