Commit Graph

23 Commits (1c7ee219030b6ce5ceea550e312ad46f69798ff1)

Author SHA1 Message Date
Lukas Werling 68ddeb3bed Convert all text files in planet to UTF-8 2016-12-11 21:19:13 +01:00
Mark 202e1ed682 HUD modularity: Callback for controller ID
I think that the call GUI_Controller->GetControllerID() has more appeal, but it makes the code confusing maybe.
2016-11-26 11:10:35 +01:00
Sven Eberhardt 2b6eb83e48 Fix some parameter count errors 2016-10-24 21:28:31 -04:00
Mark 2957a777b3 Goal: Extracted function NotifyPlayerHUD
Removed duplicate code in the process.
2016-10-09 11:53:25 +02:00
Mark 35e8a43f82 Goal: Optimize HUD updates
No more lacking behind the fulfillment status.
2016-10-09 11:50:06 +02:00
Mark 84dd95df34 Goal controller: Player parameters for goal display functions
Allows goals with different symbols per player.
2016-10-09 11:34:13 +02:00
Sven Eberhardt 56adee6bb9 Add script goal editor properties and user actions 2016-08-20 01:55:22 -04:00
Sven Eberhardt a21a1a8051 Limit goal placement in editor to one per goal type 2016-08-06 02:37:25 -04:00
Sven Eberhardt 36685a3119 Add HideInCreator=true to internal/helper/library definitions 2016-07-10 22:06:48 -04:00
Sven Eberhardt 8d805a49a7 Raid: Fix goal descroptions and buckets in Mave's foundry. 2016-01-16 01:33:06 +01:00
David Dormagen dcfb986e34 moved sounds into subfolders
This completes http://forum.openclonk.org/topic_show.pl?tid=3215
2015-12-13 22:14:55 +01:00
Sven Eberhardt 49c5b22591 Remove some empty graphics files. 2015-01-17 18:22:06 +01:00
Maikel de Vries c6802b8776 increase game content version entries to 6.0 2014-12-12 22:58:16 +01:00
Sven Eberhardt 764f0aedd0 Fix goal graphics in HUD if goal is using multiple graphics and SetGraphics.
We don't have a GetGraphics() function at the moment, so use a small workaround.
2014-08-20 18:06:18 +02:00
Maikel de Vries c075103bb9 Added GetDescription to all goals
This will be used by the new HUD on the controls branch.
2014-02-17 20:41:02 +01:00
Sven Eberhardt 5094cc5c1b Reworked "Save as scenario" option in editor to write a script file instead of Game.txt. 2013-12-27 17:10:09 +01:00
Tobias Zwick 325053410f rename script callback UpdateTransferZone to OnSynchronized (#220) 2013-12-17 23:16:11 +07:00
Martin Plicht a4194c22e9 Replace 0 with nil wherever string/object/array is expected 2012-04-12 11:48:23 +02:00
Maikel de Vries 35f8d6a454 Removed Goal.c and reimplemented effect in Goal library 2012-04-03 20:21:49 +02:00
Felix Wagner bf795164f2 Resolved all warnings due to global function in included scripts. 2012-04-03 02:12:44 +01:00
Maikel de Vries 59c1aefad9 Objects: All Versions to 5,2,0,1 2011-10-01 10:54:15 +02:00
Tobias Zwick 480ff384f8 refactored most effects to use meaningful names for their variables 2011-07-31 17:59:51 +02:00
Armin Burgmeier 675c077ed2 Change .c4d extension to .ocd 2011-03-13 16:55:00 +01:00