Julius Michaelis
922691bafb
netpuncher/cmake: Fix MSVC build
2011-02-12 15:27:07 +01:00
Julius Michaelis
b6ce47ebcd
mercurial: hgignore update
...
merge
2011-02-13 20:35:48 +01:00
Tobias Zwick
931429102b
ControlUseStop can now return -1 to keep that object as used object (part of #483 )
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No more use-callbacks to that object are made except for ControlUseCancel. The musket now returns -1 for this.
2011-02-13 21:49:02 +01:00
Tobias Zwick
1779673e40
fix: usage of item is cancelled if (another) item is thrown
2011-02-13 21:37:58 +01:00
Günther Brammer
a3ec7b5ae2
Put Objects.txt directly into the savegame instead of into a temporary file
2011-02-12 01:19:01 +01:00
Günther Brammer
45fa20617c
Load definition stringtable before definition script
...
This allows for a slight simplification of the ScriptHost API, as only the
definitions made the ScriptHost load the stringtable for them.
This changes the sortorder of definitions, but C4Update should be able
to make the necessary changes to the release groups.
2011-02-07 02:18:24 +01:00
Günther Brammer
7be90977bf
Make C4ScriptHost have a C4ComponentHost member instead of inheriting
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Previously, C4ScriptHost needlessly derived from two classes.
2011-02-06 21:37:19 +01:00
Günther Brammer
489ae8c5b3
Remove unused C4ComponentHost::Name and LoadAppend
2011-02-06 21:31:33 +01:00
Günther Brammer
561c80fd91
Savegames: Skip Proplists and Objects that have a duplicate number
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Such savegames are broken anyway, any possible repair methods just
heuristic.
2011-02-05 23:11:02 +01:00
Günther Brammer
e4ef7e3d98
Replace C4VID with C4VPropList
...
Most callsites use C4Id2Def instead, but for some a def->id->def
indirection could be removed.
2011-02-05 23:09:09 +01:00
Günther Brammer
28be8dbcfd
Remove some C4Id2Def(def->id) indirection
2011-02-05 11:34:25 +01:00
Günther Brammer
608040e7e5
docs: AddEffect return a proplist
2011-02-13 20:34:05 +01:00
Günther Brammer
c48eba44b5
docs: Start a page with a list of object properties
2011-02-06 00:41:29 +01:00
Charles Spurrill
38d322e79f
Teleglove fixes and improvements:
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-lower the mass while the object is dragged (so that you have to throw the objects to deal damage)
-lower the radius of the particles of the glove when object is grabbed
-the glove should not change focus, if you hold object A and the cursor hovers over object B it should not suddenly grab B
2011-02-12 14:47:27 -08:00
MimmoO
32a6b7da52
ScorchedGardens: Seome Grass changes
2011-02-12 23:42:25 +01:00
MimmoO
aed837a1c3
Scorched gardens: no sparks, more meteors, fixed spawning bug
2011-02-12 23:09:32 +01:00
MimmoO
1a6f9c70c3
ScorchedGardens: remove all weapons
2011-02-12 22:21:26 +01:00
David Dormagen
0a99187bca
new scenario script callbacks for the spark
2011-02-12 22:08:38 +01:00
MimmoO
da7b226503
Merge
2011-02-12 22:07:29 +01:00
MimmoO
6fa426a6c6
Scorched Gardens: removed chests, added sparks, more meteors
2011-02-12 22:07:17 +01:00
David Dormagen
40ecf9ba8e
new helper object: ItemSpark; moved ObjectFade into Rules.c4d
