Nicolas Hake
4c5dfac952
Remove or use unused variables in Objects, System
2018-07-24 14:19:26 +02:00
Maikel de Vries
42cf57afb6
improve drawing speed of ropebridge (and further clean up)
2015-12-26 15:57:30 +01:00
Maikel de Vries
e4b1fe94ca
clean up grapple bow scripts
2015-12-25 16:11:17 +01:00
Maikel de Vries
32bc68fdab
fix letting go of wall when pulling in grappler rope (1219)
2015-12-21 22:21:32 +01:00
Maikel de Vries
6065571742
fix rope particles on ladder and clean up rope related scripts
...
The ladder only had one of the ropes drawn and the clean up resulted in some small speed up for the rope related objects. See also (#1143 ).
2015-12-11 23:32:33 +01:00
Maikel de Vries
64a4d12683
clean up and small speed gain for rope library
...
Also clean up for related objects, this is still work in progress to fix some bugs and get more speed up.
2015-12-08 16:43:52 +01:00
Maikel de Vries
69de4e72fd
grab ladder while in wall jump
2015-12-08 16:26:20 +01:00
Günther Brammer
35a0d7b6cd
Script: Get/SetGravity use 1/100 px/tick^2 instead of 1/500
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The old factor was chosen because the default gravity * 500 was exactly
100. But a lot of other engine interfaces use 1/100 px/tick or px/tick^2,
and that is a common scale for scripts to work in, too.
2012-07-15 22:42:17 +02:00
Felix Wagner
eb6b7be7ee
Fixed various unused vars
2012-02-20 11:58:58 +00:00
Armin Burgmeier
675c077ed2
Change .c4d extension to .ocd
2011-03-13 16:55:00 +01:00