Sven Eberhardt
1f3e457ec2
Qt Editor: Fix enum child delegate value setting if a Set path is defined on the parent proplist
2016-07-23 01:40:51 -04:00
Sven Eberhardt
14d01cd5cd
Qt Editor: Add EmptyName option for def property to rename the "nil" entry
2016-07-22 00:28:01 -04:00
Sven Eberhardt
f4ea3359d0
Add InitializePlayers callback after all initial players have joined
2016-07-22 00:13:57 -04:00
Sven Eberhardt
4fad947980
Qt Editor: Add Set function options SetGlobal and SetRoot
2016-07-21 00:24:53 -04:00
Sven Eberhardt
16a770703a
Add IsEditor script function
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Returns if the host is running in editor (not adjusted in savegames).
2016-07-21 00:24:52 -04:00
Lukas Werling
513d51384f
Fix nullptr -> bool conversion in return value
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GCC does not like this, although both MSVC and clang accept it.
2016-07-19 17:21:23 +02:00
Sven Eberhardt
42e142b4d7
Qt Editor: Fix shape delegates as parameters to enum delegates
2016-07-18 19:24:53 -04:00
Sven Eberhardt
68358c0f87
Qt Editor: Improve display of object delegate
2016-07-14 00:45:18 -04:00
Sven Eberhardt
d605bab0be
Qt Editor: Move EditorActions from EditorAction_* to a proplist EditorAction.*
2016-07-14 00:17:53 -04:00
Sven Eberhardt
5a9e608f55
Qt Editor: Do not show properties of dead effects
2016-07-13 22:14:28 -04:00
Sven Eberhardt
59712bcea0
Qt Editor: Fix display of effect properties
2016-07-13 22:02:18 -04:00
Sven Eberhardt
28d2172b78
Qt Editor: Move editor props from EditorProp_* to an EditorProp proplist
2016-07-13 17:18:08 -04:00
Sven Eberhardt
d9f31b006b
Add ReplaceString script function
2016-07-13 02:12:31 -04:00
Sven Eberhardt
dfb709df6b
Qt Editor: Do not reset value to default parameter when re-selecting an already selected index
2016-07-12 23:28:51 -04:00
Sven Eberhardt
3c84f9e6f8
Qt Editor: Fix evaluation of ValueKey in enum option when changing child delegate value
2016-07-12 22:29:24 -04:00
Sven Eberhardt
0206e9a74a
Qt Editor: Add HideInCreator DefCore setting
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Hides internal definitions, libraries, etc. from the object creator in the editor.
2016-07-10 21:55:56 -04:00
Sven Eberhardt
85c5deb099
Qt Editor: Add option to auto-select objects created by an EditorAction
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To be used by the dialogue so you can press a button on the clonk to add and immediately configure a dialogue.
2016-07-07 01:36:58 -04:00
Sven Eberhardt
990b6ea8f1
Qt Editor: Add option to descend directly into a subpath from array and sequence property delegates
2016-07-06 00:56:08 -04:00
Sven Eberhardt
8bc5e1911d
Qt Editor: When descending into array delegates, use the parent name as header.
2016-07-05 23:27:55 -04:00
Sven Eberhardt
343658db96
Fix MSVC build
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Not sure why this builds elsewhere.
2016-07-05 22:54:19 -04:00
Sven Eberhardt
63c9bd78e7
Qt Editor: Fix crash and prop list/array display problems when switching prop lists.
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Storing the pointer in QModelIndex could sometimes keep invalid memory on the persistent model indices. Because re-organizing these memory locations would be a nightmare and we only go two levels deep anyway, just store the parent index in the internal pointer and look up the actual property on the fly.
2016-07-05 22:53:41 -04:00
Sven Eberhardt
162a7cb331
Qt Editor: Resolve child delegates when evaluating proplist delegate display value
2016-07-04 13:21:31 -04:00
Sven Eberhardt
62c1f4bda5
Qt Editor: Add callback support for dynamic enum values in Enum delegates
2016-07-04 13:21:30 -04:00
Sven Eberhardt
cfca3be7e2
Qt Editor: Fix log output widget settings
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Make text non-editable, etc.
2016-07-04 13:21:29 -04:00
Lukas Werling
8ab5d35550
Fix crash due to invalid QApplication arguments
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It would trigger on Linux when opening menus.
2016-06-30 22:23:21 +02:00
Sven Eberhardt
bc5eca903f
Fix mac build
2016-06-24 20:27:53 -04:00
Sven Eberhardt
5c965aba2e
Fix mape build
2016-06-22 01:47:45 -04:00
Sven Eberhardt
ed368e128b
Qt Editor: Ensure duplicated objects are moved to the cursor without extra mouse movement
2016-06-22 01:46:13 -04:00
Sven Eberhardt
8158cbf87c
Qt Editor: Allow hotkey (F2) to duplicate selected objects.
