Commit Graph

11 Commits (c00a8cf3c3a33a88c5a8aba152d06d9f483921a5)

Author SHA1 Message Date
Maikel de Vries aa892171fb update version to 8.0 in DefCore.txt, Scenario.txt and Version.txt 2018-01-28 13:18:46 +01:00
Lukas Werling dd86c05b9f Fix some � U+FFFD REPLACEMENT CHARACTER instead of umlauts 2018-01-07 00:50:43 +01:00
Maikel de Vries a53bc7eb61 fix script error when fire arrow's incineration destroys an object 2017-06-26 17:20:22 +02:00
Mark 4b33beb9db MoltenMonarch: Clean code
The king size weapons overloaded entire functions from their original objects. This was replaced by adding interfaces that allow for the manipulation of the desired values.
2017-01-07 02:21:22 +01:00
Maikel de Vries 2a731b2545 implement Components as a property lookup table 2016-05-21 13:34:34 +02:00
Maikel de Vries 1df322b7ff adapt objects and scenarios to new component implementation 2016-05-21 13:34:34 +02:00
Clonkonaut acec73dd51 New global const FIRE_LIGHT_COLOR. Added fire light color to various objects. 2015-10-07 23:26:03 +02:00
Maikel de Vries 197ccb1e09 fix script error in fire arrow for objects that do not catch a blow 2015-09-23 15:00:05 +02:00
Maikel de Vries 4e9f054ca5 don't incinerate clonk with fire arrow when blocked by shield 2015-01-19 21:29:38 +01:00
Maikel de Vries 3cc644f6fc reduced fire and explosive arrow strength 2015-01-09 23:37:04 +01:00
Maikel de Vries 8e54a567c4 add fire arrow 2015-01-04 09:17:59 +01:00