Commit Graph

5 Commits (d59b1e5e5ba48c08a442d7ee0b4e4886cefd5089)

Author SHA1 Message Date
Armin Burgmeier f58f7ad770 Initialize all structures when writing BMP file
Otherwise, we would partly write files with uninitialized data, such as the
padding bytes in a BMP, or the palette if not specified explicitly. This
mostly fixes corresponding valgrind warnings, but also makes sure we obtain
the same BMP files everytime we store the same StdSurface8 object, bit-by-bit.
2014-12-06 15:42:42 -05:00
Nicolas Hake e0dc30c59a Update copyright notices
As discussed in http://forum.openclonk.org/topic_show.pl?tid=2917, I
have merged all copyright notices into a single file and referenced that
merged file from each source file.

For the updated source files, the timeline has been split into three
parts:
 1. Pre-RWD code (before 2001)
 2. RWD code (2001 through 2009)
 3. OpenClonk code (2009 and later)
All pre-RWD copyright notices have been left intact, as have RWD-era
copyright notices where the file did not have a RedWolf design copyright
notice but only individual author ones. All copyright notices of the
OpenClonk era have been replaced by a single notice ranging from the
first recorded year to the current year (2013). Mape code did not get a
OpenClonk Team copyright notice because it is somewhat separate from the
main OpenClonk codebase and has only been touched by Armin Burgmeier.
2013-12-23 13:03:19 +01:00
Günther Brammer 864c5c7ea8 copyright notices update 2012 2013-01-12 16:31:40 +01:00
Günther Brammer a5b83665af Store all channels of a color together in CStdPalette
This mostly simplifies things, since most other places use an 32 bit
integer to store colors, but might even improve performance through better
cache locality.
2012-08-16 00:45:27 +02:00
Günther Brammer 1a29f8625d Reorder engine source file organization a bit
This mostly consists of flattening the hierarchy, splitting the
graphics stuff out of platform, and a few smaller cleanups.
2012-04-27 19:04:43 +02:00