Commit Graph

23 Commits (c00a8cf3c3a33a88c5a8aba152d06d9f483921a5)

Author SHA1 Message Date
Maikel de Vries aa892171fb update version to 8.0 in DefCore.txt, Scenario.txt and Version.txt 2018-01-28 13:18:46 +01:00
Maikel de Vries 008e037864 fix script error in basement 2017-01-15 15:38:33 +01:00
Maikel de Vries 85ce25fb0f add editor button to place basement under a structure 2017-01-15 15:38:33 +01:00
Sven Eberhardt e015cdef8d Add basement width editor property 2017-01-01 12:46:23 -05:00
Sven Eberhardt f2e8bc5814 Fix basement width scenario saving 2016-12-28 08:53:59 -04:00
Lukas Werling 68ddeb3bed Convert all text files in planet to UTF-8 2016-12-11 21:19:13 +01:00
Clonkonaut f4ca4466f1 Basements combine in all four directions when constructing! 2016-08-05 18:21:34 +02:00
Clonkonaut b6ca10d11a Constructor library: Changed to search through all available knowledge and filter using an overloadable function.
The hammer will now only construct definitions that have the callback "IsHammerBuidable". This will exclude all C4D_Structure objects that are not buildings and can't be build in a meaningful way.
Also, with the carry heavy branch I want to test adhoc built lorries (lorries as construction sites). Sven suggested this.
2016-06-18 19:45:45 +02:00
Maikel de Vries 2a731b2545 implement Components as a property lookup table 2016-05-21 13:34:34 +02:00
Maikel de Vries 1df322b7ff adapt objects and scenarios to new component implementation 2016-05-21 13:34:34 +02:00
Maikel de Vries 797ce5f589 fix basement solidmask for large widths 2016-04-10 17:03:30 +02:00
Maikel de Vries 2d22022a20 correctly place/preview basement for elevator (#1534) 2016-01-30 12:28:35 +01:00
Maikel de Vries d500218a02 fix shape of basement construction preview and site (#1586) 2016-01-20 15:40:19 +01:00
Maikel de Vries ede6078c75 move out of solidmask as structure library function 2015-12-29 22:40:52 +01:00
Maikel de Vries f28029923c improve the moving out of basement of objects on construction 2015-12-14 18:13:18 +01:00
Sven Eberhardt d2bfdb9d4b Remove some unnecessary properties when saving free basements in saved scenarios.
Width and category were saved even on default values.
2015-07-25 20:38:45 -04:00
Maikel de Vries 6ae279d7ac improve moving objects out of basement on completion 2015-04-08 20:15:23 +02:00
Maikel de Vries 58c1220a19 fix scenario saving of basements 2015-04-07 18:54:29 +02:00
Maikel de Vries c6802b8776 increase game content version entries to 6.0 2014-12-12 22:58:16 +01:00
Maikel de Vries 288f3904c3 allow for setting the width of a basement after construction
This allows other structures to add the basement after construction and resize it.
2014-06-08 18:39:35 +02:00
Maikel de Vries febc25990a added hitpoints to flagpole
We need a way to destroy enemy bases after all.
2014-05-30 16:32:40 +02:00
Maikel de Vries 09a2033ec0 possibility to attach basement to existing structures
TODO: increased preview size and costs.
2014-05-30 15:18:25 +02:00
Maikel de Vries 0426ae7872 added basement as a structure
A feature to be added is that it automatically attaches to existing structures.
2014-05-26 22:23:47 +02:00