openclonk/planet/Objects.ocd/Vehicles.ocd/Airship.ocd
Maikel de Vries aa892171fb update version to 8.0 in DefCore.txt, Scenario.txt and Version.txt 2018-01-28 13:18:46 +01:00
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AirshipBurnt.ocd update version to 8.0 in DefCore.txt, Scenario.txt and Version.txt 2018-01-28 13:18:46 +01:00
Airship.skeleton Rotate the OGRE coordinate frame by 90 degrees in X 2015-10-03 11:39:08 -04:00
DefCore.txt update version to 8.0 in DefCore.txt, Scenario.txt and Version.txt 2018-01-28 13:18:46 +01:00
Graphics.mesh Rotate the OGRE coordinate frame by 90 degrees in X 2015-10-03 11:39:08 -04:00
Scene.material Cleaned up airship: Extra graphics object and unnecessary timers removed. 2014-05-04 14:16:46 +02:00
Script.c remove vehicle rotation alignment library 2017-11-29 21:49:36 +01:00
SolidMask.png Rework SolidMasks to be defined in a separate SolidMask.png graphics file instead of the main definition graphics. 2014-01-08 01:55:33 +01:00
StringTblDE.txt Airship enemy spawn: Add hit point parameter 2017-03-05 13:17:41 -05:00
StringTblUS.txt Airship enemy spawn: Add hit point parameter 2017-03-05 13:17:41 -05:00
airship.jpg Cleaned up airship: Extra graphics object and unnecessary timers removed. 2014-05-04 14:16:46 +02:00