Maikel de Vries
c8dff941dc
worlds descriptions: fix whitespace and typos
2015-12-29 23:14:01 +01:00
Maikel de Vries
568c57900b
add new world: Clonkomotive (thanks to Pyrit)
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Based on a round made by Pyrit, changed to fit into the worlds folder.
2015-12-29 22:40:52 +01:00
Nicolas Hake
c0befc6ba0
Remove C4RTF
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The only use of C4RTF in its final moments was parsing out plain text
from RTF files anyway, so why even go to all the trouble instead of just
storing plain text in the beginning?
2015-12-29 17:51:43 +01:00
Maikel de Vries
21ffb18c4d
show wealth in HUD for all worlds
2015-12-27 00:18:17 +01:00
David Dormagen
6e00a2bd91
chine: make clear that the golden cannon only has infinite gunpowder (not ammunition) ( #1432 )
2015-10-28 18:53:32 +01:00
Clonkonaut
4443298b6d
Goal icons added to Krakatoa and Chine ( #1142 ).
2015-10-12 22:30:11 +02:00
Clonkonaut
0aab3cf4e6
Added new material textures by Nachtfalter and Matthi.
2015-10-05 02:02:36 +02:00
Armin
895d5f1b0e
Add german Flooden Veins description and correct some mistakes.
2015-10-01 18:46:35 +02:00
Maikel de Vries
a61a91798b
move DrawMaterial to map library functions
2015-08-18 12:36:59 +02:00
Sven Eberhardt
0d48105b46
Added shape library.
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Also fixed some coconut tree reproduction issues.
2015-07-31 00:42:01 -04:00
Maikel de Vries
67cf7cd4fe
fix mushroom bugs ( #1051 ) and ( #1291 )
2015-03-25 20:04:52 +01:00
Maikel de Vries
d1577dce61
fix failure sequence for Chine.ocs
2015-02-16 20:29:45 +01:00
Maikel de Vries
314680ae04
more materials for Chine scenario
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This is needed for a succesful completion of this round through various strategies
2015-01-26 20:48:53 +01:00
Mark
d7a88eea62
Use CreateObject() in scripts ( #1214 )
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Objects with id Rule_*, Goal_*, and Environment_* are created with CreateObject() now.
2015-01-11 19:04:42 +01:00
Mark
850bf1b9d4
CreateObject/CreateObjectAbove ( #1214 )
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Renamed CreateObject() to CreateObjectAbove() and replaced all occurrences in script files.
Added CreateObject(), the function may need a rewrite though, see comment in code.
Updated documentation
2015-01-11 19:02:03 +01:00
Maikel de Vries
36b29fd32e
adapt scenarios to rank->branch change
2015-01-07 00:04:44 +01:00
Maikel de Vries
588b75955f
correct bottom open for Chine.ocs
2014-12-30 14:13:34 +01:00
Maikel de Vries
c6802b8776
increase game content version entries to 6.0
2014-12-12 22:58:16 +01:00
Maikel de Vries
e715fd4e70
Krakatoa: new goal and intro sequence
2014-10-24 21:57:05 +02:00
Maikel de Vries
9142faff36
more loam for Chine on normal difficulty
2014-10-12 16:56:34 +02:00
Maikel de Vries
d5cb53b952
title images for the worlds
2014-10-04 13:12:29 +02:00
Maikel de Vries
7153b17812
achievements for worlds inside .ocf
2014-10-03 18:48:25 +02:00
Maikel de Vries
411c34fb5c
league param settings for worlds
2014-10-03 14:58:48 +02:00
Maikel de Vries
9e0304cd5a
rockfall as disaster
2014-10-03 14:37:44 +02:00
Sven Eberhardt
03cb37eb12
Added German translation for Chine.
2014-10-02 22:15:26 +02:00
Maikel de Vries
d24ae4eb46
allow for infinite gunpowder in the powder keg
2014-09-29 20:10:58 +02:00
Maikel de Vries
aa0528c95f
improved Chine map
2014-09-28 10:56:32 +02:00
Maikel de Vries
ef6930414f
removed a few unused variables in Worlds.ocf
2014-09-27 15:29:34 +02:00
Sven Eberhardt
701e28b7fa
Chine icon changed to cannon.
2014-09-27 01:08:35 +02:00
Maikel de Vries
3ed341c342
added intro sequence for Chine
2014-09-26 22:08:19 +02:00
Maikel de Vries
7d5f2effb4
implemented lobby options for Chine
2014-09-26 19:33:19 +02:00
Maikel de Vries
ee7caaac2c
Chine.ocs: improved map and added description
2014-09-23 19:48:30 +02:00
Maikel de Vries
7f6bf8c359
Chine.ocs: golden cannon with infinite ammo
2014-09-23 19:44:51 +02:00
Maikel de Vries
35c9aa9a78
new goal for Chine.ocs
2014-09-22 19:20:32 +02:00
Maikel de Vries
059a704f55
added new World: Chine.ocs
2014-09-21 18:37:48 +02:00