openclonk/planet/Objects.ocd/Vehicles.ocd/Catapult.ocd
Maikel de Vries aa892171fb update version to 8.0 in DefCore.txt, Scenario.txt and Version.txt 2018-01-28 13:18:46 +01:00
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Catapult.png Catapult texture: removed some dark pixels around the draw wheel which showed because of stretching. 2017-11-01 00:56:14 +01:00
Catapult.skeleton Rotate the OGRE coordinate frame by 90 degrees in X 2015-10-03 11:39:08 -04:00
CatapultDamaged.png Cannon, Catapult, Lorry: use Library_Destructible (cannons and catapults are now destructible!). 2017-11-01 01:27:48 +01:00
DefCore.txt update version to 8.0 in DefCore.txt, Scenario.txt and Version.txt 2018-01-28 13:18:46 +01:00
Graphics.mesh Rotate the OGRE coordinate frame by 90 degrees in X 2015-10-03 11:39:08 -04:00
Scene.material Cannon, Catapult, Lorry: use Library_Destructible (cannons and catapults are now destructible!). 2017-11-01 01:27:48 +01:00
Script.c Cannon, Catapult, Lorry: use Library_Destructible (cannons and catapults are now destructible!). 2017-11-01 01:27:48 +01:00
StringTblDE.txt Define general AI creature selection for vehicles in enemy spawn 2017-03-05 14:32:57 -05:00
StringTblUS.txt Define general AI creature selection for vehicles in enemy spawn 2017-03-05 14:32:57 -05:00