Maikel de Vries
aa892171fb
update version to 8.0 in DefCore.txt, Scenario.txt and Version.txt
2018-01-28 13:18:46 +01:00
Maikel de Vries
008e037864
fix script error in basement
2017-01-15 15:38:33 +01:00
Maikel de Vries
85ce25fb0f
add editor button to place basement under a structure
2017-01-15 15:38:33 +01:00
Sven Eberhardt
e015cdef8d
Add basement width editor property
2017-01-01 12:46:23 -05:00
Sven Eberhardt
f2e8bc5814
Fix basement width scenario saving
2016-12-28 08:53:59 -04:00
Lukas Werling
68ddeb3bed
Convert all text files in planet to UTF-8
2016-12-11 21:19:13 +01:00
Clonkonaut
f4ca4466f1
Basements combine in all four directions when constructing!
2016-08-05 18:21:34 +02:00
Clonkonaut
b6ca10d11a
Constructor library: Changed to search through all available knowledge and filter using an overloadable function.
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The hammer will now only construct definitions that have the callback "IsHammerBuidable". This will exclude all C4D_Structure objects that are not buildings and can't be build in a meaningful way.
Also, with the carry heavy branch I want to test adhoc built lorries (lorries as construction sites). Sven suggested this.
2016-06-18 19:45:45 +02:00
Maikel de Vries
2a731b2545
implement Components as a property lookup table
2016-05-21 13:34:34 +02:00
Maikel de Vries
1df322b7ff
adapt objects and scenarios to new component implementation
2016-05-21 13:34:34 +02:00
Maikel de Vries
797ce5f589
fix basement solidmask for large widths
2016-04-10 17:03:30 +02:00
Maikel de Vries
2d22022a20
correctly place/preview basement for elevator ( #1534 )
2016-01-30 12:28:35 +01:00
Maikel de Vries
d500218a02
fix shape of basement construction preview and site ( #1586 )
2016-01-20 15:40:19 +01:00
Maikel de Vries
ede6078c75
move out of solidmask as structure library function
2015-12-29 22:40:52 +01:00
Maikel de Vries
f28029923c
improve the moving out of basement of objects on construction
2015-12-14 18:13:18 +01:00
Sven Eberhardt
d2bfdb9d4b
Remove some unnecessary properties when saving free basements in saved scenarios.
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Width and category were saved even on default values.
2015-07-25 20:38:45 -04:00
Maikel de Vries
6ae279d7ac
improve moving objects out of basement on completion
2015-04-08 20:15:23 +02:00
Maikel de Vries
58c1220a19
fix scenario saving of basements
2015-04-07 18:54:29 +02:00
Maikel de Vries
c6802b8776
increase game content version entries to 6.0
2014-12-12 22:58:16 +01:00
Maikel de Vries
288f3904c3
allow for setting the width of a basement after construction
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This allows other structures to add the basement after construction and resize it.
2014-06-08 18:39:35 +02:00
Maikel de Vries
febc25990a
added hitpoints to flagpole
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We need a way to destroy enemy bases after all.
2014-05-30 16:32:40 +02:00
Maikel de Vries
09a2033ec0
possibility to attach basement to existing structures
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TODO: increased preview size and costs.
2014-05-30 15:18:25 +02:00
Maikel de Vries
0426ae7872
added basement as a structure
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A feature to be added is that it automatically attaches to existing structures.
2014-05-26 22:23:47 +02:00