Mark
5dc4282b56
Replaced old calls to GainMissionAccess
2018-04-05 19:36:50 +02:00
Mark
75bfef6b06
Use SetNextScenario() in the scenarios
2018-04-04 21:22:04 +02:00
Maikel de Vries
cc480be3eb
relaunch rule: add option to prevent round start relaunch
2017-05-01 11:46:34 +02:00
Maikel de Vries
f3291bb84f
clean up and document relaunch rule
...
Also fix script errors in melting castle.
2017-05-01 11:00:51 +02:00
Maikel de Vries
0fead04978
fix relaunching problems in missions
2017-04-30 16:13:57 +02:00
Fulgen301
750d52e06d
Fix Missions.ocf scenarios in order to work with Rule_Relaunch
2017-04-22 21:08:40 +02:00
Fulgen301
44ca079bf6
Modify Missions.ocf in order to work with Rule_Relaunch
...
- Crash
- DarkCastle
- DeepSeaMining
- Raid
- TreasureHunt
2017-03-30 20:55:05 +02:00
Clonkonaut
e6af3d216a
Treasure Hunt: fixed superfluous declaration of global vars.
2017-01-03 16:50:13 +01:00
Sven Eberhardt
11e73373a6
Use alt skins in storyline missions.
2016-01-09 11:09:11 -04:00
Sven Eberhardt
3bf4ee2b39
TreasureHunt: Add glow to golden shovel.
...
Also to mark pipe area.
2015-10-14 22:29:11 -04:00
Sven Eberhardt
ec1b34d3c1
Treasure Hunt: Minor map reworks.
...
No more hidden gold bars in landscape corners. They could hardly be reached since TopOpen was fixed. it was just unfair.
Torch near well-hidden switch and at entrance.
Golden glow on statue in treasure room.
2015-09-24 22:58:14 -04:00
Sven Eberhardt
0b0fb55b0f
Fix NextMission buttons in missions folder.
2014-10-04 11:24:53 +02:00
Sven Eberhardt
f919c31c9b
Treasure hunt: Fixes and achievements.
...
* Music fix (#1115 )
* Some string fixes
* Disallow gold bar production
* Add gold bar achievement for side goal
2014-10-03 00:49:03 +02:00
Sven Eberhardt
cde41733f8
Add "Done"-achievement to all missions.
2014-09-25 15:25:33 +02:00
Sven Eberhardt
14168fb5a5
Implement Rule_BaseRespawn rule for missions: Crash Landing, Dark Castle, Deep Sea Mining, The Raid, Treasure Hunt.
2014-09-22 19:52:34 +02:00
Sven Eberhardt
84cc072405
TreasureHunt storyline integration: Intro, Outro, NPCs
2014-09-21 21:49:03 +02:00
Sven Eberhardt
ca582692d4
Missions storyline expanded to Deep Sea Mining. Added short intro in extra section.
...
Also adjusted icons, NextMission and MissionAccess in some scenarios and added a split marker between missions within and missions outside the connected storyline.
2014-09-12 01:02:13 +02:00
Sven Eberhardt
ba23c6e022
TreasureHunt moved from experimental to missions
2014-05-04 19:19:45 +02:00