Commit Graph

16 Commits (3b0891ba89f7a75f832032036a6aefa2573e325d)

Author SHA1 Message Date
Nicolas Hake e024bef54b Fix suspicious_assignment warnings in Objects, System 2018-07-23 10:45:52 +02:00
Sven Eberhardt dc9b948590 Editor: Add blit mode editor prop 2017-01-01 12:26:02 -05:00
Sven Eberhardt 52d0525886 Editor: Show proper name for default (nil) visibility property 2017-01-01 11:32:23 -05:00
Sven Eberhardt 3330c592e3 Improve PlayerStart initial material setting to allow specification of weapon ammo, stackable stack count and liquid contents 2016-09-05 20:01:47 -04:00
Sven Eberhardt 692ff39c0e Add invisibility EditorProp to all object
Also localize some property names.
2016-09-03 22:07:10 -04:00
Sven Eberhardt 44022f840f Add CustomInitializationScript to all objects 2016-08-25 00:18:11 -04:00
Sven Eberhardt 714ff028c8 Update GetConditionalIDList to new array delegate syntax 2016-08-06 15:24:03 -04:00
Sven Eberhardt 1d566ec6c5 Add VIS_Editor visibility flag 2016-08-02 01:12:08 -04:00
Sven Eberhardt 28d2172b78 Qt Editor: Move editor props from EditorProp_* to an EditorProp proplist 2016-07-13 17:18:08 -04:00
Sven Eberhardt 36685a3119 Add HideInCreator=true to internal/helper/library definitions 2016-07-10 22:06:48 -04:00
Sven Eberhardt d3ede324be EditorBase: Publish some properties 2016-07-10 16:09:37 -04:00
Sven Eberhardt 4e603e2ef8 Add "Name" EditorProp for all objects 2016-06-16 16:15:42 -04:00
Sven Eberhardt 923789ec49 Add PlayerStart object.
This is an easy-to-use object for the editor which replaces Scenario.txt [PlayerX] settings.
2016-06-08 22:15:56 -04:00
Sven Eberhardt 96068b9a17 Initialize EditorBase definition with higher priority.
Many other definitions may depend on it being initialized and it would be verbose and error-prone to add a check to every single dependent definition.
2016-06-07 18:23:53 -04:00
Sven Eberhardt 3797b07f29 Add IDList EditorProp. 2016-06-07 00:13:01 -04:00
Sven Eberhardt 4e7df72c4c Editor Props: Invincibility and player color. 2016-04-16 22:05:38 -04:00