forked from Mirrors/openclonk
no FoW for Overcast and Thunderous Skies
parent
4e9f054ca5
commit
4311ea9aac
|
@ -163,6 +163,13 @@ protected func Initialize()
|
|||
return;
|
||||
}
|
||||
|
||||
protected func InitializePlayer(int plr)
|
||||
{
|
||||
// This scenario does not have shadows.
|
||||
SetFoW(false, plr);
|
||||
return;
|
||||
}
|
||||
|
||||
/*-- Wind channel --*/
|
||||
|
||||
global func FxWindChannelStart(object target, proplist effect, int temporary)
|
||||
|
|
|
@ -240,6 +240,8 @@ if (!this)
|
|||
|
||||
protected func InitializePlayer(int plr)
|
||||
{
|
||||
// This scenario does not have shadows.
|
||||
SetFoW(false, plr);
|
||||
return JoinPlayer(plr);
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in New Issue