Bernhard Bonigl
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c601231960
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Added Interaction for flipping construction sites during placement
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2012-05-08 20:27:24 +02:00 |
Bernhard Bonigl
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43deb1fc37
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Extra-Interactions can now be placed at every position in the actionbar
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2012-05-08 20:26:50 +02:00 |
Bernhard Bonigl
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c5f4952f76
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Carryheavy objects entered via script aren't dropped when lifting is cancelled anymore.
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2012-05-07 23:06:19 +02:00 |
Bernhard Bonigl
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90fdc232fa
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InteractionBar now can display additional interactions from the Clonk via GetExtraInteractions callback.
Also moved carryheavy-dropping from hardcoded to that callback.
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2012-05-07 22:57:52 +02:00 |
Bernhard Bonigl
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65c5dfd632
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Moved setting of the Tooltip into the GUI-Elements instead the controllers.
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2012-05-06 19:20:40 +02:00 |
Bernhard Bonigl
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6a885d33aa
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Fixed incorrect Selection call to selected item when switching left and right hand.
Sometimes also caused errors.
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2012-05-06 18:24:56 +02:00 |
Maikel de Vries
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5c351a0eae
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Made plant reproduction is more realistic
Plants don't grow as n! and prefer not to grow at the same location.
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2012-05-06 13:33:39 +02:00 |
Maikel de Vries
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6fcc0f6d2e
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Removed TimerCall in favour of AddTimer script implementation
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2012-05-05 12:09:44 +02:00 |
Bernhard Bonigl
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c576a7bd3f
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Allow turning while jumping during aiming
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2012-04-29 18:09:37 +02:00 |
Maikel de Vries
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5da0847a9a
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Materials inside the construction site don't burn due to incendiary materials
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2012-04-29 16:57:38 +02:00 |
Bernhard Bonigl
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5ae4496d7f
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Clonk now aborts usage if a related inventory-slot is changed. (e.g. when aiming the bow)
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2012-04-29 16:26:32 +02:00 |
Bernhard Bonigl
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38235f762a
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CarryHeavy doesn't play animation if clonk is inside
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2012-04-29 15:05:41 +02:00 |
Bernhard Bonigl
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56809d9e43
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Fixed a carryheavy-bug with Collect(x,x, pos)
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2012-04-29 15:05:29 +02:00 |
Bernhard Bonigl
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981ce396ec
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Made ConstructionSite less filled.
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2012-04-23 23:19:52 +02:00 |
Bernhard Bonigl
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83ad05b3c0
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GUI now takes inventory-size directly from the clonk.
Renamed backpack-stuff to inventory in Controller.
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2012-04-23 21:07:11 +02:00 |
Bernhard Bonigl
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12ffe6ab9c
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Removed overlooked Tube-Updates
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2012-04-22 18:48:38 +02:00 |
Bernhard Bonigl
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b52dafc7b2
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Cleaned up ClonkControls a bit and added more Comments.
Removed unused function HUDShowItems
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2012-04-22 18:44:28 +02:00 |
Felix Wagner
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e9010b81e9
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Construction preview: combining, Elevator: combine two for SUPER elevator
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2012-04-22 00:00:41 +01:00 |
Bernhard Bonigl
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de19c7432e
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Made ConstructionSites display material below
Added Stringtables for ConstructionSite
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2012-04-17 18:18:28 +02:00 |
Bernhard Bonigl
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fa46079626
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Added wireframe preview for Construction Site
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2012-04-17 18:08:39 +02:00 |
Bernhard Bonigl
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e8ef7a9537
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Made ConstructionSite compatible with dir-flipping-preview
Fixed ConstructionSite not removing on build fail
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2012-04-17 18:08:23 +02:00 |
Bernhard Bonigl
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4c38caaf27
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Merged default into Controls
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2012-04-17 17:37:52 +02:00 |
Bernhard Bonigl
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c6fe70d251
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Fixed plants continuing growing after beeing chopped down
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2012-04-17 14:28:37 +02:00 |
Felix Wagner
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5ba322b417
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Fixed mixed up language
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2012-04-16 21:36:52 +01:00 |
Felix Wagner
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366d96680a
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Rotate your buildings in the construction preview using Space!
