Commit Graph

11 Commits (c00a8cf3c3a33a88c5a8aba152d06d9f483921a5)

Author SHA1 Message Date
Maikel de Vries aa892171fb update version to 8.0 in DefCore.txt, Scenario.txt and Version.txt 2018-01-28 13:18:46 +01:00
Maikel de Vries 1df322b7ff adapt objects and scenarios to new component implementation 2016-05-21 13:34:34 +02:00
Maikel de Vries 3f085a0532 balance grenade launcher projectiles
Decrease their mass to prevent too much damage when having a direct hit plus explosion. Also decrease the impact of the iron bomb explosion a bit to make it less overpowered.
2016-04-25 21:27:22 +02:00
Maikel de Vries 733a864b63 adjust value of some tools and weapons 2015-09-07 22:34:53 +02:00
Maikel de Vries c6802b8776 increase game content version entries to 6.0 2014-12-12 22:58:16 +01:00
Tobias Zwick f6e98d61e2 replace sulphur material with firestone material 2014-01-11 22:29:19 +07:00
Charles Spurrill 32cdba7415 Iron bomb is made from 1x Metal and 1x Sulphur 2012-08-09 17:40:25 -07:00
Maikel de Vries 4a56f8d7c1 Replaced defcore values related to fire with properties 2012-04-28 16:17:38 +02:00
Armin Burgmeier 9d94b1da6e For scaled sprite graphics, don't interpret Picture coordinates as scaled
Otherwise an object with a scale of 5 and a picture of 64x64 (such as the
Metal and the GoldBar objects) cannot properly set the picture rectangle.
2012-02-25 17:35:24 +01:00
Charles Spurrill 305081b6d3 Iron bomb doesn't weigh so much 2011-10-10 15:18:29 -07:00
Charles Spurrill 238cb6a0c2 Added Iron Bomb (grenade). Modified Explode.c to allow custom exlosion sounds 2011-10-06 06:02:36 -07:00