..
C4ChatDlg.cpp
moved sounds into subfolders
2015-12-13 22:14:55 +01:00
C4ChatDlg.h
Remove some redundant #includes
2015-01-25 18:53:48 +01:00
C4DownloadDlg.cpp
Remove a lot of disabled legacy code, round 2
2015-03-25 20:02:53 +01:00
C4DownloadDlg.h
Update copyright notices
2013-12-23 13:03:19 +01:00
C4FileSelDlg.cpp
Drop Min, Max, Swap for std::min, std::max, std::swap
2015-11-15 13:53:01 +01:00
C4FileSelDlg.h
Remove some redundant #includes
2015-01-25 18:53:48 +01:00
C4Folder.cpp
Remove some redundant #includes
2015-01-25 18:53:48 +01:00
C4Folder.h
Remove a lot of disabled legacy code, round 2
2015-03-25 20:02:53 +01:00
C4GameDialogs.cpp
Remove some redundant #includes
2015-01-25 18:53:48 +01:00
C4GameDialogs.h
Update copyright notices
2013-12-23 13:03:19 +01:00
C4GameLobby.cpp
Use less annoying lobby countdown sounds
2016-01-17 22:35:59 -05:00
C4GameLobby.h
Lobby ready button: Prevent message spam, improve icon updating and some small fixes.
2015-11-21 23:58:40 -05:00
C4GameMessage.cpp
Drop Min, Max, Swap for std::min, std::max, std::swap
2015-11-15 13:53:01 +01:00
C4GameMessage.h
Merge branch 'master' into Controls
2015-06-03 22:32:36 +02:00
C4GameOptions.cpp
Drop Min, Max, Swap for std::min, std::max, std::swap
2015-11-15 13:53:01 +01:00
C4GameOptions.h
Don't force league settings on scenario parameters if league is enabled during single player scenario selection ( #1120 ).
2014-10-03 21:25:25 +02:00
C4GameOverDlg.cpp
Drop Min, Max, Swap for std::min, std::max, std::swap
2015-11-15 13:53:01 +01:00
C4GameOverDlg.h
Update copyright notices
2013-12-23 13:03:19 +01:00
C4GfxErrorDlg.cpp
Stop pretending we support 16 bit color
2016-02-02 00:00:23 +01:00
C4GfxErrorDlg.h
Add copyright header to files that were missing it
2015-02-16 18:40:52 +01:00
C4Gui.cpp
Enable immediate tooltips on mouse-over-event for unlabeled icons in lobby and scenario selection ( #1132 ).
2015-12-06 21:03:54 -05:00
C4Gui.h
Remove C4Video, StdVideo
2015-12-28 11:43:41 +01:00
C4GuiButton.cpp
Add some missing UI sounds.
2015-12-15 00:25:44 -05:00
C4GuiCheckBox.cpp
Add some missing UI sounds.
2015-12-15 00:25:44 -05:00
C4GuiComboBox.cpp
Drop Min, Max, Swap for std::min, std::max, std::swap
2015-11-15 13:53:01 +01:00
C4GuiContainers.cpp
Add some missing UI sounds.
2015-12-15 00:25:44 -05:00
C4GuiDialogs.cpp
Rename C4Script.h to C4GameScript.h
2016-01-24 12:27:23 +01:00
C4GuiEdit.cpp
Drop Min, Max, Swap for std::min, std::max, std::swap
2015-11-15 13:53:01 +01:00
C4GuiLabels.cpp
Drop Min, Max, Swap for std::min, std::max, std::swap
2015-11-15 13:53:01 +01:00
C4GuiListBox.cpp
Add some missing UI sounds.
2015-12-15 00:25:44 -05:00
C4GuiMenu.cpp
Add some missing UI sounds.
2015-12-15 00:25:44 -05:00
C4GuiTabular.cpp
Add some missing UI sounds.
2015-12-15 00:25:44 -05:00
C4KeyboardInput.cpp
Fix indentation of the KeyCodeMap table
2016-02-06 16:50:47 +01:00
C4KeyboardInput.h
func PlayerControl: Send nil instead of 0 for non-mouse controls.
