Commit Graph

438 Commits (c767ad6931e3f42183aaeae95c40d5bb4670e41b)

Author SHA1 Message Date
Nicolas Hake 72002cc366 Kill netpuncher
Another piece of code that hasn't been tested in ages, gone. The default
puncher address was still pointing to clonk.de, which I'm very certain
isn't providing UDP hole punching services anymore.

Instead of a bespoke hole punching implementation we should use a STUN
lib.
2015-12-13 16:11:08 +01:00
Nicolas Hake ff57c03295 CMake: Move pthread, rt deps to libmisc
libmisc is the support library that references thread code and timing.
So the dependencies on pthread and rt should be attached to libmisc
instead of every single binary.
2015-12-13 14:34:02 +01:00
Nicolas Hake b6327fdf93 CMake: make explicit that libc4script depends on libmisc
libc4script uses C4Group, so it has a dependency on libmisc. Make this
dependency explicit so all targets that use libc4script also
automatically pull in libmisc.
2015-12-13 14:23:52 +01:00
Sven Eberhardt bf63f2ef17 Gidl+Windmill moved to new "Defense.ocf" (title picture missing)
They aren't quite fitting at the moment and Clonko wants to share the buy menu.
2015-12-12 12:06:25 -05:00
Nicolas Hake 5abc112a81 CMake: Split GTK3 tests into a separate module
Nobody uses pkg-config on Windows, and we already have a perfectly
viable solution for finding libraries - it's called CMake. We're still
defering to pkg-config when it exists because who knows what arcane
cflags might be required on some systems.
2015-10-19 16:11:12 +02:00
Nicolas Hake b32a539474 mape: Add the PCH object to the MSVC build
mape uses several headers from OpenClonk that are marked for
pre-compilation. MSVC does not support using headers flagged as such
without also linking to the object file that gets generated from the
compilation step.
2015-10-19 15:43:28 +02:00
Nicolas Hake 4fcd475e79 CMake: Test for existence of the mape target before manipulating it
Instead of checking whether mape's special GTK could be found, just test
whether mape is being built or not.
2015-10-19 15:41:38 +02:00
Nicolas Hake 0cfe72337b Allow CMake to find gdk-pixbuf-csource instead of using the plain name
By leaving figuring out of the location to cmake, we don't rely on it
being in the PATH when the binaries get build.
2015-10-19 15:38:31 +02:00
Armin Burgmeier ef4ea2d931 Drop support for GTK+ 2
The minimum GTK version is now GTK+ 3.4, which is available since 2012.
It's part of Ubuntu LTS 12.04, and so should be available on any halfway
modern linux distribution.

This should allow getting rid of using deprecated GTK+ API much easier.
2015-10-18 14:45:52 -04:00
Nicolas Hake 9f03209ed7 Stop checking for nullptr
We're already requiring the compiler to implement C++11, so checking for
nullptr support again is useless.
2015-10-12 17:34:28 +02:00
Nicolas Hake a9bf9bfc36 Remove a bunch of vestigial autotools defines from config.h
autotools by default checks for a bunch of stuff absolutely nobody cares
about. The macros removed here were stuff left over from porting the old
autotools build to cmake.
2015-10-12 17:34:28 +02:00
Nicolas Hake 7f5abcd547 CMake: Stop removing obsolete variables from cache
For one, people are unlikely to still have these variables in their
cache, and for another, if building fails, the proper solution is to
start from a clean slate anyway.
2015-10-12 17:34:27 +02:00
Nicolas Hake 85f07b1365 CMake: Always prefer system TinyXML
I don't remember why we're even shipping our own copy of TinyXML when we
aren't doing it for any other library. Maybe we should just stop that.
2015-10-12 17:34:26 +02:00
Sven Eberhardt 675db52e38 Texture shape coverage fix and mape build fix. 2015-10-09 14:49:31 -04:00
Julius Michaelis 6fe58fd878 Add warning about old gcc when !HAVE_WORKING_REGEX
Related to ee859d8.
2015-10-03 13:42:46 +02:00
Nicolas Hake c8e1a38950 Revert "Replace strtod with strtof_l ..."
This reverts commit 139dee9874.

