Maikel de Vries
aa892171fb
update version to 8.0 in DefCore.txt, Scenario.txt and Version.txt
2018-01-28 13:18:46 +01:00
Clonkonaut
e4cfd39fdc
Let plants grow less crowded, especially different kinds of plants ( #1607 ).
...
This will need some testing whether all scenarios are still playable.
2017-01-04 03:33:28 +01:00
Lukas Werling
68ddeb3bed
Convert all text files in planet to UTF-8
2016-12-11 21:19:13 +01:00
Sven Eberhardt
bdbce1c4c9
Fixes and EditorProps for plant reproduction
2016-09-01 23:54:27 -04:00
Maikel de Vries
2a731b2545
implement Components as a property lookup table
2016-05-21 13:34:34 +02:00
Maikel de Vries
1df322b7ff
adapt objects and scenarios to new component implementation
2016-05-21 13:34:34 +02:00
Sven Eberhardt
1bb78ecd4f
Remove some unnecessery animation weights.
...
These overwrite the animations in their slots while there are no other references to existing animations in the slot.
2016-01-28 23:47:53 -05:00
David Dormagen
f3f1eb10eb
wheat: made only harvestable with sickle & cast particles when harvested
...
According to Clonkonaut (and the Library_Crop script) it has always been intended to only be able to harvest wheat with a sickle.
2015-10-30 08:28:51 +01:00
Clonkonaut
60d521836e
Wheat: Fix shape & animation.
2015-10-04 01:38:05 +02:00
Armin Burgmeier
b8ed577c0f
Rotate the OGRE coordinate frame by 90 degrees in X
...
Also rotate all meshes backwards so that everything keeps working. This should
make it more convenient for modellers to create new meshes.
See http://forum.openclonk.org/topic_show.pl?pid=29410#pid29410 .
2015-10-03 11:39:08 -04:00
Clonkonaut
1746d25dd1
Mesh graphics for wheat.
2015-09-18 19:45:52 +02:00
Clonkonaut
e196ddcb2c
Tidy up Crop Library.
2015-09-18 19:41:21 +02:00
Julius Michaelis
0df19491e7
Get rid of incorrect sRGB headers in png files.
...
libpng >1.6 keeps nagging because of that.
Quick bash script to do so:
find . -name *.png \
| while read f; do
n=$(pngcrush -ow -rem allb-reduce "$f" 2>&1 | grep -c 'incorrect sRGB');
if [[ $n -gt 0 ]]; then
git add "$f"
else
git checkout "$f"
fi
done
2015-09-12 21:27:53 +09:00
Maikel de Vries
c6802b8776
increase game content version entries to 6.0
2014-12-12 22:58:16 +01:00
Clonkonaut
8ffe3fadb7
Merge branch 'master' of ssh://git.openclonk.org/openclonk
2014-10-04 00:47:13 +02:00
Clonkonaut
ada55add31
Wheat no longer creates 'stalk' objects.
2014-10-04 00:47:03 +02:00
Sven Eberhardt
8edf98a74e
Limit wheat reproduction ( #1064 ).
2014-10-04 00:42:18 +02:00
Sven Eberhardt
5094cc5c1b
Reworked "Save as scenario" option in editor to write a script file instead of Game.txt.
2013-12-27 17:10:09 +01:00
Tobias Zwick
44f1887003
split up Plants library into crop (harvestable), tree (choppable) and plant (plant reproduction)
...
This should make the plants not overloaded with functionality so that odd stuff like #904 can happen. I think the plants need more cleanup still.
2013-12-05 11:23:22 +07:00
Clonkonaut
cd3f535522
Fixed plant reproduction (FindObject using local coords), Added SeedOffset
...
The change of FindObject (and similar funcs like ObjectCount) from using always global coords to now use local coords made the search function in the plant library go wrong.
Also, the distance check in the library led to unnecessary removal of new plants. SeedOffset() will give the developer a better way of controling this.
2013-09-22 22:39:43 +02:00
Russell
5782557a34
Clonk. Now with 65% better grammar.
2012-10-22 18:35:06 +01:00
Maikel de Vries
5c351a0eae
Made plant reproduction is more realistic
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Plants don't grow as n! and prefer not to grow at the same location.
2012-05-06 13:33:39 +02:00
Maikel de Vries
6fcc0f6d2e
Removed TimerCall in favour of AddTimer script implementation
2012-05-05 12:09:44 +02:00
Maikel de Vries
21ba812d06
Moved Vegetation from Environment to Objects
2012-04-08 20:55:03 +02:00