2016-01-16 22:06:19 -05:00
C4LoaderScreen.cpp
Create mipmaps only for static textures that are expected to be zoomed
2015-09-18 21:10:39 -04:00
C4LoaderScreen.h
Update copyright notices
2013-12-23 13:03:19 +01:00
C4MainMenu.cpp
Remove some redundant #includes
2015-01-25 18:53:48 +01:00
C4MainMenu.h
Update copyright notices
2013-12-23 13:03:19 +01:00
C4Menu.cpp
Remove a bunch of dead code, mostly player control related
2016-02-03 03:17:23 +01:00
C4Menu.h
Remove a bunch of dead code, mostly player control related
2016-02-03 03:17:23 +01:00
C4MessageBoard.cpp
Fix C4MessageBoard key binding lifetime
2016-01-01 16:24:43 +01:00
C4MessageBoard.h
Fix C4MessageBoard key binding lifetime
2016-01-01 16:24:43 +01:00
C4MessageInput.cpp
Fix /todo as network client.
2016-01-09 21:42:32 -05:00
C4MessageInput.h
Remove some redundant #includes
2015-01-25 18:53:48 +01:00
C4MouseControl.cpp
Remove a bunch of dead code, mostly player control related
2016-02-03 03:17:23 +01:00
C4MouseControl.h
Remove a bunch of dead code, mostly player control related
2016-02-03 03:17:23 +01:00
C4PlayerInfoListBox.cpp
Add "ready" button for clients in game lobby.
2015-11-18 22:49:59 -05:00
C4PlayerInfoListBox.h
Make MouseInput, MouseEnter and MouseLeave public in GUI elements.
2015-09-03 22:42:29 -04:00
C4Scoreboard.cpp
Drop Min, Max, Swap for std::min, std::max, std::swap
2015-11-15 13:53:01 +01:00
C4Scoreboard.h
Remove some redundant #includes
2015-01-25 18:53:48 +01:00
C4ScriptGuiWindow.cpp
fixed invisible UI elements accepting player input
2016-01-31 23:36:06 +01:00
C4ScriptGuiWindow.h
fixed invisible UI elements accepting player input
2016-01-31 23:36:06 +01:00
C4Startup.cpp
Create mipmaps only for static textures that are expected to be zoomed
2015-09-18 21:10:39 -04:00
C4Startup.h
Remove several instances of disabled legacy code
2015-01-18 22:59:45 +01:00
C4StartupAboutDlg.cpp
Get rid of FMOD
2015-10-12 17:34:26 +02:00
C4StartupAboutDlg.h
Remove a lot of disabled legacy code, round 2
2015-03-25 20:02:53 +01:00
C4StartupMainDlg.cpp
main menu: limit player selection to one player ( #1529 )
2016-01-11 18:33:08 -08:00
C4StartupMainDlg.h
Update copyright notices
2013-12-23 13:03:19 +01:00
C4StartupNetDlg.cpp
Add scenario core field "Mode" (in [Game]) to allow setting game mode independent of goal objects.
2016-01-23 21:19:22 -05:00
C4StartupNetDlg.h
Fix possible race condition on update check in network game list.
2014-10-05 15:11:06 +02:00
C4StartupOptionsDlg.cpp
Merge epoxy preparation branch
2016-02-02 03:35:13 +01:00
C4StartupOptionsDlg.h
Stop pretending we support 16 bit color
2016-02-02 00:00:23 +01:00
C4StartupPlrSelDlg.cpp
Remove a bunch of dead code, mostly player control related
2016-02-03 03:17:23 +01:00
C4StartupPlrSelDlg.h
Allow to only select a single player in the menu ( #1529 )
2016-01-11 18:28:23 -08:00
C4StartupScenSelDlg.cpp
Win32: Fix file deletion from scenario selection dialogue
2016-01-24 00:43:09 -05:00
C4StartupScenSelDlg.h
Drop Min, Max, Swap for std::min, std::max, std::swap
2015-11-15 13:53:01 +01:00
C4UpdateDlg.cpp
Remove some redundant #includes
2015-01-25 18:53:48 +01:00
C4UpdateDlg.h
Include config.h only from PlatformAbstraction.h
2015-12-28 18:50:31 +01:00
C4UpperBoard.cpp
C4UpperBoard: Remove empty Default/Clear
2015-12-28 11:43:38 +01:00
C4UpperBoard.h
C4UpperBoard: Remove empty Default/Clear
2015-12-28 11:43:38 +01:00