openclonk/src/gui
Günther Brammer 408dfff96e Fix indentation of the KeyCodeMap table
It used a mix of tabs and spaces for indentation, and tabs to separate the
columns, which doesn't work with variable tab sizes and variable column
widths. Use tabs for indentation and spaces for column separation.
2016-02-06 16:50:47 +01:00
..
C4ChatDlg.cpp moved sounds into subfolders 2015-12-13 22:14:55 +01:00
C4ChatDlg.h Remove some redundant #includes 2015-01-25 18:53:48 +01:00
C4DownloadDlg.cpp Remove a lot of disabled legacy code, round 2 2015-03-25 20:02:53 +01:00
C4DownloadDlg.h Update copyright notices 2013-12-23 13:03:19 +01:00
C4FileSelDlg.cpp Drop Min, Max, Swap for std::min, std::max, std::swap 2015-11-15 13:53:01 +01:00
C4FileSelDlg.h Remove some redundant #includes 2015-01-25 18:53:48 +01:00
C4Folder.cpp Remove some redundant #includes 2015-01-25 18:53:48 +01:00
C4Folder.h Remove a lot of disabled legacy code, round 2 2015-03-25 20:02:53 +01:00
C4GameDialogs.cpp Remove some redundant #includes 2015-01-25 18:53:48 +01:00
C4GameDialogs.h Update copyright notices 2013-12-23 13:03:19 +01:00
C4GameLobby.cpp Use less annoying lobby countdown sounds 2016-01-17 22:35:59 -05:00
C4GameLobby.h Lobby ready button: Prevent message spam, improve icon updating and some small fixes. 2015-11-21 23:58:40 -05:00
C4GameMessage.cpp Drop Min, Max, Swap for std::min, std::max, std::swap 2015-11-15 13:53:01 +01:00
C4GameMessage.h Merge branch 'master' into Controls 2015-06-03 22:32:36 +02:00
C4GameOptions.cpp Drop Min, Max, Swap for std::min, std::max, std::swap 2015-11-15 13:53:01 +01:00
C4GameOptions.h Don't force league settings on scenario parameters if league is enabled during single player scenario selection (#1120). 2014-10-03 21:25:25 +02:00
C4GameOverDlg.cpp Drop Min, Max, Swap for std::min, std::max, std::swap 2015-11-15 13:53:01 +01:00
C4GameOverDlg.h Update copyright notices 2013-12-23 13:03:19 +01:00
C4GfxErrorDlg.cpp Stop pretending we support 16 bit color 2016-02-02 00:00:23 +01:00
C4GfxErrorDlg.h Add copyright header to files that were missing it 2015-02-16 18:40:52 +01:00
C4Gui.cpp Enable immediate tooltips on mouse-over-event for unlabeled icons in lobby and scenario selection (#1132). 2015-12-06 21:03:54 -05:00
C4Gui.h Remove C4Video, StdVideo 2015-12-28 11:43:41 +01:00
C4GuiButton.cpp Add some missing UI sounds. 2015-12-15 00:25:44 -05:00
C4GuiCheckBox.cpp Add some missing UI sounds. 2015-12-15 00:25:44 -05:00
C4GuiComboBox.cpp Drop Min, Max, Swap for std::min, std::max, std::swap 2015-11-15 13:53:01 +01:00
C4GuiContainers.cpp Add some missing UI sounds. 2015-12-15 00:25:44 -05:00
C4GuiDialogs.cpp Rename C4Script.h to C4GameScript.h 2016-01-24 12:27:23 +01:00
C4GuiEdit.cpp Drop Min, Max, Swap for std::min, std::max, std::swap 2015-11-15 13:53:01 +01:00
C4GuiLabels.cpp Drop Min, Max, Swap for std::min, std::max, std::swap 2015-11-15 13:53:01 +01:00
C4GuiListBox.cpp Add some missing UI sounds. 2015-12-15 00:25:44 -05:00
C4GuiMenu.cpp Add some missing UI sounds. 2015-12-15 00:25:44 -05:00
C4GuiTabular.cpp Add some missing UI sounds. 2015-12-15 00:25:44 -05:00
C4KeyboardInput.cpp Fix indentation of the KeyCodeMap table 2016-02-06 16:50:47 +01:00
C4KeyboardInput.h func PlayerControl: Send nil instead of 0 for non-mouse controls. 2016-01-16 22:06:19 -05:00
