Commit Graph

83 Commits (92ed1537a0e79facded3c81f50f7767962d70d6f)

Author SHA1 Message Date
Charles Spurrill 162e125085 #374 Missing graphics: Scoreboard of Parkour and LastManStanding - Finished 2012-11-11 16:08:48 -08:00
David Dormagen cb15430464 fix attachment position of the CTF-flag (fixes not being able to score points in CTF) 2012-10-28 22:43:31 +01:00
Russell 5782557a34 Clonk. Now with 65% better grammar. 2012-10-22 18:35:06 +01:00
Maikel de Vries 3fa4ce5350 Fixed Scorched Garden weapon list message 2012-10-18 22:34:01 +02:00
David Dormagen 47e699d4ea fixed KotH stars' color 2012-10-14 13:47:03 +02:00
David Dormagen ee1a8e8ce9 fixed deathmatch description in case that only one player is remaining 2012-10-14 13:20:37 +02:00
David Dormagen bfe14b492e fixed KotH goal on-click message 2012-10-14 12:56:08 +02:00
Maikel de Vries b7b6dd2111 Move expansion goal from krakatoa to goals 2012-10-13 19:05:57 +02:00
David Dormagen da976b4770 added new scoreboard abstraction layer on top of the engine functions - it scales!
for a complete description see the forum post
2012-06-28 00:17:15 +02:00
Maikel de Vries 821155b11c Fixed numbering of ringmenu, applied to buying at flag and weapon selector 2012-05-22 20:34:10 +02:00
David Dormagen cd8f978b28 fixed KingOfTheHill-goal InitializePlayer() 2012-04-29 16:27:26 +02:00
Bernhard Bonigl 54ec5629cd LastManStanding RelaunchContainer can only contain 1 clonk now 2012-04-29 15:04:37 +02:00
Maikel de Vries f6534bdfdb Prevent selecting more than one item in weapon menu 2012-04-29 14:03:20 +02:00
Maikel de Vries 8c6530c0d7 Fixed wealth goal short description 2012-04-15 13:37:18 +02:00
Martin Plicht a4194c22e9 Replace 0 with nil wherever string/object/array is expected 2012-04-12 11:48:23 +02:00
Felix Wagner b8be22d9e3 Uncloseable menu for weapon chooser. 2012-04-03 14:51:38 +01:00
Felix Wagner 0051862213 For the sake of Eclipse: fixed various var declarations 2012-02-20 12:04:59 +00:00
Felix Wagner eb6b7be7ee Fixed various unused vars 2012-02-20 11:58:58 +00:00
Maikel de Vries bf5a441244 Objects: Added money goal for GoldRush 2012-01-10 18:32:45 +01:00
Maikel de Vries 17c8e9d355 Corrected display in mining goal 2012-01-01 16:20:22 +01:00
Maikel de Vries 16c50a07a0 Mining now has a larger tolerance for single pixels when mining large amounts
Also removed some dead code and tuned Iron Peak a little
2011-12-31 16:25:23 +01:00
Maikel de Vries 68c11a1b66 Objects: Fixed runtime error in Relaunch container
ERROR: object call: target is zero.
by: OpenWeaponMenu() (obj #798) (Objects.ocd\Goals.ocd\LastManStanding.ocd\Relaunch.ocd\Script.c:52)
2011-10-11 01:07:42 +02:00
Maikel de Vries d794b6d20f Objects: Fixed deathmatch elimination
Not sure what it was supposed to do, but player 0 won a round with less than max_kills kills.
2011-10-11 00:57:34 +02:00
Maikel de Vries 59c1aefad9 Objects: All Versions to 5,2,0,1 2011-10-01 10:54:15 +02:00
MimmoO cc1f8fe844 Workaround for #654: Can't climb while the holding the Flag 2011-09-18 19:56:53 +02:00
Tobias Zwick 23a3dafd3a license updates for sound effects
(now with all sources linked and a few changed to CC-BY 3.0)
2011-09-08 23:08:16 +02:00
Tobias Zwick 330a80c1cb update authors and license information 2011-08-31 17:20:25 +02:00
Maikel de Vries f997d939e3 Objects: Parkour checkpoint may now clear materials behind it 2011-08-29 18:07:37 +02:00
Tobias Zwick f025edb4a9 removed Portraits
+ CustomMessage now uses a normal picture of a definition/object
+ BigIcon is now the small (and only) "Portrait" the player chan choose
+ In future, one could of course make the max size of the BigIcon bigger
2011-08-05 14:58:16 +02:00
Tobias Zwick ecd6de1d65 refactor: schedulecalls without object can now be made from object context
(parameter obj is not automatically filled with this if nil)
2011-07-31 19:27:26 +02:00
Tobias Zwick 480ff384f8 refactored most effects to use meaningful names for their variables 2011-07-31 17:59:51 +02:00
Maikel de Vries 643b9b24c0 Parkour: Safety against creating checkpoints outside landscape bounds 2011-06-02 20:07:24 +02:00
Armin Burgmeier 675c077ed2 Change .c4d extension to .ocd 2011-03-13 16:55:00 +01:00