Sven Eberhardt
e0db866aee
Silent reset of down controls if release control was handled by a higher priority control
2010-07-30 22:30:54 +02:00
Sven Eberhardt
65b73b7177
SendCursorPos controls issue CON_CursorPos ( #289 )
2010-05-07 15:57:56 +02:00
Sven Eberhardt
142cb65658
Do not issue disabled controls into queue ( #269 )
2010-04-29 00:46:38 +02:00
Günther Brammer
0f4e88db87
Improve the default Zoom and Zoom changes
...
The default Zoom should now show a piece of the landscape about the size of
one Clonk's vision.
2010-04-27 01:32:45 +02:00
Sven Eberhardt
6158aec581
Removed internal score counting by player wealth/owned objects
...
Unified and renamed all Points/Value/Score functions/field names into Score
Some MSVC warning fixes
2010-04-21 21:12:49 +02:00
Sven Eberhardt
7e1a041b32
fix crash on cursor coordinate send if a control is issued without a player viewport open
2010-04-11 13:42:07 +02:00
Sven Eberhardt
0767e3608e
Implement optional cursor position as parameter to controls ( #216 )
2010-04-10 22:44:00 +02:00
Armin Burgmeier
c2924041c9
Fix seperate->separate everywhere
2010-04-01 23:08:06 +02:00
Benjamin Herr
4378de147c
Rerun astyle with missing \ added
2010-03-28 20:58:01 +02:00
Sven Eberhardt
35d439951e
Allow Modifier+CON_* as player control assignment
...
ControlSet merging overrides only if OverrideAssignments is set to true
2010-03-27 19:08:01 +01:00
Benjamin Herr
649640688f
fix warning in C4PlayerControl.cpp
...
---
src/control/C4PlayerControl.cpp | 2 +-
1 files changed, 1 insertions(+), 1 deletions(-)
2010-03-26 23:51:52 +01:00
Sven Eberhardt
e8aaa703fc
implement DefaultDisabled for PlayerControls ( #206 )
2010-03-26 14:48:28 +01:00
Sven Eberhardt
6fcf569c42
fix ghost player menu on close by CDA_Menu player control ( #202 ), fix key to work as toggle as intended
2010-03-25 13:55:12 +01:00
Peter Wortmann
fe8d566580
Backing out of some unwanted changes
2010-03-21 19:34:22 +01:00
Asmageddon
f3fcf7e80e
fix key release event not being triggered if shift state changed during key hold ( #134 )
2010-02-18 18:43:38 +01:00
Peter Wortmann
1aff82edb7
Quick test scenario for 50% Clonk.
2010-02-12 19:08:05 +01:00
Sven Eberhardt
feaa68cbe5
reimplement object menu controls ( #77 )
2010-02-08 21:52:46 +01:00
Benjamin Herr
f3b35227ea
avoid lots of gcc warnings
2010-01-25 05:00:59 +01:00
Nicolas Hake
ed6f9424d7
Allow IDs longer than 4 characters
...
All C4IDs are now stored in auto-created global constants with the same name
as the ID itself. There is no special parsing of IDs anymore; this means that
you need to use the C4Id function if you aren't sure whether an ID exists.
IDs in portrait strings aren't working, since I expect portrait support to be
removed from the engine.
2010-01-25 16:57:57 +01:00
Nicolas Hake
a41f896921
Replace global C4ID consts with member consts
2010-01-25 04:14:52 +01:00
Günther Brammer
69acebe64a
Add missing includes to C4PlayerControl.cpp
...
Before, it only compiled with MSVC by accident.
2010-01-02 01:12:35 +01:00
Sven Eberhardt
23a206ccdd
implement *Mouse*Wheel1Up/Down for player controls
...
implement mouse wheel viewport zoom as async PlayerControl
2009-12-31 18:20:45 +01:00
Sven Eberhardt
f0e361e302
fix CID_PlrControl in network
2009-12-30 01:56:52 +01:00
Sven Eberhardt
46b39ce80f
fix PSF_PlayerControl lookup in global namespace only
2009-12-30 00:44:43 +01:00
Sven Eberhardt
b80ae6daf5
fix GameMouse*Button* in DownKeys
...
add scenario local player controls
2009-12-28 14:36:06 +01:00
Sven Eberhardt
e53332b446
+ FnSetControlEnabled
2009-12-27 19:11:14 +01:00
Sven Eberhardt
69c0d1f92a
fix right mouse button player control event
2009-12-22 21:16:08 +01:00
Nicolas Hake
1c11c4dd34
Merged PlrCtrl into default
2009-12-17 14:06:24 +01:00
Sven Eberhardt
f0582c8300
mouse game coordinate fix
2009-10-17 22:40:11 +02:00
Sven Eberhardt
448bba9ff5
scripted mouse control fixes
2009-10-17 22:20:36 +02:00
Sven Eberhardt
9be7a2724a
added mouse support for scripted player controls
2009-10-17 17:53:26 +02:00
Sven Eberhardt
1c941adddc
fix gamepad control
2009-10-16 16:23:17 +02:00
Sven Eberhardt
4237837bb3
experimental gamepad config
2009-10-14 23:29:27 +02:00
Sven Eberhardt
87e0548bd0
PrefControl switched to new player control method
2009-10-14 18:46:22 +02:00
Sven Eberhardt
8098b31bce
player control init: fallback to existing control sets if selected control set not found
2009-10-13 22:02:44 +02:00
Sven Eberhardt
4db8b6c0a7
move C4PlayerControl.cpp/.h
2009-08-12 16:45:45 +02:00