Maikel de Vries
aa892171fb
update version to 8.0 in DefCore.txt, Scenario.txt and Version.txt
2018-01-28 13:18:46 +01:00
Maikel de Vries
1df322b7ff
adapt objects and scenarios to new component implementation
2016-05-21 13:34:34 +02:00
Maikel de Vries
3f085a0532
balance grenade launcher projectiles
...
Decrease their mass to prevent too much damage when having a direct hit plus explosion. Also decrease the impact of the iron bomb explosion a bit to make it less overpowered.
2016-04-25 21:27:22 +02:00
Maikel de Vries
733a864b63
adjust value of some tools and weapons
2015-09-07 22:34:53 +02:00
Maikel de Vries
c6802b8776
increase game content version entries to 6.0
2014-12-12 22:58:16 +01:00
Tobias Zwick
f6e98d61e2
replace sulphur material with firestone material
2014-01-11 22:29:19 +07:00
Charles Spurrill
32cdba7415
Iron bomb is made from 1x Metal and 1x Sulphur
2012-08-09 17:40:25 -07:00
Maikel de Vries
4a56f8d7c1
Replaced defcore values related to fire with properties
2012-04-28 16:17:38 +02:00
Armin Burgmeier
9d94b1da6e
For scaled sprite graphics, don't interpret Picture coordinates as scaled
...
Otherwise an object with a scale of 5 and a picture of 64x64 (such as the
Metal and the GoldBar objects) cannot properly set the picture rectangle.
2012-02-25 17:35:24 +01:00
Charles Spurrill
305081b6d3
Iron bomb doesn't weigh so much
2011-10-10 15:18:29 -07:00
Charles Spurrill
238cb6a0c2
Added Iron Bomb (grenade). Modified Explode.c to allow custom exlosion sounds
2011-10-06 06:02:36 -07:00