forked from Mirrors/openclonk
41 lines
953 B
Plaintext
41 lines
953 B
Plaintext
material Stalactite
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{
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receive_shadows on
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technique
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{
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pass
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{
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ambient 1.0 1.0 1.0 1.0
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diffuse 1.0 1.0 1.0 1.0
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specular 0.25 0.25 0.25 1.0 12.5
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emissive 0.0 0.0 0.0 1.0
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scene_blend alpha_blend
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texture_unit base
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{
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texture Stalactite_UV.png
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tex_address_mode wrap
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filtering trilinear
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}
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// texture_unit normal
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// {
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// texture Stalactite_Normal.png
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// tex_address_mode wrap
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// filtering trilinear
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// }
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//
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// vertex_program_ref normal_map_vertex
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// {
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// }
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//
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// fragment_program_ref normal_map_fragment
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// {
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// param_named basemap int 0
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// param_named normalTex int 1
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// }
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}
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}
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}
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