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Also reset cursor pos to center of duplicated objects to ensure they're on screen when duplicating by hotkey.
2016-06-22 01:04:14 -04:00
Sven Eberhardt
b34ae09437
Fix utility builds
2016-06-21 21:48:10 -04:00
Sven Eberhardt
a7aa89f168
Merge branch 'master' into qteditor
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Conflicts:
planet/Objects.ocd/Structures.ocd/StoneDoor.ocd/SpinWheel.ocd/Script.c
src/platform/C4WindowSDL.cpp
src/script/C4AulParse.cpp
src/script/C4Effect.cpp
2016-06-20 22:27:03 -04:00
Sven Eberhardt
9d9db0d9d5
Qt Editor: Fix grouped item selection in enum property delegate
2016-06-20 19:48:02 -04:00
Sven Eberhardt
e97491940f
Qt Editor: Fix possible crash if am object is deleted while the object selection delegate combo box is open
2016-06-20 19:13:50 -04:00
Sven Eberhardt
068004d9af
Remove unused variable in C4AulExec
2016-06-20 15:50:36 -04:00
Sven Eberhardt
b6526d2f65
Qt Editor: Always duplicate contents with objects
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Even if they are not selected, this is probably what the user expects.
2016-06-20 15:50:35 -04:00
Lukas Werling
302fa5e362
Qt Editor: Make main loop calls more efficient
2016-06-20 16:56:20 +02:00
Lukas Werling
fc10992ab7
Fix crash when starting a game in fullscreen mode
2016-06-20 16:55:23 +02:00
Lukas Werling
b853f99b28
Fix -Wc++11-narrowing error in clang
2016-06-20 16:08:37 +02:00
Sven Eberhardt
44d94d5043
Improve editor duplicate function to duplicate properties and object connections.
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It serializes objects using a selective SaveScenarioObjects script callback and then just executes the generated script. This automatically saves important properties, connects switches and doors, etc.
This change also solves the problem that duplicating an elevator plus case would create two elevator cases.
If execution fails (e.g. because of script errors or because a non-saveable object was duplicated), the method falls back to the legacy duplication method of creating objects with the same prototypes at the same position.
2016-06-20 01:45:26 -04:00
Sven Eberhardt
c6e4bfd585
Aul: Add DirectExec method for executing a complete function definition.
2016-06-20 01:37:04 -04:00
Sven Eberhardt
e7be7d6acd
Qt Editor: Add viewport context menu
2016-06-19 22:45:12 -04:00
Nicolas Hake
e490428f29
Win32: Drastically improve load times with unpacked planet/
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C4Group::SearchNextEntry would waste lots of cycles looking up file
attributes that were never inspected afterwards. Since all we want is
the file size, and we already get that for free from FindFirstFile and
FindNextFile, store it with the directory iterator instead of querying
it at every iteration.
This reduces load times on my machine by almost half, tested across
several different scenarios.
2016-06-19 17:08:50 +02:00
Nicolas Hake
e9c5facf91
GL: Disable hardware-based skinning on old Intel devices
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Our hardware-based skinning doesn't work on certain Intel graphics
devices. Fall back to software skinning on GPUs that return an OpenGL
3.1 context even though we explicitly request a 3.2 one.
Might fix #1459 , #1689 .
2016-06-19 13:45:12 +02:00
Nicolas Hake
9555bf737f
GL: Bail earlier when encountering degenerate matrices
2016-06-19 11:22:04 +02:00
Sven Eberhardt
34289fa18a
Qt Editor: Add EditorActions.
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Replacing the old EditCursorCommands (which nobody knew). Objects now publish their commands directly on the property viewer.
2016-06-19 00:08:09 -04:00
Lukas Werling
19395b23ae
Fix SetMatAdjust() (for kenny)
2016-06-18 17:17:43 +02:00
Sven Eberhardt
08b7980d69
Qt Editor: Fix shape relative default
2016-06-18 10:43:00 -04:00
Sven Eberhardt
a598dee4e1
Qt Editor: Fix shape delegate parent object when delegate is provided by an effect
2016-06-18 10:41:15 -04:00
Sven Eberhardt
0162b4b21f
Qt Editor: Make Relative=true the default for shape delegates.
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It should be by far the more common setting.
2016-06-18 10:40:24 -04:00
Sven Eberhardt
a7bd20a927
Fix server and utility build
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Adding missing C4DefList::SortByPriority() stub
2016-06-18 10:35:54 -04:00