..
C4Aul.cpp
Make the child pointers of the scriptengine C4AulScript*s again
2012-06-07 21:07:31 +02:00
C4Aul.h
Script: Add === and !== operators
2012-06-11 00:47:28 +02:00
C4AulDebug.cpp
Make the child pointers of the scriptengine C4AulScript*s again
2012-06-07 21:07:31 +02:00
C4AulDebug.h
Clean up copyright notices
2011-09-01 12:47:54 +02:00
C4AulDefFunc.h
Replace function list from C4AulScript with proplist enumeration
2012-05-28 00:50:13 +02:00
C4AulExec.cpp
Script: Add === and !== operators
2012-06-11 00:47:28 +02:00
C4AulExec.h
Remove unused C4Object* parameter from C4AulExecError
2012-05-15 03:11:23 +02:00
C4AulFunc.cpp
Simplify C4AulFuncMap a bit
2012-05-28 00:53:41 +02:00
C4AulFunc.h
Replace function list from C4AulScript with proplist enumeration
2012-05-28 00:50:13 +02:00
C4AulLink.cpp
Silence some g++ warnings
2012-06-15 18:16:49 +02:00
C4AulParse.cpp
Script: Add === and !== operators
2012-06-11 00:47:28 +02:00
C4PropList.cpp
Script: compare proplists by their contents instead of their identity
2012-06-02 15:56:20 +02:00
C4PropList.h
Replace function list from C4AulScript with proplist enumeration
2012-05-28 00:50:13 +02:00
C4Script.cpp
Replace function list from C4AulScript with proplist enumeration
2012-05-28 00:50:13 +02:00
C4ScriptHost.cpp
Make the child pointers of the scriptengine C4AulScript*s again
2012-06-07 21:07:31 +02:00
C4ScriptHost.h
Make the child pointers of the scriptengine C4AulScript*s again
2012-06-07 21:07:31 +02:00
C4ScriptMain.cpp
Reorder engine source file organization a bit
2012-04-27 19:04:43 +02:00
C4ScriptStandalone.cpp
Merge the functions pointer branch
2012-03-09 17:42:48 +01:00
C4StringTable.cpp
Replaced defcore values related to fire with properties
2012-04-28 16:17:38 +02:00
C4StringTable.h
Store a copy of the proplist the preparser created for include/appendto
2012-05-28 00:31:55 +02:00
C4Value.cpp
Script: compare proplists by their contents instead of their identity
2012-06-02 15:56:20 +02:00
C4Value.h
Remove unused C4Value constructor
2012-05-14 16:18:20 +02:00
C4ValueArray.cpp
Script: Add GetProperties function to get the keys of a proplist
2012-05-26 01:32:43 +02:00
C4ValueArray.h
Script: Add GetProperties function to get the keys of a proplist
2012-05-26 01:32:43 +02:00
C4ValueMap.cpp
Savegames: Fix loading of global variables ( #726 )
2012-03-10 22:45:42 +01:00
C4ValueMap.h
Clean up C4AulScriptFunc API
2012-02-01 03:49:50 +01:00