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2012-04-16 16:31:38 +01:00 |
Bernhard Bonigl
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b7fba5ee29
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Introduce RefuseTransfer(object) callback. Allows to refuse transfer out of a Container via ContentsMenu.
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2012-04-15 18:32:38 +02:00 |
David Dormagen
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6517b230e6
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added NoPowerNeed rule, made requesting 0 power possible
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2012-04-15 17:02:47 +02:00 |
Bernhard Bonigl
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9236cde273
|
Fixed faulty productio-time in Producer-Library
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2012-04-15 15:11:18 +02:00 |
Bernhard Bonigl
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1c91495eb5
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Merged default into Controls
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2012-04-15 13:22:38 +02:00 |
Tobias Zwick
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cdaabca574
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deleted descriptions for libraries
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2012-04-15 13:13:41 +02:00 |
Tobias Zwick
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038ef1b4b6
|
descriptions for structures
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2012-04-15 13:13:14 +02:00 |
Bernhard Bonigl
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b5f099be79
|
Hardcoded Construction-Site Intersections.
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2012-04-15 00:29:38 +02:00 |
Bernhard Bonigl
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a687b0f85c
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Added simple construction-site-blocking check
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2012-04-14 23:37:12 +02:00 |
Bernhard Bonigl
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a56c684a19
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Fixed Construction sites moving containers into them, instead of their contents.
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2012-04-14 23:16:17 +02:00 |
Bernhard Bonigl
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75ec1ed63c
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Changed ConstructionSite Icon
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2012-04-14 22:54:18 +02:00 |
Bernhard Bonigl
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9da6d67c80
|
Space now also closes menus
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2012-04-14 22:53:36 +02:00 |
Bernhard Bonigl
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c4e782e713
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Moved Close() into Menu.ocd
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2012-04-14 22:53:17 +02:00 |
Bernhard Bonigl
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83a972cced
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Introduced GetInteractionCount(object) to prevent infinite loops
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2012-04-14 22:53:02 +02:00 |
Bernhard Bonigl
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fefb8b4de8
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Added Multi-Interaction-Support for Script (Objects can have multiple interactions)
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2012-04-14 22:30:02 +02:00 |
Bernhard Bonigl
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e025aed501
|
Merged default into Controls
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2012-04-14 21:55:16 +02:00 |
Bernhard Bonigl
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b4fb51249e
|
Controls now tries to handle first actionbar-item before using hardcoded behaviour on pressing Space
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2012-04-14 18:41:56 +02:00 |
Bernhard Bonigl
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deec6a902a
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Fixed Bug with CarryHeavy-Display and reaction
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2012-04-14 16:51:30 +02:00 |
Bernhard Bonigl
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0bac82bcc3
|
Fixd UI-Updates with CarryHeavy on Clonk-Selection
Added CarryHeavy to the Contentsmenu
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2012-04-13 20:24:41 +02:00 |
Bernhard Bonigl
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71dd5fc64d
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Fixed display-problems with CarryHeavy
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2012-04-13 19:14:55 +02:00 |
Bernhard Bonigl
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9a4295f745
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Fixed beeing able to drop carryheavy in non-walk
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2012-04-13 17:49:09 +02:00 |
Martin Plicht
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7ffa6e58bc
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Base.ocd: Call Sell with correct? parameters
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2012-04-12 20:12:36 +02:00 |
Martin Plicht
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a4194c22e9
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Replace 0 with nil wherever string/object/array is expected
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2012-04-12 11:48:23 +02:00 |
David Dormagen
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99638db4c9
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fixed shield exploit: limited the maximum damage of the sword on one target to 9 damage every 15 frames
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2012-04-10 23:31:46 +02:00 |
Felix Wagner
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5247e5e769
|
Merge with default
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2012-04-08 22:49:06 +01:00 |
Bernhard Bonigl
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de3e9ed9aa
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Fixed Carryheavy-Animation bugs
Re-enabled beeing able to grab stuff with carryheavy
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2012-04-08 01:43:15 +02:00 |