Bernhard Bonigl
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981ce396ec
|
Made ConstructionSite less filled.
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2012-04-23 23:19:52 +02:00 |
Bernhard Bonigl
|
83ad05b3c0
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GUI now takes inventory-size directly from the clonk.
Renamed backpack-stuff to inventory in Controller.
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2012-04-23 21:07:11 +02:00 |
Bernhard Bonigl
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12ffe6ab9c
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Removed overlooked Tube-Updates
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2012-04-22 18:48:38 +02:00 |
Bernhard Bonigl
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b52dafc7b2
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Cleaned up ClonkControls a bit and added more Comments.
Removed unused function HUDShowItems
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2012-04-22 18:44:28 +02:00 |
Felix Wagner
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e9010b81e9
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Construction preview: combining, Elevator: combine two for SUPER elevator
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2012-04-22 00:00:41 +01:00 |
Bernhard Bonigl
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de19c7432e
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Made ConstructionSites display material below
Added Stringtables for ConstructionSite
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2012-04-17 18:18:28 +02:00 |
Bernhard Bonigl
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fa46079626
|
Added wireframe preview for Construction Site
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2012-04-17 18:08:39 +02:00 |
Bernhard Bonigl
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e8ef7a9537
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Made ConstructionSite compatible with dir-flipping-preview
Fixed ConstructionSite not removing on build fail
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2012-04-17 18:08:23 +02:00 |
Bernhard Bonigl
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4c38caaf27
|
Merged default into Controls
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2012-04-17 17:37:52 +02:00 |
Bernhard Bonigl
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c6fe70d251
|
Fixed plants continuing growing after beeing chopped down
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2012-04-17 14:28:37 +02:00 |
Felix Wagner
|
5ba322b417
|
Fixed mixed up language
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2012-04-16 21:36:52 +01:00 |
Felix Wagner
|
366d96680a
|
Rotate your buildings in the construction preview using Space!
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2012-04-16 16:31:38 +01:00 |
Bernhard Bonigl
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b7fba5ee29
|
Introduce RefuseTransfer(object) callback. Allows to refuse transfer out of a Container via ContentsMenu.
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2012-04-15 18:32:38 +02:00 |
David Dormagen
|
6517b230e6
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added NoPowerNeed rule, made requesting 0 power possible
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2012-04-15 17:02:47 +02:00 |
Bernhard Bonigl
|
9236cde273
|
Fixed faulty productio-time in Producer-Library
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2012-04-15 15:11:18 +02:00 |
Bernhard Bonigl
|
1c91495eb5
|
Merged default into Controls
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2012-04-15 13:22:38 +02:00 |
Tobias Zwick
|
cdaabca574
|
deleted descriptions for libraries
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2012-04-15 13:13:41 +02:00 |
Tobias Zwick
|
038ef1b4b6
|
descriptions for structures
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2012-04-15 13:13:14 +02:00 |
Bernhard Bonigl
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b5f099be79
|
Hardcoded Construction-Site Intersections.
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2012-04-15 00:29:38 +02:00 |
Bernhard Bonigl
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a687b0f85c
|
Added simple construction-site-blocking check
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2012-04-14 23:37:12 +02:00 |
Bernhard Bonigl
|
a56c684a19
|
Fixed Construction sites moving containers into them, instead of their contents.
