Tobias Zwick
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9816bc9e2f
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docs: fixed examples and localization thereof for all folders except script/
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2011-07-21 01:43:00 +02:00 |
Tobias Zwick
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11d1a1e18c
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docs: use NO_OWNER instead of -1 in no-owner related docs
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2011-07-21 01:42:30 +02:00 |
Tobias Zwick
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eff1137eab
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docs: removed CHOP procedure (has been removed from the engine)
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2011-07-21 01:37:40 +02:00 |
Tobias Zwick
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7c4b78ce85
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docs: removed references to ActMap (as text file) and GetActMapVal
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2011-07-21 01:37:05 +02:00 |
Tobias Zwick
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61707480de
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docs: removed references to old .bmp graphics
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2011-07-21 01:35:33 +02:00 |
Tobias Zwick
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f1407a4a48
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docs: Teams.txt is now indexed in the content.xml (as "Multiplayer"), moved Internationalization one up
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2011-07-21 01:32:24 +02:00 |
Tobias Zwick
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2317bb1ec9
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docs: fixed a few typos
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2011-07-21 01:30:15 +02:00 |
Tobias Zwick
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2dc01ed2bd
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docs: removed basefunc docs (obsolete)
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2011-07-21 01:28:48 +02:00 |
Richard Gerum
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2a0ddd34f9
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added graphic rotation during scaling and animation for scaling top corners
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2011-07-20 17:09:41 +02:00 |
Tobias Zwick
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b8d280920e
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docs: finished fixing all examples and the localization thereof for fn/
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2011-07-20 16:22:07 +02:00 |
Tobias Zwick
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b126524009
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docs: in the contents, also a list of all function is shown (instead of by version)
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2011-07-20 01:18:03 +02:00 |
Tobias Zwick
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3705ca8b6b
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docs: Portraits are obsolete -> remove documentation
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2011-07-19 23:54:07 +02:00 |
Tobias Zwick
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f55a480c6f
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docs: sly example for IsNetwork()
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2011-07-19 13:27:43 +02:00 |
Sven Eberhardt
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36644a1287
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Synchronization fixes for Record/DebugRec/Network
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2011-07-17 21:23:32 +02:00 |
Tobias Zwick
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bd13760144
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docs: fixed examples and localization thereof Hostile - Sell
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2011-07-17 19:41:48 +02:00 |
Tobias Zwick
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c6c2ba264e
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docs: fixed syntax error in COMD_None.xml
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2011-07-17 19:29:15 +02:00 |
Sven Eberhardt
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aaff190867
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Debugrec: Dump landscape
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2011-07-17 16:52:36 +02:00 |
Sven Eberhardt
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aae8a7752a
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DebugRec: CreateObj fix
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2011-07-17 16:22:10 +02:00 |
Sven Eberhardt
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76aacc9564
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Debugrecs: Store text ID of created objects
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2011-07-17 16:07:44 +02:00 |
Peter Wortmann
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af1146c126
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Fixed writing of debug-record
It's a bit verbose and probably slow, but I suppose that's acceptable
for debug code...
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2011-07-17 15:01:12 +01:00 |
Sven Eberhardt
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60e578bc7e
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fix Debugrec build
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2011-07-17 14:44:45 +02:00 |
Peter Wortmann
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53247e3c26
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Increment RandomCount for non-debugrec builds as well
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2011-07-17 13:37:27 +01:00 |
Sven Eberhardt
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90240f21ae
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Test scenario for shape texture
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2011-07-17 13:17:13 +02:00 |
Sven Eberhardt
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7696b1a392
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Added custom shapes for Map2Landscape zoom
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2011-07-16 21:50:49 +02:00 |
Armin Burgmeier
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81cd645fae
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Use a wrapper function instead of a #define for swprintf
For some obscure reason the boost headers remove the swprintf #define
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2011-07-16 13:53:26 +02:00 |
Sven Eberhardt
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339cceb6d4
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MinGW fix for swprintf
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2011-07-16 12:56:41 +02:00 |
Sven Eberhardt
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6fadd97438
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MSVC fix: length parameters for swprintf
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2011-07-16 12:08:00 +02:00 |
Sven Eberhardt
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3a8ce9b25e
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player control defs: ClearPrevious flag for player control overloading
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2011-07-16 11:58:38 +02:00 |
Richard Gerum
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4d5c821222
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fixed positioning of the clonk on the grappler
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2011-07-12 14:17:12 +02:00 |
Tobias Zwick
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5f39378a98
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crlf...
