Commit Graph

2642 Commits (81d64df73733afaa831508888111ab509c41a267)
 

Author SHA1 Message Date
Julius Michaelis 922691bafb netpuncher/cmake: Fix MSVC build 2011-02-12 15:27:07 +01:00
Julius Michaelis b6ce47ebcd mercurial: hgignore update
merge
2011-02-13 20:35:48 +01:00
Tobias Zwick 931429102b ControlUseStop can now return -1 to keep that object as used object (part of #483)
No more use-callbacks to that object are made except for ControlUseCancel. The musket now returns -1 for this.
2011-02-13 21:49:02 +01:00
Tobias Zwick 1779673e40 fix: usage of item is cancelled if (another) item is thrown 2011-02-13 21:37:58 +01:00
Günther Brammer a3ec7b5ae2 Put Objects.txt directly into the savegame instead of into a temporary file 2011-02-12 01:19:01 +01:00
Günther Brammer 45fa20617c Load definition stringtable before definition script
This allows for a slight simplification of the ScriptHost API, as only the
definitions made the ScriptHost load the stringtable for them.

This changes the sortorder of definitions, but C4Update should be able
to make the necessary changes to the release groups.
2011-02-07 02:18:24 +01:00
Günther Brammer 7be90977bf Make C4ScriptHost have a C4ComponentHost member instead of inheriting
Previously, C4ScriptHost needlessly derived from two classes.
2011-02-06 21:37:19 +01:00
Günther Brammer 489ae8c5b3 Remove unused C4ComponentHost::Name and LoadAppend 2011-02-06 21:31:33 +01:00
Günther Brammer 561c80fd91 Savegames: Skip Proplists and Objects that have a duplicate number
Such savegames are broken anyway, any possible repair methods just
heuristic.
2011-02-05 23:11:02 +01:00
Günther Brammer e4ef7e3d98 Replace C4VID with C4VPropList
Most callsites use C4Id2Def instead, but for some a def->id->def
indirection could be removed.
2011-02-05 23:09:09 +01:00
Günther Brammer 28be8dbcfd Remove some C4Id2Def(def->id) indirection 2011-02-05 11:34:25 +01:00
Günther Brammer 608040e7e5 docs: AddEffect return a proplist 2011-02-13 20:34:05 +01:00
Günther Brammer c48eba44b5 docs: Start a page with a list of object properties 2011-02-06 00:41:29 +01:00
Charles Spurrill 38d322e79f Teleglove fixes and improvements:
-lower the mass while the object is dragged (so that you have to throw the objects to deal damage)
-lower the radius of the particles of the glove when object is grabbed
-the glove should not change focus, if you hold object A and the cursor hovers over object B it should not suddenly grab B
2011-02-12 14:47:27 -08:00
MimmoO 32a6b7da52 ScorchedGardens: Seome Grass changes 2011-02-12 23:42:25 +01:00
MimmoO aed837a1c3 Scorched gardens: no sparks, more meteors, fixed spawning bug 2011-02-12 23:09:32 +01:00
MimmoO 1a6f9c70c3 ScorchedGardens: remove all weapons 2011-02-12 22:21:26 +01:00
David Dormagen 0a99187bca new scenario script callbacks for the spark 2011-02-12 22:08:38 +01:00
MimmoO da7b226503 Merge 2011-02-12 22:07:29 +01:00
MimmoO 6fa426a6c6 Scorched Gardens: removed chests, added sparks, more meteors 2011-02-12 22:07:17 +01:00
David Dormagen 40ecf9ba8e new helper object: ItemSpark; moved ObjectFade into Rules.c4d 2011-02-12 21:38:55 +01:00
