openclonk/planet/Arena.ocf
David Dormagen ac738735b2 Merge branch 'master' into Controls
Conflicts:
	planet/Objects.ocd/Vehicles.ocd/Airplane.ocd/Script.c
	src/game/C4Game.cpp
	src/game/C4GraphicsSystem.cpp
	src/gamescript/C4GameScript.cpp
2015-09-02 08:19:34 +02:00
..
DarkMine.ocs add lantern and smoke bomb as weapons to dark mine 2015-08-22 19:34:12 +02:00
FrozenFortress.ocs remove celestial environment object in favor of scenario callback 2015-04-08 20:18:24 +02:00
Hideout.ocs Use CreateObject() in scripts (#1214) 2015-01-11 19:04:42 +01:00
HotIce.ocs add some title images for scenarios 2015-06-12 21:43:17 +02:00
MoltenMonarch.ocs MoltenMonarch.ocs/System.ocg/King_Javelin.c: fAiming -> aiming 2015-03-23 20:30:15 +01:00
Overcast.ocs no FoW for Overcast and Thunderous Skies 2015-01-20 19:35:05 +01:00
RockBottom.ocs rock bottom: adjusted special behavior of weapon choice to work with new menu 2015-03-23 15:35:08 +01:00
Ruins.ocs Shader gamma implementation 2015-08-31 17:35:08 +01:00
ScorchedGardens.ocs add some title images for scenarios 2015-06-12 21:43:17 +02:00
ThunderousSkies.ocs no FoW for Overcast and Thunderous Skies 2015-01-20 19:35:05 +01:00
Windmill.ocs Use CreateObject() in scripts (#1214) 2015-01-11 19:04:42 +01:00
DescDE.rtf Scenario folder descriptions added and synchronised 2012-10-13 13:17:59 +02:00
DescUS.rtf Scenario folder descriptions added and synchronised 2012-10-13 13:17:59 +02:00
Folder.txt Renamed Settlement.ocf to Missions.ocf 2013-10-05 17:39:14 +02:00
Title.png Title.pngs for Arena, Parkour, and Settlement scenario folders 2012-10-11 19:39:48 -07:00
Title.txt Refactor scenarios: Arenas 2012-10-09 20:42:32 +02:00