Commit Graph

  • 4237837bb3 experimental gamepad config Sven Eberhardt 2009-10-14 23:29:27 +0200
  • 370c9232ac (#0000046) fixed command functions Felix Wagner 2009-10-14 20:54:58 +0200
  • 40f3fb87bd X11 and SDL keyboard input processing accept case insensitive key definitions Sven Eberhardt 2009-10-14 20:15:05 +0200
  • 064678c82e display name of selected control set in player property dialog (temp solution) Sven Eberhardt 2009-10-14 19:52:40 +0200
  • 87e0548bd0 PrefControl switched to new player control method Sven Eberhardt 2009-10-14 18:46:22 +0200
  • 343d013d62 changed line endings Richard Gerum 2009-10-14 17:43:07 +0200
  • 6faf698fa1 + added models for clonk, lorry, steam engine, windmill and tools workshop Richard Gerum 2009-10-14 17:24:03 +0200
  • 0dac409510 merged default into mesh Richard Gerum 2009-10-14 16:42:23 +0200
  • b8644f1853 add fmod to cmake for win32 Sven Eberhardt 2009-10-14 13:19:54 +0200
  • 314e106dbf #40: win32: Fix message filtering in StdScheduler Nicolas Hake 2009-10-14 01:41:27 +0200
  • a54d5e7488 #44: Fix grabbing objects Nicolas Hake 2009-10-13 23:43:12 +0200
  • fa01fbfb0c config: portrait saving in player file disabled by default Sven Eberhardt 2009-10-13 22:21:33 +0200
  • 8098b31bce player control init: fallback to existing control sets if selected control set not found Sven Eberhardt 2009-10-13 22:02:44 +0200
  • 15c95d5c57 allow local game player join from unpacked player file Sven Eberhardt 2009-10-13 20:42:20 +0200
  • af8a4d56b7 silenced some msvc warnings Sven Eberhardt 2009-10-13 20:41:57 +0200
  • 1537104306 Removed parts of the old HUD, minor fixes: + removed the Captain/GetCaptain/rendering + removed energy bars + added the possibility for the crew selector to display different ranks for different clonk types + fixed GetCrewSelected Tobias Zwick 2009-10-13 16:02:13 +0200
  • 2b2c2d7bff CRLF for the dynamite script. Sheesh Tobias Zwick 2009-10-13 13:25:15 +0200
  • bc88e3c1e4 hgignore for Visual studio projects Tobias Zwick 2009-10-13 02:54:33 +0200
  • 087df9f7f5 Added engine calls on hud-relates status changes of objects, new function to check whether an object is selected, misc fixes Tobias Zwick 2009-10-13 02:36:11 +0200
  • a859c9b108 controls respect nopushenter Tobias Zwick 2009-10-12 11:04:52 +0200
  • 3212d8ff8c Clonk control library Tobias Zwick 2009-10-12 11:01:11 +0200
  • 3425ae0dae fixed Clonkonauts old scripts, commented out Randrians inventory system :-(, implemented new inventory control (but without a display!) Tobias Zwick 2009-10-12 01:07:23 +0200
  • cbff400fe7 merge Tobias Zwick 2009-10-11 22:00:34 +0200
  • 025eec0e78 merge Tobias Zwick 2009-10-11 21:57:31 +0200
  • 669db3fe6e docs updates, complete new player controls ~work, SetCursor returns false if trying to select a disabled crew member, HUD fixes Tobias Zwick 2009-10-11 21:44:40 +0200
  • 2e5ffec460 Clonk script's cleanup Sourced context menu and auto production out Renamed Helpers.c4d as Libraries.c4d Felix Wagner 2009-10-11 15:14:23 +0200
  • 8e5bac5071 fixed missing includes Tobias Zwick 2009-10-10 19:30:18 +0200
  • a346811dff [win32][devmode] Keep dialogs on VPs without HWND_TOPMOST Nicolas Hake 2009-10-10 19:02:12 +0200
  • b75e3090a4 [win32][devmode] Use correct ShowWindow flags for editing dialogs Nicolas Hake 2009-10-10 11:17:58 +0200
  • f584896446 merge Tobias Zwick 2009-10-08 20:51:31 +0200
  • d33dab4189 added toolsworkshop, steam engine, windmill, lorry and new energy system (Maikel) Richard Gerum 2009-10-05 21:17:50 +0200