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2012-04-14 23:16:17 +02:00 |
Bernhard Bonigl
|
75ec1ed63c
|
Changed ConstructionSite Icon
|
2012-04-14 22:54:18 +02:00 |
Bernhard Bonigl
|
9da6d67c80
|
Space now also closes menus
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2012-04-14 22:53:36 +02:00 |
Bernhard Bonigl
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c4e782e713
|
Moved Close() into Menu.ocd
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2012-04-14 22:53:17 +02:00 |
Bernhard Bonigl
|
83a972cced
|
Introduced GetInteractionCount(object) to prevent infinite loops
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2012-04-14 22:53:02 +02:00 |
Bernhard Bonigl
|
fefb8b4de8
|
Added Multi-Interaction-Support for Script (Objects can have multiple interactions)
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2012-04-14 22:30:02 +02:00 |
Bernhard Bonigl
|
e025aed501
|
Merged default into Controls
|
2012-04-14 21:55:16 +02:00 |
Bernhard Bonigl
|
b4fb51249e
|
Controls now tries to handle first actionbar-item before using hardcoded behaviour on pressing Space
|
2012-04-14 18:41:56 +02:00 |
Bernhard Bonigl
|
deec6a902a
|
Fixed Bug with CarryHeavy-Display and reaction
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2012-04-14 16:51:30 +02:00 |
Bernhard Bonigl
|
0bac82bcc3
|
Fixd UI-Updates with CarryHeavy on Clonk-Selection
Added CarryHeavy to the Contentsmenu
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2012-04-13 20:24:41 +02:00 |
Bernhard Bonigl
|
71dd5fc64d
|
Fixed display-problems with CarryHeavy
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2012-04-13 19:14:55 +02:00 |
Bernhard Bonigl
|
9a4295f745
|
Fixed beeing able to drop carryheavy in non-walk
|
2012-04-13 17:49:09 +02:00 |
Martin Plicht
|
7ffa6e58bc
|
Base.ocd: Call Sell with correct? parameters
|
2012-04-12 20:12:36 +02:00 |
Martin Plicht
|
a4194c22e9
|
Replace 0 with nil wherever string/object/array is expected
|
2012-04-12 11:48:23 +02:00 |
David Dormagen
|
99638db4c9
|
fixed shield exploit: limited the maximum damage of the sword on one target to 9 damage every 15 frames
|
2012-04-10 23:31:46 +02:00 |
Felix Wagner
|
5247e5e769
|
Merge with default
|
2012-04-08 22:49:06 +01:00 |
Bernhard Bonigl
|
de3e9ed9aa
|
Fixed Carryheavy-Animation bugs
Re-enabled beeing able to grab stuff with carryheavy
|
2012-04-08 01:43:15 +02:00 |
Bernhard Bonigl
|
45cf4ff147
|
Reworked Carryheavy:
* It doesn't need inventory-slots
* It has HUD-Support
* It has a drop-button in the interaction bar
|
2012-04-07 23:31:59 +02:00 |
Maikel de Vries
|
35f8d6a454
|
Removed Goal.c and reimplemented effect in Goal library
|
2012-04-03 20:21:49 +02:00 |
Bernhard Bonigl
|
6bece40590
|
Forgot to add necessary files for ConstructionSites. Fix when merging to default!
|
2012-04-02 23:57:27 +02:00 |
Bernhard Bonigl
|
6ecb036554
|
Changed Construction-Sites to be containers where material needs to be put into.
They still construct themselves.
|
2012-04-02 23:49:39 +02:00 |
Bernhard Bonigl
|
1f41511289
|
Merged default into Controls
|
2012-04-02 21:21:21 +02:00 |
Felix Wagner
|
527bac9d85
|
Fixed construction preview in front of tunnel material
|
2012-04-03 15:11:27 +01:00 |
Felix Wagner
|
b8be22d9e3
|
Uncloseable menu for weapon chooser.
|
2012-04-03 14:51:38 +01:00 |
Felix Wagner
|
bf795164f2
|
Resolved all warnings due to global function in included scripts.
|
2012-04-03 02:12:44 +01:00 |
Benjamin Herr
|
cdaee93c94
|
Rename all the drag/drop script callbacks to OnMouseDr*
MouseDrag is already a property, and would overwrite the callback
functions. Renamed MouseDragDone and MouseDrop for consistency.
|
2012-04-01 20:42:14 +02:00 |
Bernhard Bonigl
|
093c169a1e
|
Constructions sites removed. You need all ressources on-site to create a construction.
Locations taken into account: Clonk Inventory, stuff lying around, containers/lorries
|
2012-03-29 22:08:54 +02:00 |
Bernhard Bonigl
|
71061c8d4b
|
Allowed movement during construction-preview (for better positioning)
|
2012-03-28 19:39:00 +02:00 |
Felix Wagner
|
98f422a2ac
|
Construction preview for the hammer.
|
2012-03-27 19:10:44 +01:00 |
David Dormagen
|
3788bada43
|
plants will now stop growing for ten seconds after taking damage
|
2012-03-24 16:18:55 +01:00 |