The commit introduced a memory leak on glibc, and broke the build on all
other platforms.
2015-10-01 20:50:40 +02:00
Julius Michaelis 139dee9874 Replace strtod with strtof_l in C4ScriptGuiWindow::SetPositionStringProperties to avoid locale problems
(That function could still use some more love, though: Error messages and not accepting ridiculous things when parsing.)
2015-10-01 19:50:05 +02:00
Julius Michaelis ee859d85e0 Remove boost any usage of boost libraries 2015-09-30 00:16:12 +02:00
Nicolas Hake 6a11e3e811 Stop checking for rvalue ref support
We already require support for std::unique_ptr, which itself requires
support for rvalue references. As such, we know we can use rvalue
references, and thus don't have to keep carrying dead code around.
2015-09-20 13:27:14 +02:00
Nicolas Hake 8e36b43f9c CMake: Split GLEW out into a module, look for both shared and static lib
On Windows, we need to know whether the library we're linking against is
a static library or a shared library import stub. If it's a shared lib
(and only then), we need to #define GLEW_STATIC.

Other OSes handle library imports differently and don't care.
2015-09-19 21:35:55 +02:00
Nicolas Hake 5d37444065 CMake: Update list of Boost versions yet again 2015-09-18 14:33:15 +02:00
Nicolas Hake 9c546d1d1d CMake: Link winmm to libmisc
libmisc contains C4TimeMilliseconds, which requires winmm.
2015-09-18 14:33:14 +02:00
Maikel de Vries dd0a01f3df fix oc_groups for cmake after tutorial folder change 2015-09-13 15:32:35 +02:00
Nicolas Hake 2b876a6cb6 C4Script: Split stubs from script runner 2015-09-04 13:21:06 +02:00
Sven Eberhardt 8551da87ac Added C4ScriptGuiWindow.h to sources in CMakeLists.txt.
This ensures it's in the file list in the MSVC IDE (and possibly others).

Also put C4ScriptGuiWindow.* into alphabetical sort order.
2015-09-03 23:15:48 -04:00
David Dormagen ac738735b2 Merge branch 'master' into Controls
Conflicts:
	planet/Objects.ocd/Vehicles.ocd/Airplane.ocd/Script.c
	src/game/C4Game.cpp
	src/game/C4GraphicsSystem.cpp
	src/gamescript/C4GameScript.cpp
2015-09-02 08:19:34 +02:00
Sven Eberhardt 6ab6a1ac3c Add script interface for some EFX sound modifiers. 2015-08-27 21:44:23 -04:00
Armin Burgmeier 0cdafc278b Transform all mesh data to Clonk reference frame on load
Instead of doing the transformation when drawing a mesh. This allows making
the OpenGL normal matrix more consistent, since it does not include the
Ogre-To-Clonk transformation, and so that the transformation does not need
to be inverted in the shader.

As a side effect, all Attach transformations were updated, since before
they were specified in the OGRE reference frame, not the Clonk reference
frame.
2015-08-18 20:30:20 -04:00
David Dormagen 196f528201 Merge branch 'master' into Controls
Conflicts:
	planet/Objects.ocd/HUD.ocd/FancyGridMenu.ocd/DefCore.txt
	planet/Objects.ocd/HUD.ocd/GridMenu.ocd/DefCore.txt
	planet/Objects.ocd/Helpers.ocd/Dummy.ocd/Graphics.png
	planet/Objects.ocd/Items.ocd/Tools.ocd/WindBag.ocd/Script.c
	planet/Objects.ocd/Items.ocd/Weapons.ocd/Javelin.ocd/Script.c
	planet/Objects.ocd/Libraries.ocd/ClonkControl.ocd/Script.c
	planet/Objects.ocd/Libraries.ocd/Constructor.ocd/ConstructionMenu.ocd/Script.c
	planet/Objects.ocd/Libraries.ocd/Constructor.ocd/Script.c
	planet/Objects.ocd/Libraries.ocd/Flag.ocd/Marker.ocd/Script.c
	planet/Objects.ocd/Libraries.ocd/Producer.ocd/Script.c
	planet/Objects.ocd/Structures.ocd/Flagpole.ocd/Script.c
	planet/Objects.ocd/Structures.ocd/Pump.ocd/Script.c
	src/game/C4Game.cpp
	src/gamescript/C4GameScript.cpp
	src/gui/C4GameMessage.cpp
	src/landscape/C4Landscape.cpp
2015-06-03 22:32:36 +02:00
Nicolas Hake 2eb78b617d Split calculated values out of Version.txt
Version.txt should only contain values that you set manually. Anything
that's derived from that or calculated separately should be in a
separate file.
2015-05-21 23:09:01 +02:00
Nicolas Hake 5f46161433 Remove unused clone of C4PathFinder
Why the hell is there a second implementation of C4PathFinder around? It
wasn't even used anywhere.
2015-03-31 17:57:58 +02:00
hasufell 5f29846b7d Fix USE_SYSTEM_TINYXML
* fix the if-conditional
* don't use pkgconfig (there is no .pc file upstream)

