Commit Graph

8 Commits (c02354f56c518d6521426dd0b7092da11a36621a)

Author SHA1 Message Date
Günther Brammer 00db064ad5 SDL: updates for the editor and CStdWindow::Init changes 2011-01-08 02:18:36 +01:00
Günther Brammer a03f849a4f application: Simplify the way startup and game initialization works a bit
The editor now uses the same methods to start a game startup uses. Startup
no longer uses a nested main loop. Without a game running in the editor,
the application is in startup mode.
2011-01-07 00:51:35 +01:00
Martin Plicht a22d5ee35c Mac: Add Cocoa port 2010-12-27 04:49:02 +01:00
Martin Plicht 44928f1a8d Platform-specific code in C4Console.cpp gets factored out into C4Console(Win32/GTK).cpp 2010-12-11 19:50:38 +01:00
Benjamin Herr 27287b981f Reformat everything according to style guidelines
as per http://forum.openclonk.org/topic_show.pl?tid=208
and http://wiki.openclonk.org/w/Style_Guidelines
via astyle
  --brackets=break
  --indent=tab=2
  --keep-one-line-statements
  --keep-one-line-blocks
  --indent-namespaces
  --convert-tabs
  --recursive
  --exclude=zlib
  --exclude=tinyxml
  src/\*.h src/*.cpp
2010-03-28 19:58:21 +02:00
Günther Brammer c40456b55e Delete window surfaces before breaking the connection to the X server
Otherwise, destroying the OpenGL context would crash.
2010-03-25 20:58:46 +01:00
Günther Brammer 9a8b5dd739 Replace BOOL by bool, TRUE by true, FALSE by false 2009-08-15 20:50:32 +02:00
Günther Brammer 572d00c32e Move all source files
This might make stuff easier to find.
2009-08-10 17:59:18 +02:00