forked from Mirrors/openclonk
Windmill tweaks and fixes
parent
114e127e2f
commit
aa7216aa49
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@ -32,6 +32,8 @@ protected func Hit()
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return 1;
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}
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public func IsMillIngredient() { return true; }
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local Collectible = 1;
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local Name = "$Name$";
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local Description = "$Description$";
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@ -9,12 +9,12 @@ Height=96
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Offset=-25,-48
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Vertices=5
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VertexX=0,25,15,-15,-25
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VertexY=-47,-20,48,48,-20
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VertexY=-47,-20,47,47,-20
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VertexFriction=50,50,100,100,50
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Value=150
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Mass=2500
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Components=Rock=6;Wood=2;
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Collection=-10,35,15,15
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Collection=-18,35,15,15
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Exclusive=1
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BlastIncinerate=100
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Construction=1
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@ -9,11 +9,16 @@
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local wind_anim;
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protected func Construction()
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{
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SetProperty("MeshTransformation", Trans_Rotate(-30,0,1,0));
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return _inherited(...);
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}
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protected func Initialize()
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{
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SetProperty("MeshTransformation", Trans_Rotate(RandomX(-15,15),0,1,0));
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wind_anim = PlayAnimation("Spin", 5, Anim_Const(0), Anim_Const(1000));
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// Set initial position
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wind_anim = PlayAnimation("Spin", 5, Anim_Const(0), Anim_Const(1000));
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Wind2Turn();
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return _inherited(...);
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}
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@ -101,19 +106,26 @@ protected func Collection()
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public func FxCrushingTimer(object target, proplist effect, int time)
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{
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CreateParticle("Axe_WoodChip", -5, 40, 5 - Random(11), RandomX(6,13) * -1, 20, RGB(255,255,255), this);
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CreateParticle("Axe_WoodChip", -12, 40, 5 - Random(11), RandomX(6,13) * -1, 20, RGB(255,255,255), this);
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return 1;
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}
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public func OnProductEjection(object product)
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{
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product->SetPosition(GetX() + 30, GetY() + 40);
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product->SetPosition(GetX() + 25, GetY() + 40);
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product->SetSpeed(0, -17);
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product->SetR(30 - Random(59));
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Sound("Pop");
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return;
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}
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protected func RejectCollect(id item, object collect)
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{
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if(collect->~IsMillIngredient()) return false;
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else
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return true;
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}
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func Definition(def) {
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SetProperty("PictureTransformation", Trans_Mul(Trans_Translate(2000,0,7000),Trans_Rotate(-20,1,0,0),Trans_Rotate(30,0,1,0)), def);
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}
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