Commit Graph

14 Commits (ad79ece074ac8f19d1adb018b1affde4541706ed)

Author SHA1 Message Date
Günther Brammer c2908d5bd5 Rename CStdDDraw to C4Draw 2011-10-03 16:34:08 +02:00
Günther Brammer ad89e12a2c Rename CTexMgr and CTexRef to C4TexMgr and C4TexRef 2011-10-03 16:16:38 +02:00
Günther Brammer 68d6b34f72 Replace SURFACE with C4Surface * 2011-10-03 16:07:07 +02:00
Günther Brammer d835ab002a Rename CStdWindow to C4Window 2011-08-27 23:12:01 +02:00
Günther Brammer f4ff47239f Rename CBltTransform, CBltVertex, CBltData, CPattern and CGammaControl 2011-09-30 22:15:51 +02:00
Julius Michaelis 8cbfa00a4e dedicated: fix CMake and object loading (thanks ck and Guenther) 2011-01-30 21:44:54 +01:00
Armin Burgmeier 04f3bf4dc9 Apply Mesh/PictureTransformation in the meshes' frame of reference
This allows drawing meshes into a distorted target area by using the
transformation matrix.

This change might change the picture graphics of several objects. I fixed the
most important ones, others are still good but there might be a few more out
there that need to be updated.
2010-07-21 22:23:34 +02:00
Nicolas Hake b5e1ae2a65 Remove automatic scaling to bounding box (#321) 2010-07-10 21:49:31 +02:00
Günther Brammer 21999a09e2 Move PageFlip() to CSurface 2010-03-05 22:15:25 +01:00
Armin Burgmeier d84b3c9038 Support texture blending operations, add player color to clonk material 2010-01-03 23:58:26 +01:00
Armin Burgmeier 1682dc3f78 (Mostly) honor tex_address_mode, tex_border_colour and filtering
Also don't load materials which produced an error while loading
2010-01-02 03:26:47 +01:00
Armin Burgmeier 4fa029df2c Merged default into mesh 2009-08-27 21:35:55 -04:00
Günther Brammer 9a8b5dd739 Replace BOOL by bool, TRUE by true, FALSE by false 2009-08-15 20:50:32 +02:00
Günther Brammer 572d00c32e Move all source files
This might make stuff easier to find.
2009-08-10 17:59:18 +02:00