forked from Mirrors/openclonk
Fix crash when starting a game in fullscreen mode
parent
b853f99b28
commit
fc10992ab7
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@ -690,7 +690,7 @@ void C4Application::GameTick()
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AppState = C4AS_Game;
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#ifdef WITH_QT_EDITOR
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// Notify console
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::Console.OnStartGame();
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if (isEditor) ::Console.OnStartGame();
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#endif
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// first-time game initialization
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if (!Game.Init())
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