  • ec6f31d5ea Added sounds from Ape, Clonkonaut and Ringwaul from the sound workshop Tobias Zwick 2009-09-29 20:22:06 +0200
  • 59fac2e516 Added sounds from Ape, Clonkonaut and Ringwaul from the sound workshop Tobias Zwick 2009-09-29 20:14:08 +0200
  • 3b965e6dde Backed out dafe315bddff Nicolas Hake 2009-09-26 22:02:46 +0200
  • b8a7558b34 Replaced CR hammer graphics Charles Spurrill 2009-09-26 11:52:17 -0700
  • e9f72f6b61 Replaced the CR hammer graphics Charles Spurrill 2009-09-23 21:37:46 -0700
  • d8950094d8 DirectoryExists: Return true for the root directory ("/") Armin Burgmeier 2009-09-22 22:09:13 -0400
  • 5c6a9b2347 Avoid double slashes in pathnames returned by C4Group Armin Burgmeier 2009-09-22 22:07:19 -0400
  • 97d7e483aa D3D: Fix box drawing Nicolas Hake 2009-09-22 12:43:54 +0200
  • 8f7d3781e0 Applied alpha changes to D3D Nicolas Hake 2009-09-21 20:52:40 +0200
  • ecb5b9e781 Player property dialog now sets full alpha Nicolas Hake 2009-09-21 20:52:40 +0200
  • 778ec7278f Merged default into mesh Armin Burgmeier 2009-09-19 13:13:10 -0400
  • 38e6fa6022 Allow all supported image formats for mesh textures Armin Burgmeier 2009-09-15 22:42:13 -0400
  • 0fea47bed3 Don't use texture reserved for FoW for mesh texturing Armin Burgmeier 2009-09-11 21:11:54 -0400
  • fe34708fd6 mesh: Implement texturing Armin Burgmeier 2009-09-09 22:54:12 -0400
  • e8f55a71da Changed HideSettlementScoreInEvaluation return type to void Nicolas Hake 2009-09-04 16:58:42 +0200
  • 4407fb040a merge Sven Eberhardt 2009-08-29 23:12:31 +0200
  • 95b4738d66 Fix mesh loading when the locale is not using . as decimal separator Günther Brammer 2009-08-29 17:56:47 +0200
  • de00b5df53 Moved StdMesh headers to correct location, load meshes without skeleton Armin Burgmeier 2009-08-27 22:41:23 -0400
  • 0137936211 Merged alphafix into mesh Armin Burgmeier 2009-08-27 21:52:10 -0400
  • 4fa029df2c Merged default into mesh Armin Burgmeier 2009-08-27 21:35:55 -0400
  • 826621b555 minor fixes Sven Eberhardt 2009-08-26 14:41:29 +0200
  • acca4a204d merge Sven Eberhardt 2009-08-16 17:13:42 +0200
  • 68b3b46381 cmake: Rename findlib vars to be more in line with package-provided library vars Nicolas Hake 2009-08-16 14:17:27 +0200
  • e2c68254a5 Added includes and forward declarations to headers Armin Burgmeier 2009-09-21 00:01:55 -0400
  • baf4f7764a Removed unused parameter in C4MaterialMap::Load Armin Burgmeier 2009-09-21 00:00:57 -0400
  • c18b11fbc6 Fixed CMake build on Unix Armin Burgmeier 2009-09-20 16:03:44 -0400
  • c0bf72c663 Reset ClrMod when SetClrModulation is called without argument Armin Burgmeier 2009-09-19 16:38:19 -0400
  • e762a4501e OpenGL: invert alpha channel in shader code, too Günther Brammer 2009-09-19 19:36:31 +0200
  • f56ae275df Adapted documentation for reversed alpha Armin Burgmeier 2009-09-19 12:21:51 -0400
  • 809c2234cd Merged alphafix into default Armin Burgmeier 2009-09-19 12:08:09 -0400
  • dddf9ef00a Change all lineendings to LF (except in planet/) Günther Brammer 2009-09-16 03:29:20 +0200
  • 826a7bb7f3 merge Günther Brammer 2009-09-16 00:26:48 +0200
  • 111867c9d3 CanConcatPictureWith now uses AulObjectContext instead of AulContext Richard Gerum 2009-09-06 01:03:50 +0200
  • a886a18180 replaced remaining TRUE and FALSE (both are invalid now) David Dormagen 2009-09-05 19:22:54 +0200
  • d814267a46 added script function CanConcatPictureWith to make the picture stack in the sell menu like in the old engine menu Richard Gerum 2009-09-05 18:28:55 +0200