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2011-07-07 12:42:27 +02:00 |
Tobias Zwick
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ca12c12f59
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merge
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2011-07-07 12:40:54 +02:00 |
Tobias Zwick
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1b9f0d7ec4
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docs: fixed documentation examples GameOver - GrabObjectInfo
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2011-07-07 12:34:10 +02:00 |
Maikel de Vries
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e2db1bc85a
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Actions default to COMD_Stop, Decel for float and swim procedures
With this change everything should behave as normal, still not a fan of these numerous float hacks.
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2011-07-06 19:11:12 +02:00 |
Maikel de Vries
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d550f7c7da
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Differentiate between COMD_None and COMD_Stop
Was necessary after 267ebb600481 and current abuse of FLOAT procedure. None keeps the current motion, Stop halts the current motion of a procedure.
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2011-07-06 18:13:39 +02:00 |
Maikel de Vries
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eb530c6017
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Removed Defcore:Prey and OCF_Prey
Had no use in the engine, should therefore be defined in C4Script if deemed necessary.
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2011-07-05 13:40:40 +02:00 |
Maikel de Vries
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248f85c2eb
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Removed Defcore:Edible and OCF_Edible
Had no use in the engine, should therefore be defined in C4Script if deemed necessary.
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2011-07-05 13:10:56 +02:00 |
Maikel de Vries
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cb1490297a
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Implemented COMD_Stop for FLOAT procedure
Used the equivalent of the swimming procedure.
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2011-07-05 12:47:07 +02:00 |
Tobias Zwick
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31b7806bf6
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docs: removed references to #strict
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2011-07-04 15:31:34 +02:00 |
Peter Wortmann
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475b990994
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Shader: Removed test code
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2011-07-03 22:52:11 +01:00 |
Peter Wortmann
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3bf8b24624
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Shader: Moved rounding to a separate function
Newton might need a special version of it.
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2011-07-03 19:34:54 +01:00 |
Tobias Zwick
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a94bef26a2
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correct line endings for de.po
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2011-07-03 15:57:50 +02:00 |
Tobias Zwick
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c81b22aaef
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merge
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2011-07-03 15:47:59 +02:00 |
Tobias Zwick
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4f6602b257
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merge
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2011-07-03 15:46:28 +02:00 |
Tobias Zwick
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d8f7971026
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docs: fixed documentation examples Call - FreeRect
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2011-07-03 15:44:10 +02:00 |
Tobias Zwick
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9f3824f484
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docs: fixed documentation examples _inherited - C4V_String
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2011-07-03 04:01:19 +02:00 |
Tobias Zwick
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6278b91c83
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BlastObjects - if cause_plr not specified, try calling object
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2011-07-03 03:59:48 +02:00 |
Tobias Zwick
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c5d13af963
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docs: LaunchLightning version OC 5.1 -> 5.1 OC
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2011-07-02 23:45:54 +02:00 |
Tobias Zwick
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1958e1f959
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got rid of SkyPar_Keep (now: nil). See docs.
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2011-07-02 23:44:53 +02:00 |
Tobias Zwick
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10dee2e4e6
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removed references to function "Activate"
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2011-07-02 22:58:06 +02:00 |
Tobias Zwick
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75da7fdc18
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removed references to function "Activate"
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2011-07-02 22:58:06 +02:00 |