C4LoaderScreen.cpp Create mipmaps only for static textures that are expected to be zoomed 2015-09-18 21:10:39 -04:00
C4LoaderScreen.h Update copyright notices 2013-12-23 13:03:19 +01:00
C4MainMenu.cpp Remove some redundant #includes 2015-01-25 18:53:48 +01:00
C4MainMenu.h Update copyright notices 2013-12-23 13:03:19 +01:00
C4Menu.cpp Remove a bunch of dead code, mostly player control related 2016-02-03 03:17:23 +01:00
C4Menu.h Remove a bunch of dead code, mostly player control related 2016-02-03 03:17:23 +01:00
C4MessageBoard.cpp Fix C4MessageBoard key binding lifetime 2016-01-01 16:24:43 +01:00
C4MessageBoard.h Fix C4MessageBoard key binding lifetime 2016-01-01 16:24:43 +01:00
C4MessageInput.cpp Fix /todo as network client. 2016-01-09 21:42:32 -05:00
C4MessageInput.h Remove some redundant #includes 2015-01-25 18:53:48 +01:00
C4MouseControl.cpp Remove a bunch of dead code, mostly player control related 2016-02-03 03:17:23 +01:00
C4MouseControl.h Remove a bunch of dead code, mostly player control related 2016-02-03 03:17:23 +01:00
C4PlayerInfoListBox.cpp Add "ready" button for clients in game lobby. 2015-11-18 22:49:59 -05:00
C4PlayerInfoListBox.h Make MouseInput, MouseEnter and MouseLeave public in GUI elements. 2015-09-03 22:42:29 -04:00
C4Scoreboard.cpp Drop Min, Max, Swap for std::min, std::max, std::swap 2015-11-15 13:53:01 +01:00
C4Scoreboard.h Remove some redundant #includes 2015-01-25 18:53:48 +01:00
C4ScriptGuiWindow.cpp fixed invisible UI elements accepting player input 2016-01-31 23:36:06 +01:00
C4ScriptGuiWindow.h fixed invisible UI elements accepting player input 2016-01-31 23:36:06 +01:00
C4Startup.cpp Create mipmaps only for static textures that are expected to be zoomed 2015-09-18 21:10:39 -04:00
C4Startup.h Remove several instances of disabled legacy code 2015-01-18 22:59:45 +01:00
C4StartupAboutDlg.cpp Get rid of FMOD 2015-10-12 17:34:26 +02:00
C4StartupAboutDlg.h Remove a lot of disabled legacy code, round 2 2015-03-25 20:02:53 +01:00
C4StartupMainDlg.cpp main menu: limit player selection to one player (#1529) 2016-01-11 18:33:08 -08:00
C4StartupMainDlg.h Update copyright notices 2013-12-23 13:03:19 +01:00
C4StartupNetDlg.cpp Add scenario core field "Mode" (in [Game]) to allow setting game mode independent of goal objects. 2016-01-23 21:19:22 -05:00
C4StartupNetDlg.h Fix possible race condition on update check in network game list. 2014-10-05 15:11:06 +02:00
C4StartupOptionsDlg.cpp Merge epoxy preparation branch 2016-02-02 03:35:13 +01:00
C4StartupOptionsDlg.h Stop pretending we support 16 bit color 2016-02-02 00:00:23 +01:00
C4StartupPlrSelDlg.cpp Remove a bunch of dead code, mostly player control related 2016-02-03 03:17:23 +01:00
C4StartupPlrSelDlg.h Allow to only select a single player in the menu (#1529) 2016-01-11 18:28:23 -08:00
C4StartupScenSelDlg.cpp Win32: Fix file deletion from scenario selection dialogue 2016-01-24 00:43:09 -05:00
C4StartupScenSelDlg.h Drop Min, Max, Swap for std::min, std::max, std::swap 2015-11-15 13:53:01 +01:00
C4UpdateDlg.cpp Remove some redundant #includes 2015-01-25 18:53:48 +01:00
C4UpdateDlg.h Include config.h only from PlatformAbstraction.h 2015-12-28 18:50:31 +01:00
C4UpperBoard.cpp C4UpperBoard: Remove empty Default/Clear 2015-12-28 11:43:38 +01:00
C4UpperBoard.h C4UpperBoard: Remove empty Default/Clear 2015-12-28 11:43:38 +01:00