Signed-off-by: Julius Michaelis <caesar@hg.openclonk.org>
(Added license to FindTinyXML.cmake)
2015-03-28 22:58:53 +09:00
Kevin Zheng fd6914f9cb Fix linking with SDL 2015-03-15 19:26:57 +01:00
Nicolas Hake 4cb97e7a03 OS X: Make app bundle renamable
XCode automatically sets EXECUTABLE_NAME correctly. We have to do it by
hand if we're not using XCode.
2015-03-15 16:03:44 +01:00
Nicolas Hake db295b8678 Add emulation of C++14's std::make_unique
Unlike std::make_shared, std::make_unique was unfortunately missing from
C++11. It's a useful utility though.
Technically, declaring a new name in the std namespace is undefined, but
the other way to make make_unique available to all callers regardless of
C++ version, putting it into a distinct utility namespace and importing
the declaration from std if available, makes for more ugly code.
2015-02-25 23:37:04 +01:00
Nicolas Hake 0b55cea227 Disable assertions in non-debug builds
Making the engine terminate when an assertion fails is a good thing in
debug builds, but keeping them enabled in release builds only hurts our
users.
2015-02-20 23:36:36 +01:00
Nicolas Hake 9bfd232ab5 Test whether GLDEBUGPROCARB's userParam is const or not
Depending on how current your headers are, the userParam parameter to
GLDEBUGPROCARB may be const, or it may not. The ARB has added the const
qualifier at some point after publishing the specs. Hooray for breaking
API changes.
2015-02-16 21:21:31 +01:00
Nicolas Hake 9093bde491 Suppress -Wcast-align on clang
Alignment doesn't matter on any platform we support, and unlike gcc,
clang uses natural alignment instead of required alignment to emit this
warning.
2015-02-14 19:45:32 +01:00
Nicolas Hake cdd490b53c Set some warning flags when compiling with clang
The Clang warning flags are woefully underdocumented, so I've just
matched the g++ list in as much as I knew the flags existed.
2015-02-14 00:11:51 +01:00
Nicolas Hake 69cdae5ef2 Use find_package instead of raw include to find libraries 2015-02-12 20:09:58 +01:00
Nicolas Hake 0076fc7d7b Fix DbgHelp check
CMake didn't always find the correct DbgHelp.lib on Win64. Somehow,
nobody seems to have noticed!
2015-02-08 15:03:08 +01:00
Sven Eberhardt e05c7de976 Flag UPnP includes as system to suppress warnings. 2015-02-07 22:46:52 +01:00
Sven Eberhardt f032662052 Mark getopt and tinyxml thirdparty includes as system libraries.
This should silence some warnings occuring in thirdparty code so warnings in our own code get the exposition they deserve.
2015-02-07 22:02:42 +01:00
Nicolas Hake e4fea50a9a Mark thirdparty as system headers so we don't get warnings from there
thirdparty needs to be pristine code so we can update those libraries
without having to figure out whether we need to apply some more patches.
This means we can't easily fix warnings in there; telling GCC that these
are system headers means it won't emit any.
2015-02-07 17:39:15 +01:00
Nicolas Hake c087a88977 Fall back to COMPILE_DEFINITIONS_DEBUG for old CMake
Debian Stable still ships 2.8.9, so for the time being we want to
support that version.
2015-01-27 17:58:31 +01:00
Günther Brammer 36ce941e4d cmake: Restore SDL-Mainloop build 2015-01-25 19:05:06 +01:00
Günther Brammer a92c22a7b3 Merge various build system fixes and cleanups 2015-01-25 18:50:29 +01:00
Nicolas Hake 2e1bdd742f OSX: Bundle libraries even when not compiling with XCode
We have half-arsed support for building Darwin executables with Unix
tools instead of XCode. Make it slightly more whole-arsed.
2015-01-24 23:28:33 +01:00
Nicolas Hake d44d7ba33e OSX: Use /bin/bash to pack game data
Since the script is using bashisms, a posixly correct /bin/sh isn't
sufficient. Explicitly use /bin/bash instead.
2015-01-23 19:22:04 +01:00
Nicolas Hake a7548cfa12 Get CMake to use tools from a native build when cross-compiling 2015-01-23 19:20:55 +01:00