openclonk/src/game
Lukas Werling 03d05ff98f Add EvaluateOnAbort scenario flag for Tower of Despair
In Tower of Despair, the scenario saves per-room progress in the
player files. Players win individual rooms, but never the whole
scenario. Consequently, they currently have to give up to make sure
they don't lose their progress. This is not intuitive at all. With the
new flag enabled, players will be saved even if the scenario is aborted.
2018-03-05 17:37:07 +01:00
..
C4Application.cpp Launch editor via argv[0] on Unix systems without /proc/self/exe (#1999) 2018-02-18 22:37:52 +01:00
C4Application.h Launch editor via argv[0] on Unix systems without /proc/self/exe (#1999) 2018-02-18 22:37:52 +01:00
C4FullScreen.cpp Revisit #includes 2017-05-15 13:24:59 +02:00
C4FullScreen.h Automatic fixes using clang-tidy for header files 2017-05-15 13:46:46 +02:00
C4Game.cpp Add EvaluateOnAbort scenario flag for Tower of Despair 2018-03-05 17:37:07 +01:00
C4Game.h Add EvaluateOnAbort scenario flag for Tower of Despair 2018-03-05 17:37:07 +01:00
C4GameScript.cpp FnSimFlight: fix precision of velocity if not provided 2018-01-19 14:37:21 +01:00
C4GameScript.h Send script-defined statistics to the masterserver 2017-02-17 23:29:16 +01:00
C4GameVersion.h StdCompiler: Use terms "Serializer" and "Deserializer" 2017-03-11 15:05:41 +01:00
C4GraphicsSystem.cpp /screenshot: Add error message when in editor (#1137) 2017-12-23 12:11:28 +01:00
C4GraphicsSystem.h Revisit #includes 2017-05-15 13:24:59 +02:00
C4Physics.h Revisit #includes 2017-05-15 13:24:59 +02:00
C4Viewport.cpp Automatic fixes using clang-tidy for header files 2017-05-15 13:46:46 +02:00
C4Viewport.h Automatic fixes using clang-tidy for header files 2017-05-15 13:46:46 +02:00
ClonkMain.cpp Revisit #includes 2017-05-15 13:24:59 +02:00