Commit Graph

136 Commits (c00a8cf3c3a33a88c5a8aba152d06d9f483921a5)

Author SHA1 Message Date
Maikel de Vries e01b6e3954 Loam can now be used only in multiples of 30 degrees
This needs some testing and feedback, angle less than 30 do not make sense imo but 45 degrees maybe preferred.
2012-04-28 09:33:40 +02:00
Felix Wagner 4546c4a9f9 Fixed hit sound for metal. 2012-04-22 14:21:22 +01:00
Maikel de Vries f767091f7b Typo in string table of Seeds.ocd 2012-04-18 23:34:14 +02:00
Maikel de Vries 16fa9cf341 Placement is now a property instead of DefCore value 2012-04-16 22:17:05 +02:00
Tobias Zwick ad59d353af descriptions & usagehelp for materials and foodstuff 2012-03-28 20:16:12 +02:00
Felix Wagner 38af458e05 Fixed/inserted various hit sounds. 2012-04-03 18:20:41 +01:00
Maikel de Vries d6f2a8bd1b Fixed fuel consumption of producers
The fuel amount of the fuels are reset to the original and correct values, adapted the steamengine a little for that.
2012-03-10 17:33:57 +01:00
Armin Burgmeier 9d94b1da6e For scaled sprite graphics, don't interpret Picture coordinates as scaled
Otherwise an object with a scale of 5 and a picture of 64x64 (such as the
Metal and the GoldBar objects) cannot properly set the picture rectangle.
2012-02-25 17:35:24 +01:00
David Dormagen 8f13c3c791 fixed Steam Engine to only burn fuel when needed, adjusted fuel values for coal and wood 2012-02-23 21:44:10 +01:00
Felix Wagner 0051862213 For the sake of Eclipse: fixed various var declarations 2012-02-20 12:04:59 +00:00
Maikel de Vries a675400f8a Loam can be produced at the foundry with water
still need to display water needs
2012-01-12 19:23:35 +01:00
Armin Burgmeier 340bbb5f79 Set a picture rect for the metal bar 2012-01-09 22:19:05 +01:00
David Dormagen 5adc9d9537 GoldBars can be sold too 2011-12-29 20:21:19 +01:00
David Dormagen 2c2cc44b15 GoldSeller library added (used by flag to autosell gold/valuables)
Cash sound added
2011-12-29 16:06:12 +01:00
Maikel de Vries 0d1260331b Explosives can be produced in the workshop until an alternative is available 2011-12-28 19:48:33 +01:00
Felix Wagner 3da392888c Moss & Lichen added, Lichen graphic needed 2011-11-05 01:49:15 +00:00
Felix Wagner 096c07a251 Sawmill added. Just push chopped trees in front of it. 2011-10-20 00:42:32 +01:00
Charles Spurrill e4c08a7288 Nugget and Ore are IsFoundryIngredient() 2011-10-16 09:48:13 -07:00
Charles Spurrill aa7216aa49 Windmill tweaks and fixes 2011-10-14 23:04:16 -07:00
Charles Spurrill 5e3a9f9450 Gold bar is smaller 2011-10-14 14:38:53 -07:00
Charles Spurrill e568750d35 Added Gold Bar (3 nuggets to smelt) 2011-10-14 01:03:56 -07:00
Felix Wagner 865b91849b The axe can now chop trees and split them into wood (lossy) 2011-10-14 01:04:33 +01:00
Charles Spurrill b079ead630 New seed graphic 2011-10-12 19:51:34 -07:00
Julius Michaelis 0f12b3485e Find sounds with all extensions instead of only wav, so Sound() does no longer require .ogg extensions
Do not replace * with ? in sound name wildcards anymore, adjust scripts
2011-10-12 23:09:22 +02:00
Maikel de Vries e89caa464a Objects: Moved actual production into producer library
Energy handling is still to be done + some other stuff as well
2011-10-09 14:13:55 +02:00
Felix Wagner 6e9c8583a4 Gold more golden. 2011-10-09 00:32:47 +01:00
Felix Wagner 5258b47ce6 +StonyObjectHit, different sounds for soft/hard hit or just sliding 2011-10-08 17:12:19 +01:00
Felix Wagner 99efb8e2ba Wheat and seeds (dummy graphics for seeds) 2011-10-08 05:42:49 +01:00
Maikel de Vries 4adf230b94 Objects: Made production library work again 2011-10-07 17:38:34 +02:00
Felix Wagner b595e32262 gold chunk -> nugget 2011-10-01 06:32:42 +01:00
Maikel de Vries 59c1aefad9 Objects: All Versions to 5,2,0,1 2011-10-01 10:54:15 +02:00
Peter Wortmann d444b16290 Earth chunks actually look like earth 2011-08-20 15:40:07 +01:00
Maikel de Vries d550f7c7da Differentiate between COMD_None and COMD_Stop
Was necessary after 267ebb600481 and current abuse of FLOAT procedure. None keeps the current motion, Stop halts the current motion of a procedure.
2011-07-06 18:13:39 +02:00
Charles Spurrill 74aebbbf72 Fixed friction values for the Rock 2011-06-08 02:45:18 -07:00
Charles Spurrill 4c6886c329 Removed Gunpowder object, substitute with local var in PowderKeg 2011-05-24 18:22:18 -07:00
Armin Burgmeier 675c077ed2 Change .c4d extension to .ocd 2011-03-13 16:55:00 +01:00