Tobias Zwick 27e4c466f5 Balancing: musket does 15 damage now instead of 10 (the bow does 6-12) 2011-02-12 17:37:42 +01:00
Benedict Etzel 74a060711e Masterserver: Fixed given but empty old_version string blocking the update 2011-02-12 16:32:11 +01:00
Richard Gerum b9e7c7dd77 foundry fire behind clonks 2011-02-12 10:40:56 +01:00
Julius Michaelis 1af9b3077b BTTR.c4f/ScorchedGardens.c4s: Changed goal to deathmatch 2011-02-11 23:07:01 +01:00
Julius Michaelis 8915f22462 Objects.c4d: Added Deathmatch goal 2011-02-11 23:06:17 +01:00
MimmoO ea5006e092 BTTR.c4f: Added ScorchedGardens.c4s 2011-02-11 18:12:27 +01:00
MimmoO 98883c3dd2 TeleGlove: Remove log 2011-02-11 13:48:03 +01:00
Charles Spurrill 45d286a899 Super-much-better-fantastic Telekinesis Object (Telekinetic Gyroglove) 2011-02-10 14:10:12 -08:00
Charles Spurrill 90e5e2c9a8 Remove accidentally committed steampunk material data from Clonk's material file 2011-02-07 22:10:09 -08:00
Maikel de Vries d3a7586b60 Objects: fixed a C4Script runtime error for unavailable hotkeys 2011-02-06 19:55:38 +01:00
Armin Burgmeier 1d5dd911ad Fix linux build 2011-02-06 00:23:55 +01:00
David Dormagen 0b05b9fb92 maximum walking speed of the Clonk changed by 0.04 pixel/frame to fit the jumping speed
jumping acceleration lowered by 0.2 pixel/frame
2011-02-04 22:32:03 +01:00
David Dormagen 9baeb5bdba acceleration of the action "Tumble" removed
-you cannot control yourself anymore while tumbling
2011-02-04 22:11:43 +01:00
Gurkenglas 0faf4f4812 Add description for ObjectFade.c4d (#574) 2011-02-04 14:13:00 +01:00
Günther Brammer 9aa331d98c console mode: Fix compilation without libreadline 2011-02-04 00:16:45 +01:00
Günther Brammer d0ef0866d7 Flush stdout after every log line even without a terminal 2011-02-04 00:15:52 +01:00
Günther Brammer f105e45d6a autotools: clean up duplicate files in Makefile.am 2011-02-03 21:52:16 +01:00
Günther Brammer 05e98d8d9c Move C4Effects.h include to .cpp files needing it 2011-01-20 02:10:41 +01:00
Günther Brammer a2e530addf Move object related engine script functions to C4ObjectScript.cpp 2011-01-20 01:57:44 +01:00
Günther Brammer c74e43b61f Add C4ObjectScript.cpp 2011-01-20 01:56:01 +01:00
Günther Brammer dfa1ad948b Move C4AulDefFunc* templates to a header 2011-01-20 00:19:19 +01:00
Günther Brammer cde66b249f C4Include.h: Do not include C4Gui.h
The two dialogs in headers included in C4Game.h are only used by classes in
those headers, and do not need to be defined in the headers.
2011-01-24 01:15:58 +01:00
Charles Spurrill 6bf504cf0c Cannon and lorry don't fall off the sides of the map 2011-02-02 16:08:48 -08:00
Günther Brammer e939795a93 Script: Optionally warn about empty array expression entries 2011-02-02 22:07:46 +01:00
Günther Brammer 73d1d35800 Script: Optionally warn about empty function call parameters 2011-02-02 22:06:53 +01:00
Günther Brammer 5d3eff754b Script: Empty function parameters default to nil instead of 0 2011-02-02 21:45:46 +01:00
David Dormagen 77a938c78d KotH killlogs fix 2011-02-02 19:26:22 +01:00
Charles Spurrill 11f41a8c26 Tweaked the way the foundry smokes 2011-02-02 00:43:02 -08:00
Charles Spurrill b2c915f6dd balloon ComDir hot-fix 2011-02-02 00:42:07 -08:00