2011-02-12 21:38:55 +01:00
Tobias Zwick
27e4c466f5
Balancing: musket does 15 damage now instead of 10 (the bow does 6-12)
2011-02-12 17:37:42 +01:00
Benedict Etzel
74a060711e
Masterserver: Fixed given but empty old_version string blocking the update
2011-02-12 16:32:11 +01:00
Richard Gerum
b9e7c7dd77
foundry fire behind clonks
2011-02-12 10:40:56 +01:00
Julius Michaelis
1af9b3077b
BTTR.c4f/ScorchedGardens.c4s: Changed goal to deathmatch
2011-02-11 23:07:01 +01:00
Julius Michaelis
8915f22462
Objects.c4d: Added Deathmatch goal
2011-02-11 23:06:17 +01:00
MimmoO
ea5006e092
BTTR.c4f: Added ScorchedGardens.c4s
2011-02-11 18:12:27 +01:00
MimmoO
98883c3dd2
TeleGlove: Remove log
2011-02-11 13:48:03 +01:00
Charles Spurrill
45d286a899
Super-much-better-fantastic Telekinesis Object (Telekinetic Gyroglove)
2011-02-10 14:10:12 -08:00
Charles Spurrill
90e5e2c9a8
Remove accidentally committed steampunk material data from Clonk's material file
2011-02-07 22:10:09 -08:00
Maikel de Vries
d3a7586b60
Objects: fixed a C4Script runtime error for unavailable hotkeys
2011-02-06 19:55:38 +01:00
Armin Burgmeier
1d5dd911ad
Fix linux build
2011-02-06 00:23:55 +01:00
David Dormagen
0b05b9fb92
maximum walking speed of the Clonk changed by 0.04 pixel/frame to fit the jumping speed
...
jumping acceleration lowered by 0.2 pixel/frame
2011-02-04 22:32:03 +01:00
David Dormagen
9baeb5bdba
acceleration of the action "Tumble" removed
...
-you cannot control yourself anymore while tumbling
2011-02-04 22:11:43 +01:00
Gurkenglas
0faf4f4812
Add description for ObjectFade.c4d ( #574 )
2011-02-04 14:13:00 +01:00
Günther Brammer
9aa331d98c
console mode: Fix compilation without libreadline
2011-02-04 00:16:45 +01:00
Günther Brammer
d0ef0866d7
Flush stdout after every log line even without a terminal
2011-02-04 00:15:52 +01:00
Günther Brammer
f105e45d6a
autotools: clean up duplicate files in Makefile.am
2011-02-03 21:52:16 +01:00
Günther Brammer
05e98d8d9c
Move C4Effects.h include to .cpp files needing it
2011-01-20 02:10:41 +01:00
Günther Brammer
a2e530addf
Move object related engine script functions to C4ObjectScript.cpp
2011-01-20 01:57:44 +01:00
Günther Brammer
c74e43b61f
Add C4ObjectScript.cpp
2011-01-20 01:56:01 +01:00
Günther Brammer
dfa1ad948b
Move C4AulDefFunc* templates to a header
2011-01-20 00:19:19 +01:00
Günther Brammer
cde66b249f
C4Include.h: Do not include C4Gui.h
...
The two dialogs in headers included in C4Game.h are only used by classes in
those headers, and do not need to be defined in the headers.
2011-01-24 01:15:58 +01:00
Charles Spurrill
6bf504cf0c
Cannon and lorry don't fall off the sides of the map
2011-02-02 16:08:48 -08:00
Günther Brammer
e939795a93
Script: Optionally warn about empty array expression entries
2011-02-02 22:07:46 +01:00
Günther Brammer
73d1d35800
Script: Optionally warn about empty function call parameters
2011-02-02 22:06:53 +01:00
Günther Brammer
5d3eff754b
Script: Empty function parameters default to nil instead of 0
2011-02-02 21:45:46 +01:00
David Dormagen
77a938c78d
KotH killlogs fix
2011-02-02 19:26:22 +01:00
Charles Spurrill
11f41a8c26
Tweaked the way the foundry smokes
2011-02-02 00:43:02 -08:00
Charles Spurrill
b2c915f6dd
balloon ComDir hot-fix
2011-02-02 00:42:07 -08:00