Mark
3971d60614
Match partial skeletons ( #1177 )
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When using AttachMesh() with the flag AM_MatchSkeleton the behaviour was changed. The child mesh no longer uses the transformation of the bone in the parent skeleton by order, but by name.
2014-12-07 01:11:04 +01:00
Mark
0e9c0e9be4
AttachMesh with added functionality ( #1177 )
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Simple implementation of matching skeletons/animations. Short description added to the documentation. More functionality to follow.
2014-12-03 20:05:36 +01:00
David Dormagen
49722a6a06
typo fixed
2011-09-18 10:55:01 +02:00
Tobias Zwick
3a96d7c7b9
docs: put all version numbers to OC 5.1/5.2 and removed references to older
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versions for single parameters (f.e. "From 4.9.5.1.")
2011-06-30 12:52:55 +02:00
Armin Burgmeier
e4de82a789
Add flags paramater to AttachMesh with an AM_DrawBefore flag ( #391 )
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This fixes drawing of the Clonk in the cockpit of the airplane
2010-08-31 23:44:56 +02:00
Armin Burgmeier
df1abcd978
Switch main documentation to English, German translation now in de.po ( #287 )
2010-08-22 15:13:17 +02:00
Armin Burgmeier
71dfca3dd2
Add more mesh documentation
2010-04-04 20:12:21 +02:00