Fixed Bug with CarryHeavy-Display and reaction

rope
Bernhard Bonigl 2012-04-14 16:51:30 +02:00
parent c75f70e387
commit deec6a902a
2 changed files with 5 additions and 3 deletions

View File

@ -232,7 +232,10 @@ protected func Entrance(object obj)
if(obj->~GetCarryHeavy() == this)
{
liftheavy_carrier = obj;
DoLift();
if(obj->GetAction() == "Walk")
DoLift();
else
AddEffect("IntCarryHeavy",obj, 1, 1, this);
}
}

View File

@ -551,8 +551,7 @@ public func CarryHeavy(object target)
this->~OnCarryHeavyChange(carryheavy);
// Update attach stuff
this->~OnHandFull();
//this->~UpdateAttach();
this->~OnSlotFull();
return true;
}