openclonk/src/landscape
Nicolas Hake 3e29dbea57 Dynamic particles: skip calculations and rendering when headless
Particles are not required for synchronicity in network play, so we can
skip all calculations concerning them in headless mode.
2013-10-18 22:30:03 +02:00
..
C4DynamicParticles.cpp Dynamic particles: skip calculations and rendering when headless 2013-10-18 22:30:03 +02:00
C4DynamicParticles.h Dynamic particles: skip calculations and rendering when headless 2013-10-18 22:30:03 +02:00
C4Landscape.cpp Fix LandscapeRender ReInit when loading scenario sections. 2013-07-03 22:28:50 +02:00
C4Landscape.h Fix LandscapeRender ReInit when loading scenario sections. 2013-07-03 22:28:50 +02:00
C4LandscapeRender.cpp Fix LandscapeRender ReInit when loading scenario sections. 2013-07-03 22:28:50 +02:00
C4LandscapeRender.h Fix LandscapeRender ReInit when loading scenario sections. 2013-07-03 22:28:50 +02:00
C4LandscapeRenderClassic.cpp Fix LandscapeRender ReInit when loading scenario sections. 2013-07-03 22:28:50 +02:00
C4Map.cpp Reorder engine source file organization a bit 2012-04-27 19:04:43 +02:00
C4Map.h Remove some forward declarations that are already in C4Prototypes.h 2012-12-31 22:03:12 +01:00
C4MapCreatorS2.cpp Make DEBUGREC define a commandline option 2013-05-25 22:51:32 +02:00
C4MapCreatorS2.h Make C4MapCreatorS2 show line numbers in error messages when parsing from mem 2013-01-14 02:25:15 +01:00
C4MapScript.cpp Fixed MAPALGO_Lines, added MAPALGO_Rotate constant, fixed documentation 2013-10-13 10:28:13 +02:00
C4MapScript.h Added MAPALGO_Lines. 2013-10-12 19:28:22 +02:00
C4MapScriptAlgo.cpp Fixed MAPALGO_Lines, added MAPALGO_Rotate constant, fixed documentation 2013-10-13 10:28:13 +02:00
C4MassMover.cpp Make DEBUGREC define a commandline option 2013-05-25 22:51:32 +02:00
C4MassMover.h Remove some forward declarations that are already in C4Prototypes.h 2012-12-31 22:03:12 +01:00
C4Material.cpp Adjusted PXS code for cases of PXS-density > C4M_Solid (#944). 2013-03-30 14:05:12 +01:00
C4Material.h Make C4Material.cpp independent of C4Game 2013-01-14 02:14:39 +01:00
C4MaterialList.cpp Reorder engine source file organization a bit 2012-04-27 19:04:43 +02:00
C4MaterialList.h Reorder engine source file organization a bit 2012-04-27 19:04:43 +02:00
C4PXS.cpp Also check for DebugRec flag in #ifdef DEBUGREC_* blocks 2013-05-25 23:01:41 +02:00
C4PXS.h Reorder engine source file organization a bit 2012-04-27 19:04:43 +02:00
C4Particles.cpp copyright notices update 2012 2013-01-12 16:31:40 +01:00
C4Particles.h Remove some forward declarations that are already in C4Prototypes.h 2012-12-31 22:03:12 +01:00
C4PathFinder.cpp copyright notices update 2012 2013-01-12 16:31:40 +01:00
C4PathFinder.h Reorder engine source file organization a bit 2012-04-27 19:04:43 +02:00
C4Scenario.cpp Silence a few MSVC warnings 2013-04-01 12:48:02 +02:00
C4Scenario.h Implemented C4S.Landscape.BottomOpen=2: Bottom is closed iff corresponding map pixel in bottom row has tunnel background. 2013-03-30 14:54:51 +01:00
C4ScenarioSection.cpp Move C4ScenarioSection code from C4Scenario.cpp into C4ScenatioSection.cpp 2013-01-14 02:14:37 +01:00
C4Sky.cpp copyright notices update 2012 2013-01-12 16:31:40 +01:00
C4Sky.h Remove some forward declarations that are already in C4Prototypes.h 2012-12-31 22:03:12 +01:00
C4SolidMask.cpp Don't store object rotation twice 2013-05-25 14:59:58 +02:00
C4SolidMask.h Reorder engine source file organization a bit 2012-04-27 19:04:43 +02:00
C4Texture.cpp Make a texture's average color able to be set externally 2013-01-14 01:41:22 +01:00
C4Texture.h Make a texture's average color able to be set externally 2013-01-14 01:41:22 +01:00
C4Weather.cpp Reorder engine source file organization a bit 2012-04-27 19:04:43 +02:00
C4Weather.h Reorder engine source file organization a bit 2012-04-27 19:04:43 +02:00