Sven Eberhardt
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8d805a49a7
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Raid: Fix goal descroptions and buckets in Mave's foundry.
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2016-01-16 01:33:06 +01:00 |
David Dormagen
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dcfb986e34
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moved sounds into subfolders
This completes http://forum.openclonk.org/topic_show.pl?tid=3215
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2015-12-13 22:14:55 +01:00 |
Sven Eberhardt
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764f0aedd0
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Fix goal graphics in HUD if goal is using multiple graphics and SetGraphics.
We don't have a GetGraphics() function at the moment, so use a small workaround.
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2014-08-20 18:06:18 +02:00 |
Maikel de Vries
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c075103bb9
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Added GetDescription to all goals
This will be used by the new HUD on the controls branch.
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2014-02-17 20:41:02 +01:00 |
Sven Eberhardt
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5094cc5c1b
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Reworked "Save as scenario" option in editor to write a script file instead of Game.txt.
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2013-12-27 17:10:09 +01:00 |
Tobias Zwick
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325053410f
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rename script callback UpdateTransferZone to OnSynchronized (#220)
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2013-12-17 23:16:11 +07:00 |
Martin Plicht
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a4194c22e9
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Replace 0 with nil wherever string/object/array is expected
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2012-04-12 11:48:23 +02:00 |
Maikel de Vries
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35f8d6a454
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Removed Goal.c and reimplemented effect in Goal library
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2012-04-03 20:21:49 +02:00 |
Felix Wagner
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bf795164f2
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Resolved all warnings due to global function in included scripts.
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2012-04-03 02:12:44 +01:00 |
Tobias Zwick
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480ff384f8
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refactored most effects to use meaningful names for their variables
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2011-07-31 17:59:51 +02:00 |
Armin Burgmeier
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675c077ed2
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Change .c4d extension to .ocd
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2011-03-13 16:55:00 +01:00 |