Commit Graph

16 Commits (c00a8cf3c3a33a88c5a8aba152d06d9f483921a5)

Author SHA1 Message Date
Maikel de Vries afe4d5a91e fix overcast teleport scroll (#1909) 2017-04-25 11:52:50 +02:00
Fulgen301 38daafc99b Overcast: Fix script errors 2017-04-22 21:06:07 +02:00
Fulgen301 969cebd03a Modify Overcast in order to work with Rule_Relaunch 2017-03-30 20:55:03 +02:00
Maikel de Vries e18cee3a46 turn musket into blunderbuss
The musket was not a very popular and useful weapon, being inferior to the bow. It now shoots 5 weaker bullets in one shot with less damage per bullet, this might require some further testing and fine-tuning. Also the weaker bullets mean that they can be used in a gatling-gun (WIP) and in the airplane as well.
2016-08-22 16:32:48 +02:00
Maikel de Vries 45bb9ab550 rename lead shot to lead bullet and clean up script 2016-08-22 16:32:47 +02:00
Maikel de Vries 5a02cd049f replace BrickEdge object with triangle drawing function 2015-12-28 10:21:50 +01:00
David Dormagen dcfb986e34 moved sounds into subfolders
This completes http://forum.openclonk.org/topic_show.pl?tid=3215
2015-12-13 22:14:55 +01:00
Maikel de Vries 4311ea9aac no FoW for Overcast and Thunderous Skies 2015-01-20 19:35:05 +01:00
Mark d7a88eea62 Use CreateObject() in scripts (#1214)
Objects with id Rule_*, Goal_*, and Environment_* are created with CreateObject() now.
2015-01-11 19:04:42 +01:00
Mark 850bf1b9d4 CreateObject/CreateObjectAbove (#1214)
Renamed CreateObject() to CreateObjectAbove() and replaced all occurrences in script files.
Added CreateObject(), the function may need a rewrite though, see comment in code.
Updated documentation
2015-01-11 19:02:03 +01:00
David Dormagen a10c9316ef renamed DynamicParticles* to Particles* and CreateParticleEx to CreateParticle 2013-12-17 22:32:01 +01:00
David Dormagen 2c4c8c1f61 updated stuff in Overcast to use the new particle system 2013-11-28 21:35:11 +01:00
Tobias Zwick ba426651ad fix wind bag rename 2013-05-25 14:36:04 +02:00
Maikel de Vries db5ce4ffd9 Fixed gravestone rule and added it to the arenas 2012-10-22 20:05:23 +02:00
Maikel de Vries c29ada46bb Make chests in arenas indestructible 2012-10-14 15:04:23 +02:00
Maikel de Vries 7523bf3ab5 Refactor scenarios: Arenas 2012-10-09 20:42:32 +02:00