Maikel de Vries
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aa892171fb
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update version to 8.0 in DefCore.txt, Scenario.txt and Version.txt
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2018-01-28 13:18:46 +01:00 |
Maikel de Vries
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5bf83b7d3f
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IsProjectileTarget: make failsafe if projectile is nil and clean up
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2017-11-22 17:18:41 +01:00 |
Sven Eberhardt
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1bb78ecd4f
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Remove some unnecessery animation weights.
These overwrite the animations in their slots while there are no other references to existing animations in the slot.
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2016-01-28 23:47:53 -05:00 |
Armin Burgmeier
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b8ed577c0f
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Rotate the OGRE coordinate frame by 90 degrees in X
Also rotate all meshes backwards so that everything keeps working. This should
make it more convenient for modellers to create new meshes.
See http://forum.openclonk.org/topic_show.pl?pid=29410#pid29410.
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2015-10-03 11:39:08 -04:00 |
Maikel de Vries
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c6802b8776
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increase game content version entries to 6.0
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2014-12-12 22:58:16 +01:00 |
Maikel de Vries
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6ba0164c5b
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removed unnecessary defcore Value entries
Completely unneeded for structures and many other objects.
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2014-05-26 21:38:32 +02:00 |
David Dormagen
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a10c9316ef
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renamed DynamicParticles* to Particles* and CreateParticleEx to CreateParticle
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2013-12-17 22:32:01 +01:00 |
David Dormagen
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6844cbbc71
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changed DrawParticleLine to use the new particle system
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2013-11-28 23:27:56 +01:00 |
David Dormagen
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4126fa7021
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moved Straw particle to Effects.ocd
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2013-11-28 23:24:34 +01:00 |
Martin Plicht
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dd44c32e14
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Remove some duplicate functions from scripts
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2013-10-14 07:21:12 +02:00 |
Maikel de Vries
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67589cf86a
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Refactor scenarios: Others
blabla hg
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2012-10-09 21:05:50 +02:00 |