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C4DynamicParticles.cpp
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Dynamic particles: skip calculations and rendering when headless
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2013-10-18 22:30:03 +02:00 |
C4DynamicParticles.h
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Dynamic particles: skip calculations and rendering when headless
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2013-10-18 22:30:03 +02:00 |
C4Landscape.cpp
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Fix LandscapeRender ReInit when loading scenario sections.
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2013-07-03 22:28:50 +02:00 |
C4Landscape.h
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Fix LandscapeRender ReInit when loading scenario sections.
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2013-07-03 22:28:50 +02:00 |
C4LandscapeRender.cpp
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Fix LandscapeRender ReInit when loading scenario sections.
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2013-07-03 22:28:50 +02:00 |
C4LandscapeRender.h
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Fix LandscapeRender ReInit when loading scenario sections.
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2013-07-03 22:28:50 +02:00 |
C4LandscapeRenderClassic.cpp
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Fix LandscapeRender ReInit when loading scenario sections.
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2013-07-03 22:28:50 +02:00 |
C4Map.cpp
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Reorder engine source file organization a bit
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2012-04-27 19:04:43 +02:00 |
C4Map.h
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Remove some forward declarations that are already in C4Prototypes.h
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2012-12-31 22:03:12 +01:00 |
C4MapCreatorS2.cpp
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Make DEBUGREC define a commandline option
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2013-05-25 22:51:32 +02:00 |
C4MapCreatorS2.h
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Make C4MapCreatorS2 show line numbers in error messages when parsing from mem
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2013-01-14 02:25:15 +01:00 |
C4MapScript.cpp
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Fixed MAPALGO_Lines, added MAPALGO_Rotate constant, fixed documentation
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2013-10-13 10:28:13 +02:00 |
C4MapScript.h
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Added MAPALGO_Lines.
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2013-10-12 19:28:22 +02:00 |
C4MapScriptAlgo.cpp
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Fixed MAPALGO_Lines, added MAPALGO_Rotate constant, fixed documentation
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2013-10-13 10:28:13 +02:00 |
C4MassMover.cpp
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Make DEBUGREC define a commandline option
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2013-05-25 22:51:32 +02:00 |
C4MassMover.h
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Remove some forward declarations that are already in C4Prototypes.h
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2012-12-31 22:03:12 +01:00 |
C4Material.cpp
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Adjusted PXS code for cases of PXS-density > C4M_Solid (#944).
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2013-03-30 14:05:12 +01:00 |
C4Material.h
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Make C4Material.cpp independent of C4Game
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2013-01-14 02:14:39 +01:00 |
C4MaterialList.cpp
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Reorder engine source file organization a bit
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2012-04-27 19:04:43 +02:00 |
C4MaterialList.h
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Reorder engine source file organization a bit
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2012-04-27 19:04:43 +02:00 |
C4PXS.cpp
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Also check for DebugRec flag in #ifdef DEBUGREC_* blocks
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2013-05-25 23:01:41 +02:00 |
C4PXS.h
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Reorder engine source file organization a bit
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2012-04-27 19:04:43 +02:00 |
C4Particles.cpp
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copyright notices update 2012
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2013-01-12 16:31:40 +01:00 |
C4Particles.h
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Remove some forward declarations that are already in C4Prototypes.h
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2012-12-31 22:03:12 +01:00 |
C4PathFinder.cpp
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copyright notices update 2012
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2013-01-12 16:31:40 +01:00 |
C4PathFinder.h
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Reorder engine source file organization a bit
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2012-04-27 19:04:43 +02:00 |
C4Scenario.cpp
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Silence a few MSVC warnings
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2013-04-01 12:48:02 +02:00 |
C4Scenario.h
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Implemented C4S.Landscape.BottomOpen=2: Bottom is closed iff corresponding map pixel in bottom row has tunnel background.
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2013-03-30 14:54:51 +01:00 |
C4ScenarioSection.cpp
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Move C4ScenarioSection code from C4Scenario.cpp into C4ScenatioSection.cpp
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2013-01-14 02:14:37 +01:00 |
C4Sky.cpp
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copyright notices update 2012
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2013-01-12 16:31:40 +01:00 |
C4Sky.h
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Remove some forward declarations that are already in C4Prototypes.h
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2012-12-31 22:03:12 +01:00 |
C4SolidMask.cpp
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Don't store object rotation twice
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2013-05-25 14:59:58 +02:00 |
C4SolidMask.h
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Reorder engine source file organization a bit
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2012-04-27 19:04:43 +02:00 |
C4Texture.cpp
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Make a texture's average color able to be set externally
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2013-01-14 01:41:22 +01:00 |
C4Texture.h
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Make a texture's average color able to be set externally
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2013-01-14 01:41:22 +01:00 |
C4Weather.cpp
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Reorder engine source file organization a bit
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2012-04-27 19:04:43 +02:00 |
C4Weather.h
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Reorder engine source file organization a bit
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2012-04-27 19:04:43 +02:00 |