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fow
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Alternate light drawing, v2
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2015-08-31 17:35:08 +01:00 |
C4Landscape.cpp
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Order mat-tex combinations by appearance in texture map instead of by palette index when zooming map to landscape.
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2015-08-10 00:34:43 -04:00 |
C4Landscape.h
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buildfix for MSVC compiler
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2015-08-06 20:06:13 +02:00 |
C4LandscapeRender.cpp
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Shiny materials, shader reorganisation
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2015-09-20 14:50:22 +01:00 |
C4LandscapeRender.h
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Shiny materials, shader reorganisation
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2015-09-20 14:50:22 +01:00 |
C4LandscapeRenderClassic.cpp
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Add copyright header to files that were missing it
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2015-02-16 18:40:52 +01:00 |
C4Map.cpp
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Introduce background map
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2015-08-04 21:21:23 -04:00 |
C4Map.h
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Introduce background map
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2015-08-04 21:21:23 -04:00 |
C4MapCreatorS2.cpp
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Make the C4MapCreatorS2 create background maps
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2015-08-04 21:21:23 -04:00 |
C4MapCreatorS2.h
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Make the C4MapCreatorS2 create background maps
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2015-08-04 21:21:23 -04:00 |
C4MapScript.cpp
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Enhance mapscript functions for use with background materials
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2015-08-18 19:20:36 -04:00 |
C4MapScript.h
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Make MapScript create a background map
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2015-08-04 21:21:23 -04:00 |
C4MapScriptAlgo.cpp
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Make MapScript create a background map
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2015-08-04 21:21:23 -04:00 |
C4MassMover.cpp
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Fix pump to clear the last row of pixels (#1057) and allow pumping from pump without source pipe.
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2015-05-01 18:13:41 +02:00 |
C4MassMover.h
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Update copyright notices
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2013-12-23 13:03:19 +01:00 |
C4Material.cpp
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Remove "ColorAnimation"
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2015-09-20 14:50:36 +01:00 |
C4Material.h
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Remove "ColorAnimation"
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2015-09-20 14:50:36 +01:00 |
C4MaterialList.cpp
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Update copyright notices
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2013-12-23 13:03:19 +01:00 |
C4MaterialList.h
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Update copyright notices
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2013-12-23 13:03:19 +01:00 |
C4PXS.cpp
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Remove GBackIFT in favor of a lookup in the background surface
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2015-08-04 21:21:23 -04:00 |
C4PXS.h
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New script function: GetPXSCount.
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2014-12-07 19:52:05 +01:00 |
C4Particles.cpp
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Particles: Don't force vertex buffer workaround on Win32
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2015-03-26 15:51:03 +01:00 |
C4Particles.h
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Make private funcs in C4ParticleValueProvider, well, private
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2015-02-22 11:30:12 +01:00 |
C4PathFinder.cpp
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Move C4PathFinderRay from header into implementation
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2015-03-31 17:57:56 +02:00 |
C4PathFinder.h
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Move C4PathFinderRay from header into implementation
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2015-03-31 17:57:56 +02:00 |
C4Scenario.cpp
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Remove a lot of disabled legacy code, round 2
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2015-03-25 20:02:53 +01:00 |
C4Scenario.h
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Add FoWEnabled entry in Scenario.txt [Game] section (#1178)
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2014-12-29 12:29:43 +01:00 |
C4ScenarioSection.cpp
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Reworked "Save as scenario" option in editor to write a script file instead of Game.txt.
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2013-12-27 17:10:09 +01:00 |
C4Sky.cpp
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Update copyright notices
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2013-12-23 13:03:19 +01:00 |
C4Sky.h
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Update copyright notices
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2013-12-23 13:03:19 +01:00 |
C4SolidMask.cpp
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Add a new variant of vehicle that can be passed from below but be walked on from above.
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2015-08-30 22:19:36 +09:00 |
C4SolidMask.h
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Add a new variant of vehicle that can be passed from below but be walked on from above.
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2015-08-30 22:19:36 +09:00 |
C4Texture.cpp
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Order mat-tex combinations by appearance in texture map instead of by palette index when zooming map to landscape.
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2015-08-10 00:34:43 -04:00 |
C4Texture.h
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Order mat-tex combinations by appearance in texture map instead of by palette index when zooming map to landscape.
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2015-08-10 00:34:43 -04:00 |
C4Weather.cpp
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Shader gamma implementation
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2015-08-31 17:35:08 +01:00 |
C4Weather.h
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Remove GBackIFT in favor of a lookup in the background surface
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2015-08-04 21:21:23 -04:00 |