  • 8cbadabef2 C4Value: 0 can be converted to everything, just as nil Günther Brammer 2009-09-05 17:54:56 +0200
  • 3dcf5002ee fixed clonk contextmenu (still used SetCommand(this...)) Richard Gerum 2009-09-05 15:47:19 +0200
  • 2caec953f9 docs: Update translation Günther Brammer 2009-09-03 22:33:25 +0200
  • 4f26bcb6a4 docs: Fix some syntax errors Günther Brammer 2009-09-03 22:33:10 +0200
  • 9e2564a4c3 C4Object: Remove Base functionality Günther Brammer 2009-09-03 22:27:23 +0200
  • 3c136f8754 C4Def: Remove old-style Basement Günther Brammer 2009-09-03 17:17:38 +0200
  • 3bafed6225 now bases can block entrance of enemies. Richard Gerum 2009-09-05 00:57:48 +0200
  • 53b4f9bf29 added new inventory system with slots Richard Gerum 2009-09-04 21:46:27 +0200
  • d21f7fff18 added earth chunk and tools Richard Gerum 2009-09-04 21:45:44 +0200
  • ac981e8f3b fixed parameter type of GetDefCoreVal (expected ID but needed int) Richard Gerum 2009-09-04 16:09:05 +0200
  • 5449d22638 added base control object and homebasematerial/wealth control object (use MakeBase() to make a BaseBuilding a base, and use CreateObject(BASM) to activate the homebasematerial control) Richard Gerum 2009-09-03 17:00:26 +0200
  • 8b04b547c1 OpenGL: Fix rendering without FoW Günther Brammer 2009-08-28 15:52:22 +0200
  • e25ae9ef9f C4Script: add do-while-loop Günther Brammer 2009-08-28 04:44:53 +0200
  • 6c61db0fab Recognize global constants even if they begin a statement Günther Brammer 2009-08-26 16:59:00 +0200
  • a511ce98ea Objects with old versions get Control callbacks early, too Günther Brammer 2009-08-26 15:59:00 +0200
  • 9269c2c79d merge Armin Burgmeier 2009-08-27 20:59:30 -0400
  • 695f0f69b8 The number of the calling player can be passed to custom message-board-commandos David Dormagen 2009-08-26 14:18:58 +0200
  • cde2718611 Changed behavior of settlement points in evaluation dialogue David Dormagen 2009-08-26 14:17:41 +0200
  • 772ba197c9 Added a comment explaining why C4Landscape::ApplyLighting does ClearBoxDw Armin Burgmeier 2009-08-24 20:19:29 -0400
  • 4423b5dcb4 Reverted change of Logo.png by previous commit Armin Burgmeier 2009-08-23 19:43:03 -0400
  • 4573315d42 Reverted meaning of alpha: Now 255 is opaque and 0 is transparent Armin Burgmeier 2009-08-23 17:46:56 -0400
  • 6e4e0f794c autotools: Make --with-gtk the default if GTK+ is installed Günther Brammer 2009-08-22 15:31:30 +0200
  • 77b63f282b Complete .hgignore a bit Günther Brammer 2009-08-25 17:53:12 +0200
  • 337b9eb2d7 Fix object movement broken by BOOL change Günther Brammer 2009-08-26 01:21:54 +0200
  • 6ca2ed3b6a C4PktBuf: Use StdCopyBuf instead of StdBuf as member variable Günther Brammer 2009-08-26 01:20:01 +0200
  • 0254addc90 Fix DebugRec Günther Brammer 2009-08-25 17:50:51 +0200
  • a9f3f5e80c Fix size of C4GroupEntryCore Armin Burgmeier 2009-08-24 23:53:12 -0400
  • d021b9a586 Fixed a glib warning on startup about the main loop being active already Armin Burgmeier 2009-08-23 19:22:55 -0400
  • f5b904c3db More StdApp cleanup Günther Brammer 2009-08-16 18:30:28 +0200
  • 1b17ad1808 Build fixes Günther Brammer 2009-08-16 18:27:44 +0200
  • 08eca68c2a Restore changes from 4cfa1c35dc2f accidentally reverted by the last commit Günther Brammer 2009-08-16 15:18:07 +0200
  • 9a8b5dd739 Replace BOOL by bool, TRUE by true, FALSE by false Günther Brammer 2009-08-15 20:50:32 +0200
  • 179097d389 Build fixes Günther Brammer 2009-08-15 21:55:26 +0200
  • f0adbfe5b4 C4Value: Document the reasons for HasBaseArray Günther Brammer 2009-08-15 14:15:10 +0200